Need a necro/storm build


AncientSpirit_NA

 

Posted

I'm curious to see how everyone tends to build/slot their necro/storm build. I'm only 35 atm, but having a lot of fun.

So far I've taken everything in necro except DB and LD. Would like to keep at least one attack. LD seems like it would be handy considering I have no self heal, though.

Storm side I've got O2 boost, Gale, Mist, Rain and Hurricane. I don't have much experience with any storm powers beyond this point. Was wondering if I could drop O2 and take Aid Other and Aid Self. I have Hasten, Stamina and Leaping for pools so far.

Could anyone post a couple of builds for me? Just with SO's or generic IO's is fine.

Thanks


 

Posted

Nobody wants to chime in here? Am I wasting my time with this combo? I just need something to throw in Mid's to give me an idea of the right powers to take advantage of, and the general slotting I'm looking for, especially for my pets.

Even a link to a reasonably up-to-date guide I may have missed, or a build from another post, would be fine.


 

Posted

While I can't help you, maybe you can help me.

I have this same combination but am only at level 17. I took the medicine pool to keep my undead ... well, undead (they're not alive).

What build do you have so far and why did you choose what you chose?

My concept is to be a sick, twisted satanic version of DC's Zantanna.


 

Posted

Here's mine I hope it helps, I both PvE and PVP with this build. He's slotted for endurance and endurance recovery mainly.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Bladed Masquerade: Level 50 Magic Mastermind
Primary Power Set: Necromancy
Secondary Power Set: Storm Summoning
Power Pool: Fitness
Power Pool: Speed
Power Pool: Presence
Power Pool: Teleportation
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Zombie Horde <ul type="square">[*] (A) Blood Mandate - Accuracy[*] (9) Blood Mandate - Damage[*] (33) Commanding Presence - Accuracy/Damage[*] (46) Commanding Presence - Damage/Endurance[*] (48) Commanding Presence - Accuracy/Endurance[*] (48) Commanding Presence - Accuracy/Damage/Endurance[/list]Level 1: Gale <ul type="square">[*] (A) Accuracy IO[/list]Level 2: O2 Boost <ul type="square">[*] (A) Doctored Wounds - Recharge[*] (3) Doctored Wounds - Heal/Endurance[*] (3) Doctored Wounds - Endurance/Recharge[*] (9) Doctored Wounds - Heal/Recharge[*] (46) Doctored Wounds - Heal/Endurance/Recharge[/list]Level 4: Snow Storm <ul type="square">[*] (A) Tempered Readiness - Range/Slow[*] (5) Tempered Readiness - Endurance/Recharge/Slow[*] (5) Endurance Reduction IO[*] (7) Endurance Reduction IO[/list]Level 6: Enchant Undead <ul type="square">[*] (A) Endurance Reduction IO[*] (7) Endurance Reduction IO[/list]Level 8: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 10: Steamy Mist <ul type="square">[*] (A) Endurance Reduction IO[*] (11) Endurance Reduction IO[*] (11) Aegis - Psionic/Status Resistance[*] (25) Steadfast Protection - Resistance/+Def 3%[*] (50) Gladiator's Armor: +Res (Teleportation)/+3% Defense (All)[/list]Level 12: Grave Knight <ul type="square">[*] (A) Blood Mandate - Accuracy[*] (13) Blood Mandate - Damage[*] (13) Commanding Presence - Accuracy/Damage[*] (15) Commanding Presence - Damage/Endurance[*] (45) Commanding Presence - Accuracy/Endurance[*] (46) Commanding Presence - Accuracy/Damage/Endurance[/list]Level 14: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (15) Miracle - +Recovery[/list]Level 16: Freezing Rain <ul type="square">[*] (A) Shield Breaker - Accuracy/Endurance/Recharge[*] (17) Shield Breaker - Accuracy/Recharge[*] (17) Achilles' Heel - Chance for Res Debuff[*] (40) Touch of Lady Grey - Defense Debuff/Recharge[*] (43) Touch of Lady Grey - Defense Debuff/Recharge/Endurance[*] (43) Touch of Lady Grey - Recharge/Endurance[/list]Level 18: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (19) Recharge Reduction IO[*] (19) Recharge Reduction IO[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End[*] (21) Performance Shifter - EndMod[*] (21) Endurance Modification IO[*] (37) Endurance Modification IO[/list]Level 22: Hurricane <ul type="square">[*] (A) Dark Watcher's Despair - To Hit Debuff/Endurance[*] (23) Dark Watcher's Despair - Recharge/Endurance[*] (23) Dark Watcher's Despair - To Hit Debuff[*] (25) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance[*] (37) Endurance Reduction IO[*] (37) To Hit Debuff IO[/list]Level 24: Super Speed <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 26: Lich <ul type="square">[*] (A) Accuracy IO[*] (27) Accuracy IO[*] (27) Dark Watcher's Despair - To Hit Debuff[*] (34) Dark Watcher's Despair - To Hit Debuff/Endurance[*] (34) Dark Watcher's Despair - Recharge/Endurance[*] (34) Dark Watcher's Despair - To Hit Debuff/Recharge[/list]Level 28: Provoke <ul type="square">[*] (A) Perfect Zinger - Chance for Psi Damage[*] (29) Perfect Zinger - Accuracy/Recharge[*] (29) Perfect Zinger - Taunt/Range[*] (33) Perfect Zinger - Taunt/Recharge/Range[/list]Level 30: Soul Extraction <ul type="square">[*] (A) Sovereign Right - Resistance Bonus[*] (31) Edict of the Master - Defense Bonus[*] (31) Recharge Reduction IO[*] (31) Recharge Reduction IO[/list]Level 32: Dark Empowerment <ul type="square">[*] (A) Endurance Reduction IO[*] (33) Endurance Reduction IO[/list]Level 35: Tornado <ul type="square">[*] (A) Call to Arms - Defense Bonus Aura for Pets[*] (36) Call to Arms - Endurance/Damage/Recharge[*] (36) Expedient Reinforcement - Resist Bonus Aura for Pets[*] (36) Expedient Reinforcement - Accuracy/Recharge[/list]Level 38: Lightning Storm <ul type="square">[*] (A) Recharge Reduction IO[*] (39) Recharge Reduction IO[*] (39) Devastation - Chance of Hold[*] (39) Devastation - Accuracy/Damage[*] (40) Thunderstrike - Accuracy/Damage/Recharge[*] (40) Thunderstrike - Accuracy/Damage/Endurance[/list]Level 41: Scorpion Shield <ul type="square">[*] (A) Red Fortune - Endurance[*] (42) Red Fortune - Defense[*] (42) Red Fortune - Defense/Endurance[*] (42) Red Fortune - Defense/Endurance/Recharge[*] (43) Red Fortune - Defense/Recharge[/list]Level 44: Power Boost <ul type="square">[*] (A) Recharge Reduction IO[*] (45) Recharge Reduction IO[*] (45) Recharge Reduction IO[/list]Level 47: Life Drain <ul type="square">[*] (A) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration[*] (48) Touch of the Nictus - Accuracy/Endurance/Recharge[*] (50) Touch of the Nictus - Accuracy/Healing[*] (50) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge[/list]Level 49: Recall Friend <ul type="square">[*] (A) Interrupt Reduction IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Supremacy


 

Posted

I rarely post on the forums but I also rarely see a necro/storm question either. I had much the same issue when building mine so here's what I ended up with at 50. He's a lot of fun and pretty durable. Hope it helps.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Mutation Mastermind
Primary Power Set: Necromancy
Secondary Power Set: Storm Summoning
Power Pool: Speed
Power Pool: Fitness
Power Pool: Presence
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Zombie Horde <ul type="square">[*] (A) Sovereign Right - Accuracy/Damage[*] (3) Sovereign Right - Damage/Endurance[*] (3) Sovereign Right - Accuracy/Endurance[*] (5) Sovereign Right - Accuracy/Damage/Endurance[*] (5) Sovereign Right - Accuracy[*] (7) Sovereign Right - Resistance Bonus[/list]Level 1: Gale <ul type="square">[*] (A) Accuracy IO[/list]Level 2: O2 Boost <ul type="square">[*] (A) Doctored Wounds - Heal/Endurance[*] (15) Doctored Wounds - Heal/Endurance/Recharge[*] (33) Doctored Wounds - Heal[*] (33) Doctored Wounds - Recharge[*] (33) Doctored Wounds - Heal/Recharge[/list]Level 4: Snow Storm <ul type="square">[*] (A) Curtail Speed - Endurance/Recharge/Slow[*] (7) Curtail Speed - Range/Slow[*] (9) Curtail Speed - Accuracy/Endurance[*] (9) Curtail Speed - Accuracy/Slow[*] (21) Endurance Reduction IO[/list]Level 6: Enchant Undead <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 8: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (21) Recharge Reduction IO[*] (25) Recharge Reduction IO[/list]Level 10: Steamy Mist <ul type="square">[*] (A) Endurance Reduction IO[*] (11) Endurance Reduction IO[*] (11) Defense Buff IO[*] (19) Defense Buff IO[*] (19) Steadfast Protection - Resistance/+Def 3%[/list]Level 12: Grave Knight <ul type="square">[*] (A) Discouraging Words - To Hit Debuff/Recharge/Endurance[*] (13) Discouraging Words - To Hit Debuff/Recharge[*] (13) Discouraging Words - To Hit Debuff[*] (15) Blood Mandate - Accuracy/Damage[*] (17) Blood Mandate - Accuracy[*] (17) Blood Mandate - Damage[/list]Level 14: Super Speed <ul type="square">[*] (A) HamiO:Microfilament Exposure[/list]Level 16: Freezing Rain <ul type="square">[*] (A) Shield Breaker - Chance for Lethal Damage[*] (37) Shield Breaker - Defense Debuff[*] (40) Shield Breaker - Accuracy/Endurance/Recharge[*] (42) Shield Breaker - Defense Debuff/Endurance/Recharge[*] (42) Shield Breaker - Accuracy/Recharge[*] (42) Shield Breaker - Accuracy/Defense Debuff[/list]Level 18: Soul Extraction <ul type="square">[*] (A) Blood Mandate - Accuracy/Damage/Endurance[*] (29) Edict of the Master - Defense Bonus[*] (36) Blood Mandate - Accuracy[*] (43) HamiO:Peroxisome Exposure[*] (46) HamiO:Peroxisome Exposure[/list]Level 20: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 22: Hurricane <ul type="square">[*] (A) Dark Watcher's Despair - To Hit Debuff/Endurance[*] (23) Dark Watcher's Despair - To Hit Debuff[*] (23) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance[*] (25) Endurance Reduction IO[*] (39) Dark Watcher's Despair - Chance for Recharge Slow[/list]Level 24: Health <ul type="square">[*] (A) Healing IO[*] (34) Healing IO[/list]Level 26: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (27) Endurance Modification IO[*] (27) Performance Shifter - EndMod[*] (40) Performance Shifter - Chance for +End[/list]Level 28: Lich <ul type="square">[*] (A) HamiO:Lysosome Exposure[*] (29) HamiO:Lysosome Exposure[*] (31) HamiO:Peroxisome Exposure[*] (31) HamiO:Peroxisome Exposure[*] (31) HamiO:Peroxisome Exposure[*] (46) HamiO:Lysosome Exposure[/list]Level 30: Life Drain <ul type="square">[*] (A) Touch of the Nictus - Accuracy/Endurance/Recharge[*] (34) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge[*] (34) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration[*] (37) Touch of the Nictus - Accuracy/Healing[/list]Level 32: Dark Empowerment <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 35: Provoke <ul type="square">[*] (A) Mocking Beratement - Taunt[*] (36) Mocking Beratement - Taunt/Recharge[*] (36) Mocking Beratement - Taunt/Recharge/Range[*] (37) Mocking Beratement - Taunt/Range[*] (43) Mocking Beratement - Accuracy/Recharge[/list]Level 38: Lightning Storm <ul type="square">[*] (A) Devastation - Accuracy/Damage[*] (39) Devastation - Damage/Recharge[*] (39) Devastation - Accuracy/Damage/Recharge[*] (40) Explosive Strike - Chance for Smashing Damage[/list]Level 41: Scorpion Shield <ul type="square">[*] (A) Karma - Knockback Protection[*] (43) Endurance Reduction IO[*] (45) Luck of the Gambler - Defense/Endurance[*] (46) Luck of the Gambler - Defense[*] (48) Luck of the Gambler - Defense/Endurance/Recharge[/list]Level 44: Tornado <ul type="square">[*] (A) Expedient Reinforcement - Resist Bonus Aura for Pets[*] (45) Expedient Reinforcement - Endurance/Damage/Recharge[*] (45) Expedient Reinforcement - Accuracy/Damage/Recharge[*] (48) Expedient Reinforcement - Accuracy/Damage[/list]Level 47: Maneuvers <ul type="square">[*] (A) Red Fortune - Defense[*] (48) Red Fortune - Defense/Endurance/Recharge[*] (50) Red Fortune - Endurance[*] (50) Red Fortune - Defense/Endurance[/list]Level 49: Tactics <ul type="square">[*] (A) Endurance Reduction IO[*] (50) Endurance Reduction IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Supremacy
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]5% DamageBuff(Smashing)[*]5% DamageBuff(Lethal)[*]5% DamageBuff(Fire)[*]5% DamageBuff(Cold)[*]5% DamageBuff(Energy)[*]5% DamageBuff(Negative)[*]5% DamageBuff(Toxic)[*]5% DamageBuff(Psionic)[*]5% Defense[*]11.1% Defense(Smashing)[*]11.1% Defense(Lethal)[*]9.25% Defense(Fire)[*]9.25% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]3% Defense(Psionic)[*]11.8% Defense(Melee)[*]3% Defense(Ranged)[*]8% Defense(AoE)[*]1.8% Max End[*]20% Enhancement(Accuracy)[*]9% Enhancement(Heal)[*]2% Enhancement(JumpHeight)[*]2% Enhancement(JumpSpeed)[*]16.3% Enhancement(RechargeTime)[*]2% Enhancement(RunSpeed)[*]2% Enhancement(FlySpeed)[*]5% FlySpeed[*]54.2 HP (6.75%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Confused) 9.4%[*]MezResist(Held) 10.5%[*]MezResist(Immobilize) 8.3%[*]MezResist(Sleep) 7.75%[*]MezResist(Stun) 7.75%[*]MezResist(Terrorized) 7.2%[*]8% (0.13 End/sec) Recovery[*]22% (0.74 HP/sec) Regeneration[*]20% Resistance(Smashing)[*]20% Resistance(Lethal)[*]22.5% Resistance(Fire)[*]22.5% Resistance(Cold)[*]20% Resistance(Energy)[*]20% Resistance(Negative)[*]20% Resistance(Toxic)[*]20% Resistance(Psionic)[*]5% RunSpeed[/list]


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1668 - The Doctor's Medicine

 

Posted

This build is the one I'm working towards on my necro/Storm. It's relatively cheap and keeps the end bar pretty well. I know the lich is essentially a control pet, but I'm a sucker for damage procs. I put the defensive singles into the horde because...well what else is the horde good for, but being a meat shield?

I grabbed oppresive gloom and not thunderclap, because I could care less about stacking mez, and OG doesn't require thought to function just as well. Plus being surrouded by a blood red speed boost is just the hotness. Also the sould mastery armor fills the gaps in steamy mist making you pretty versatile for tanking.

Optimally I would rather have slotted a heal into each of my melee pets, but I started to worry that they wereen't slotted enough for the things I needed as it was. The only pet I could really fit one on is the horde and they're basically just slot-muling def/res buffs so being alive really doesn't improve their functionality in that respect.

Also never slot accuracy into freezing rain, unless there's nothing else in the set you want that gets you the bonus you're looking for. The accuracy lists at 150% but it's actually autohit, so yeah.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Magic Mastermind
Primary Power Set: Necromancy
Secondary Power Set: Storm Summoning
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Presence
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Zombie Horde -- SvgnRt-Acc(A), SvgnRt-Acc/Dmg(3), SvgnRt-Dmg/EndRdx(3), SvgnRt-Acc/Dmg/EndRdx(5), EdctM'r-PetDef(5), SvgnRt-PetResDam(7)
Level 1: Gale -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(11), KinCrsh-Rchg/KB(37), KinCrsh-Rechg/EndRdx(40), KinCrsh-Acc/Dmg/KB(40), KinCrsh-Dmg/EndRdx/KB(43)
Level 2: O2 Boost -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(7), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(11)
Level 4: Snow Storm -- TmpRdns-Rng/Slow(A)
Level 6: Enchant Undead -- EndRdx-I(A)
Level 8: Hurdle -- Jump-I(A)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Grave Knight -- SvgnRt-Acc/Dmg(A), SvgnRt-Acc/Dmg/EndRdx(13), SvgnRt-Dmg/EndRdx(13), ExStrk-Dam%(15), Achilles-ResDeb%(21), LdyGrey-%Dam(21)
Level 14: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(15)
Level 16: Freezing Rain -- TmpRdns-Dmg/Slow(A), TmpRdns-Rng/Slow(17), TmpRdns-Acc/Dmg/Slow(17), TmpRdns-EndRdx/Rchg/Slow(19), TmpRdns-Acc/EndRdx(19)
Level 18: Super Jump -- Zephyr-ResKB(A)
Level 20: Stamina -- EndMod-I(A), EndMod-I(37), P'Shift-End%(46)
Level 22: Hurricane -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-Rchg/EndRdx(23), DarkWD-ToHitdeb/Rchg/EndRdx(23), DarkWD-ToHitDeb(37)
Level 24: Steamy Mist -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(25), ImpArm-ResDam/EndRdx/Rchg(25), ImpArm-EndRdx/Rchg(34)
Level 26: Lich -- BldM'dt-Dmg/EndRdx(A), BldM'dt-Acc/Dmg(27), BldM'dt-Dmg(27), ExStrk-Dam%(33), Achilles-ResDeb%(34), LdyGrey-%Dam(34)
Level 28: Soul Extraction -- DarkWD-Rchg/EndRdx(A), DarkWD-ToHitdeb/Rchg/EndRdx(29), DarkWD-ToHitDeb/Rchg(29), DarkWD-ToHitDeb(33)
Level 30: Provoke -- Zinger-Dam%(A), Zinger-Taunt/Rng(31), Zinger-Acc/Rchg(31), Zinger-Taunt/Rchg/Rng(31), Acc-I(33)
Level 32: Dark Empowerment -- EndRdx-I(A)
Level 35: Tornado -- ExRmnt-EndRdx/Dmg/Rchg(A), ExRmnt-Dmg/EndRdx(36), ExRmnt-Acc/Dmg/Rchg(36), ExRmnt-+Res(Pets)(36), C'Arms-+Def(Pets)(46)
Level 38: Lightning Storm -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(39), KinCrsh-Rchg/KB(39), KinCrsh-Rechg/EndRdx(39), KinCrsh-Acc/Dmg/KB(40), KinCrsh-Dmg/EndRdx/KB(43)
Level 41: Dark Embrace -- ImpArm-ResPsi(A), ImpArm-ResDam(42), ImpArm-ResDam/EndRdx(42), ImpArm-ResDam/EndRdx/Rchg(42), Aegis-Psi/Status(43)
Level 44: Oppressive Gloom -- Stpfy-KB%(A), Stpfy-Acc/Stun/Rchg(45), Stpfy-Acc/Rchg(45), Stpfy-Acc/EndRdx(45), Stpfy-EndRdx/Stun(46)
Level 47: Life Drain -- Theft-+End%(A), Nictus-Acc/EndRdx/Rchg(48), Nictus-Acc/Heal(48), Nictus-Acc/EndRdx/Heal/HP/Regen(48), Nictus-Heal(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy



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|66362A8FC0E8100D21F707E28DD70C3E7089B1BF9C89C64B2 51472F28D98FFBAD6F|
|CBB759A2FFA400B289750AEA05C45B986721DE506CA4D9449 949DF5DFD981C3D8D0|
|1194A328C7509E6090175FC916143F4A2B4A1B4A002588124 289A0C4509EA1ECFC0|
|20A2D0EAD|
|-------------------------------------------------------------------|</pre><hr />


 

Posted

Nice one Jorlain. Now they have a resist build and a defense build. Both would work very well.




1668 - The Doctor's Medicine