New to Corruptors, need some help please.
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I guess I missed the part where he said it was for PvP as opposed to simply soloing.
Here is a thread about solo-friendly sets.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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I may group a little but I want to be able to blow through solo content.
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Pull your head out of your rear - they said they're new, they have a new reg date, and solo on the odd-numbered difficulties you can frequently end up with just one mob per spawn (1 Lt).
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Since redside lacks the hazard zones (for the most part) that blueside has, redside soloing is usually mission based. This means that single target builds are the way to go IMO.
For primaries, I think ice, fire or sonic would be best (although there are certainly other possibilities.)
For secondaries, radiation is probably the best, although almost any will do (just keep in mind that if the set has a lot of "aid other" types of powers it won't be as much use.)
I think sonic attacks/radiation emission might be the best, but many others come pretty close. sonic/rad will make mincement of pretty much any EB-level boss at least, that's for sure, so you won't start going crazy when you get to the level 40-ish missions. You'll at least be able to get by them at the easiest difficulty level, and often at a much higher one. This is a bigger deal than you might think, because if you are soloing you will probably be merit-farming in Ouroboros at some point to help out your builds. There's little more frustrating than simply not being able to get some freakin' EB, despite the fact that you set the difficulty to the lowest and you just popped like 6 reds and 6 purples.
"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator
I think ene/dark is great for soloing. The dark debuffs and energy's knockback slow down the action alot, but it pretty much guarantees you hardly ever get hit.
Any High-Damage/Debuff-centric combo would do you good.
The classic Fire/Dark has it all, so it's a good entry to Corruptors. Damage, good control, good debuffing and healing, all available early on.
As another poster said, /Radiation is a very solid choice, too. It provides excellent survivability and tools to deal with pretty much any enemy.
I'd just avoid /Sonic, /Fire and /Ice, since they are more group-based (they bestow armor to group-mates, but not to yourself) and require slightly more understanding to be effective. They'd be great for your second Corruptor on.
Good luck
Hi everyone, I am just wondering what the best primary/secondary combination for a 1v1 Solo Corruptor would be. I may group a little but I want to be able to blow through solo content.
Thanks in advance for the help ^_^