Making minions talk?
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I apologize if this question has been asked and answered, or if there is a guide that pertains to this (haven't found one) but is there a way to get anyone other than bosses to say random things? I'd love to use the minions to drop clues and hints about the overall story arc.
If not, must you use bosses for this? It appears you can have multiple "bosses", but do they all have to have "boss"-like difficult?
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The best way to do this, IMO, is to either use patrols or destructible objects. Placing some destructible object like a garbage can that isn't required for completion makes it essentially decorative. However, I know that several detail types have a bug where the "unaware" dialog triggers at the same time as the "aware" dialog, when the player attacks the spawn. I don't know if destructible objects are among those.
bababadalgharaghtakamminarronnkonnbronntonner-
ronntuonnthunntrovarrhounawnskawntoohoohoordenenth ur-
nuk!
Custom minions and lieutenants can be used as "boss" objectives. Standard ones cannot.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
I apologize if this question has been asked and answered, or if there is a guide that pertains to this (haven't found one) but is there a way to get anyone other than bosses to say random things? I'd love to use the minions to drop clues and hints about the overall story arc.
If not, must you use bosses for this? It appears you can have multiple "bosses", but do they all have to have "boss"-like difficult?