Help a newbie out.
The special thing about Luck of the Gambler is that you have a *single* IO that gives a significant, stackable bonus to pretty much *all* your powers. If you put four Luck of the Gambler global recharge IO's in four powers (only one of the same IO allowed in a power), you have pretty much given yourself an extra slot of recharge in every power.
This is one of the things people with a chunk ton of money do to make their characters better. I've never gone that route because I'm allergic to spending more than 200 million inf on a single character, given that I've done three for under 20 million each.
Related Abbreviations:
SO- Single Origin enhancement. Only common at level 22+.
DO- Dual Origin enhancement. Usually slotted from level 12 to 22.
TO- Training Origin enhancement. Usually slotted from 1-11.
HO, SHO: "Hamidon Origin" or "Synthetic Hamidon Origin". Only drop from special task forces, only exist at level 50. Named by analogy with SO, DO, TO.
IO- "Invention Origin" enhancement. Built at a crafting station from a recipe, a bunch of salvage, and some influence. Range from "slightly more expensive than a SO" to "godzillions of inf".
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
LoTG = Luck of The Gambler, a defense IO set that includes a Defense/7.5% Global Recharge IO.
Set bonuses include increased Regen, Max HP, Accuracy, Hold resist (cause there has to be something less good) and Psi Resistance.
The set runs levels 25-50, and it is a very high demand set. If you get pretty much ANY of these, I imagine it is good money on Wentworths/Black Market
Champion 50s (blueside): Marc Bridge, Nicole Bridge, Fred Blaze, Colleen Storms, Sun's Chariot, Moon's Huntress, Point of Pride
Guardian 50s (redside): Connie Mand
AE arc: Spirit Plane Invasion, #29282, @Honbrid