I need opinions on my Storm/Sonic


Doomguide

 

Posted

I'm going for survivability in this build above all else. Please critique and let me know what you think.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Kilted Albino: Level 50 Magic Defender
Primary Power Set: Storm Summoning
Secondary Power Set: Sonic Attack
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Presence
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Gale <ul type="square">[*] (A) Accuracy IO[/list]Level 1: Shriek <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (3) Thunderstrike - Damage/Endurance[*] (3) Thunderstrike - Damage/Recharge[*] (5) Thunderstrike - Accuracy/Damage/Endurance[*] (5) Thunderstrike - Damage/Endurance/Recharge[*] (33) Thunderstrike - Accuracy/Damage/Recharge[/list]Level 2: Scream <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (9) Thunderstrike - Damage/Endurance[*] (9) Thunderstrike - Accuracy/Damage/Endurance[*] (17) Thunderstrike - Damage/Recharge[*] (19) Thunderstrike - Damage/Endurance/Recharge[*] (34) Thunderstrike - Accuracy/Damage/Recharge[/list]Level 4: Howl <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (7) Positron's Blast - Accuracy/Damage/Endurance[*] (19) Positron's Blast - Damage/Endurance[*] (21) Positron's Blast - Damage/Recharge[*] (21) Positron's Blast - Damage/Range[/list]Level 6: Combat Jumping <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (7) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (45) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 8: Freezing Rain <ul type="square">[*] (A) Touch of Lady Grey - Recharge/Endurance[*] (25) Endurance Reduction IO[*] (33) Recharge Reduction IO[*] (33) Recharge Reduction IO[/list]Level 10: Steamy Mist <ul type="square">[*] (A) Gift of the Ancients - Defense/Endurance/Recharge[*] (11) Gift of the Ancients - Defense[*] (11) Gift of the Ancients - Defense/Endurance[*] (13) Aegis - Resistance/Endurance[*] (13) Aegis - Resistance/Endurance/Recharge[*] (15) Aegis - Resistance[/list]Level 12: Hurricane <ul type="square">[*] (A) Dark Watcher's Despair - Recharge/Endurance[*] (34) Dark Watcher's Despair - To Hit Debuff/Endurance[*] (34) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance[/list]Level 14: Super Jump <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (17) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 16: Shout <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (25) Thunderstrike - Accuracy/Damage/Recharge[*] (39) Thunderstrike - Accuracy/Damage/Endurance[*] (39) Thunderstrike - Damage/Endurance/Recharge[*] (40) Thunderstrike - Damage/Endurance[*] (40) Thunderstrike - Damage/Recharge[/list]Level 18: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 20: Health <ul type="square">[*] (A) Miracle - +Recovery[*] (50) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 22: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (23) Performance Shifter - Chance for +End[*] (23) Endurance Modification IO[/list]Level 24: Kick <ul type="square">[*] (A) Damage Increase IO[/list]Level 26: Tough <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (27) Aegis - Resistance/Recharge[*] (27) Aegis - Endurance/Recharge[*] (31) Steadfast Protection - Resistance/+Def 3%[*] (31) Aegis - Resistance[*] (31) Aegis - Resistance/Endurance/Recharge[/list]Level 28: Weave <ul type="square">[*] (A) Serendipity - Defense[*] (29) Serendipity - Defense/Endurance/Recharge[*] (29) Serendipity - Defense/Recharge[*] (36) Serendipity - Endurance[*] (37) Serendipity - Defense/Endurance[/list]Level 30: Tornado <ul type="square">[*] (A) Blood Mandate - Accuracy/Damage[*] (37) Blood Mandate - Damage/Endurance[*] (39) Blood Mandate - Accuracy/Endurance[*] (43) Blood Mandate - Accuracy/Damage/Endurance[*] (43) Blood Mandate - Accuracy[*] (50) Blood Mandate - Damage[/list]Level 32: Lightning Storm <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (40) Thunderstrike - Damage/Endurance[*] (42) Thunderstrike - Damage/Endurance/Recharge[*] (42) Thunderstrike - Accuracy/Damage/Endurance[*] (42) Thunderstrike - Damage/Recharge[*] (43) Thunderstrike - Accuracy/Damage/Recharge[/list]Level 35: Provoke <ul type="square">[*] (A) Mocking Beratement - Taunt[*] (36) Mocking Beratement - Accuracy/Recharge[*] (36) Mocking Beratement - Taunt/Recharge[*] (37) Mocking Beratement - Taunt/Range[*] (46) Mocking Beratement - Taunt/Recharge/Range[/list]Level 38: Snow Storm <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 41: Siren's Song <ul type="square">[*] (A) Lethargic Repose - Accuracy/Recharge[*] (45) Lethargic Repose - Endurance/Sleep[*] (45) Lethargic Repose - Accuracy/Endurance[*] (46) Lethargic Repose - Accuracy/Sleep/Recharge[*] (46) Lethargic Repose - Accuracy/Sleep[/list]Level 44: Oppressive Gloom <ul type="square">[*] (A) Accuracy IO[/list]Level 47: Dark Embrace <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (48) Aegis - Resistance/Recharge[*] (48) Aegis - Endurance/Recharge[*] (48) Aegis - Resistance/Endurance/Recharge[*] (50) Aegis - Resistance[/list]Level 49: Amplify <ul type="square">[*] (A) Recharge Reduction IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Celerity - +Stealth[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Vigilance


 

Posted

So do yall think this is a viable build?


 

Posted

I like

I'd love to see Screech in there somewhere. No idea what I'd give up though. Howl, no way, Provoke .. maybe normally but not for this build too much fun watching foes charging into my hurricane and thoroughly having the ability to hit me at range obliterated Shout, maybe but it hits like a truck and this build isn't about stacking -resist so much as "you missed try again"

I'd consider swapping Call of the Sandman for Lethargic repose myself for the heal proc but hardly a massive need one always has green inspires for the lucky hit that gets in.

Build not only looks viable but fun and darn right nasty, particularly for solo work.

Edit: About the only thing that occurs to me is keeping an eye out for the multitude of ranged defdebuff that this game has ... not much you can do except pop purple and orange if you see it happening.


 

Posted

I would prefer more ToHit Debuff in Hurricane myself.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.