which plot structure do you like better?


dugfromthearth

 

Posted

same overarching plot - just different emphasis and way of starting

mission 1: some relics are missing, go get them back.
mission 2: when you got the relics you found out something big is going on - go talk to our informant for more info

or

mission 1: our informant says something big is going down, go talk to him and find out
mission 2: our informant says we need to retrieve some stolen relics before they are used for ....

Basically - start by saying something big is happening and a linear storyline, or stumble across a big plan while investigating something small (lvl 1-50 arc)


 

Posted

well option 1 has the contact tell you that there are relics missing

option 2 the informant has been found out and you have to rescue him

both sort of have you as the contact's errand boy - but I'll pay attention to that issue


 

Posted

Option 1. You were the one that cracked open that there is something more. Gives a hero a more "active" role. To many dev stories are #2.


 

Posted

I prefer option 1 as well for essentially the reasons already stated: it "feels" like the player has a more active role. It'll depend some on delivery, of course.


And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines