Pinnacle and "Going Rogue"


Alloric

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Well, now we know how CoH is gonna steal subs from CO.

[/ QUOTE ]

Yeap agreed, CO is looking to launch in July, round 3rd week or so from what Ive heard. So Im looking for this to be released around the same time, early to mid july at the latest. Can see them getting it out BEFORE Co so it throws a wrench in their plans...who knows thou

[/ QUOTE ]

A whole new stand alone expansion seems like it would come out next year imho.

I mean, all we saw was a demo video. Plus the Devs had to put all if not most of there man power into I14 with the MA.

Just my 2 cents.

[/ QUOTE ]

this is the same guy that thought i15 went live the first day it was announced. http://boards.cityofheroes.com/showflat....ue#Post13397051

[/ QUOTE ]

Lol, Owned.

I just can't wait for:

"Lord Darkity Dark Dark, GOES TO THE GOOD SIDE!"


 

Posted

That's an Unlackled joke!

Lightsyde, beacon of hope in the Rogue Isles.

"Confucius say, 'don't blow your load...'"


 

Posted

Everyone seems worked up about the dominator changes aparently coming


 

Posted

If it helps me level Planty McPlantington (Plant/Thorns), I support it.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Right AFTER I get my dominator to level 50. -_-
Worst. Character. Ever. But it'll own so much once I finish the über recharge build and the buff goes through.


 

Posted

everyone is worried about the perma dom "change"


 

Posted

Case anyone hasnt read or seen it yet but mmorpg.com has bit more info on it although not much more :/

[ QUOTE ]
NCsoft®, the world's premier publisher and developer of massively multiplayer online games (MMOs), and Paragon Studios™, the developer of City of Heroes®, today announced the development of City of Heroes Going Rogue™, the first major expansion for the City of Heroes franchise since the launch of City of Villains® in 2005. As the name implies, Going Rogue will blur the line between heroes and villains in the first and longest-running super-powered comic book MMO game.


In the Going Rogue expansion, hero and villain characters will become immersed in the new parallel universe known as Praetoria, which is governed by Tyrant™, the evil incarnation of the game's main protagonist, Statesman™. As gamers search for Tyrant and the rest of his Praetorian guard, implacable foes and fierce resistance will arise to face them from all sides, causing heroes and villains alike to question their loyalties.


City of Heroes Going Rogue will introduce a new alignment system that helps players explore the shades of gray that lie between good and evil. For the first time, hero characters can become villains and vice versa, enabling hero archetypes to cross over to the Rogue Isles™ and villain archetypes to experience Paragon City™. Clearly marked missions, in addition to behaviors and decisions made by the player, will move a hero's or villain's moral compass, which could eventually change the hero's or villain's alignment. Going Rogue will also introduce two primary new fictional characters representative of this alignment shift in the game's lore: Maelstrom, a pistol-wielding hero gone rogue, and Desdemona, a demon-summoning villain who has been redeemed.

"City of Heroes has brought a fresh new perspective to the MMO stage with its foray into the super-powered hero comic book genre, and we are excited to present gamers with even more innovative content in Going Rogue," said Brian Clayton, general manager and executive producer at Paragon Studios. "For years, players could choose between playing as a hero or a villain. Now we will present a third, malleable path where players can be affected by the results of their actions, enabling them to further develop, unveil new perspectives, and overcome new challenges."

NCsoft will share more details on Going Rogue in the coming months. The game is currently in development by NCsoft's Paragon Studios, the City of Heroes development team that most recently launched the ground-breaking Mission Architect system. The launch of Mission Architect sets a significant milestone for City of Heroes as the first MMO to allow players to create user-generated content. City of Heroes has and continues to set new standards among its MMO peers and player community with its engaging and approachable comic book-inspired universe theme and consistent delivery of concepts that break the standard MMO mold.

[/ QUOTE ]


 

Posted

[ QUOTE ]
everyone is worried about the perma dom "change"

[/ QUOTE ]

This. I've abandoned all hope for a 50 Tank and will start working on a 3rd PermaDom when I finally get the MM to 50. Gonna make a Plant/Fire on Pinnacle to compliment the Fire/Ice and Earth/Psy, but I guess I'll wait till the Dom changes come through to see what they [censored] up. If I lose my precious PermaDoms, this Going Rogue thing better not suck.


@Quarktease
The Unofficial Official of Nothing Official

Proud member of Nites of Darkness/Shut Your Pie Hole

 

Posted

New Power: Dual Pistols (Blasters/Corrs/defenders)
New Power: Demon Summoning (Master Minds/ Controllers)
New AT: Spy Class
New Zone: 1-2 new zones, info is unconfirmed
New Costums Peices: Unknown Details
New TF: Co-Op, Info is Unconfirmed

I'll Fill then rest in as I find out


 

Posted

Where do you get your info from ninja? Have you been using your ninja skills and spying again? Go ninja go! Get them details! Oooooh Demon summoning... sounds fun! But really.. you know.... the most important this is THE OUTFITS!!! LEMME KNOW ABOUT THE OUTFITS MAN! NOTHING ELSE MATTERS!!!!!


 

Posted

reading ncsoft emails over shoulders again?


 

Posted

(QR)

Praetorean Pinnacle is known as "The Dry Server".

*shudder*


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

[ QUOTE ]
New Power: Demon Summoning (Master Minds/ Controllers)

[/ QUOTE ]
Lie.


 

Posted

[ QUOTE ]
[ QUOTE ]
New Power: Demon Summoning (Master Minds/ Controllers)

[/ QUOTE ]
Lie.

[/ QUOTE ]

Huh? Why say you this?


Be well, people of CoH.

 

Posted

[ QUOTE ]
New Power: Dual Pistols (Blasters/Corrs/defenders)
New Power: Demon Summoning (Master Minds/ Controllers)
New AT: Spy Class
New Zone: 1-2 new zones, info is unconfirmed
New Costums Peices: Unknown Details
New TF: Co-Op, Info is Unconfirmed

I'll Fill then rest in as I find out

[/ QUOTE ]

none of this has been confirmed


Leader of the NITES of DARKNESS VG

Join my fan club today!

 

Posted

[ QUOTE ]

New Power: Demon Summoning (Master Minds/ Controllers)


[/ QUOTE ]

I think it would be tough to match those 2 primaries as in it would just MM getting a summon pet class...or dom/trollers geting the single pet summon at 32


 

Posted

[ QUOTE ]
[ QUOTE ]

New Power: Demon Summoning (Master Minds/ Controllers)


[/ QUOTE ]

I think it would be tough to match those 2 primaries as in it would just MM getting a summon pet class...or dom/trollers geting the single pet summon at 32

[/ QUOTE ]

Which is why I thought demon summoning was only going to be an MM class.

With the introduction of the two new characters and Positron all but confirming it during the anniversary shindig on test, dual pistols and demon summoning can be considered a go.


Be well, people of CoH.

 

Posted

[ QUOTE ]
nice

[/ QUOTE ]

I concur. I've long wanted a dual pistols/* cor and I can easily use the demon summoning to finally play a mastermind I can tolerate and tie it into my hellish hierarchy.


Be well, people of CoH.

 

Posted

i think using a gun weilding hero/vill that doesnt neccisarily need a rifle would be a nice change of pace as well


 

Posted

[ QUOTE ]
[ QUOTE ]
New Power: Dual Pistols (Blasters/Corrs/defenders)
New Power: Demon Summoning (Master Minds/ Controllers)
New AT: Spy Class
New Zone: 1-2 new zones, info is unconfirmed
New Costums Peices: Unknown Details
New TF: Co-Op, Info is Unconfirmed

I'll Fill then rest in as I find out

[/ QUOTE ]

none of this has been confirmed

[/ QUOTE ]




No where in my post did I say any of this was Set in Stone. Those are just a composite of the things I've read and emails I've gotten.

While Demon Summoning was going to be for MM only seeing how they haven't had a new power pool since thugs(I think it was thugs), It has been brought to my eye that this power pool may be granted to controllers as well, thus why I listed both.

Dual Pistols power pool is coming out, but my list of ATs was simple a rundown of which are the most likely to recieve it. I could be wrong however due to a souce last night telling me they were also considering it with scrappers. I doubt this will occure, but again it is NCsoft.

This will be a paid expansion, Just like CoV was. With this now a factor I could see alot more then just 1 or 2 zones, i could assume up to 5, the these are just speculations.

As I find out more, I'll keep Posting.


 

Posted

[ QUOTE ]
While Demon Summoning was going to be for MM only seeing how they haven't had a new power pool since thugs(I think it was thugs), It has been brought to my eye that this power pool may be granted to controllers as well, thus why I listed both.

[/ QUOTE ]
That's ridiculous.


 

Posted

[ QUOTE ]
While Demon Summoning was going to be for MM only seeing how they haven't had a new power pool since thugs(I think it was thugs)

[/ QUOTE ]

Pain dom anyone! :P


Leader of the NITES of DARKNESS VG

Join my fan club today!

 

Posted

also expanded storm summoning to them


 

Posted

Talking about primary power pools.