Please make all clickable objects breakable
wouldn't you come into the problem of someone breaking the object before clicking on it? It could be done intentionally or accidentally with an AoE.
He means 2 versions of the same object.
Like the Clickable Antique Case and the Destructible one, but there's only a Clickable Desk, not one you can break.
-Rachel-
Righto, Rachelthulu. Sorry I was unclear.
Arc #6015 - Coming Unglued
"A good n00b-sauce is based on a good n00b-roux." - The Masque
If that actually is as easy as it sounds, I'm all for it. Somehow I'm suspicious, though. But definitely more choice is good.
I dunno how easy it is, or how hard... I leave it up to the Devs to make the "cost/benefit" analysis. I'm just here to play da game.
Arc #6015 - Coming Unglued
"A good n00b-sauce is based on a good n00b-roux." - The Masque
/signed.
I was somewhat surprised that there weren't two versions already - on the other hand, when's the last time you came across a breakable tech-style (or any, really) computer in game? Clicking and having it disappear isn't as satisfying.
The arc I wrote has one glaring limitationÂ… the fact that the object I want to use as both a clicky and a destructible object is only available as a destructible object. I was only able to find a few objects that are in both categoriesÂ… could this be added as a feature/option/etc?
[edit: i.e., making all items that are 'clickable' also be 'destructible', and vice versa...]
Please correct me if I am mistaken or missed something. Thanks and have a great day!
Arc #6015 - Coming Unglued
"A good n00b-sauce is based on a good n00b-roux." - The Masque