How do you add reflection effects to existing mobs


Hercules

 

Posted

I played an arc recently where one map featured "ghost" mobs that were essentially existing canon mobs with the reflections effect.

I tried creating a custom group with existing mobs, but saw no feature to do this. Do you have to hand edit the mission file to get this to happen, or am I missing something?


131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )

 

Posted

it's in their movement powers. None, Fly, or Reflections Effects... which means you do have to make a custom mob.



"City of Heroes. April 27, 2004 - August 31, 2012. Obliterated not with a weapon of mass destruction, not by an all-powerful supervillain... but by a cold-hearted and cowardly corporate suck-up."

 

Posted

These weren't custom mobs - it was a mixture of Freakshow, Nemesis, Crey, Carnies etc. As far as I know, the costume pieces don't exist to make lookalikes in the MA editor.


131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )

 

Posted

Those already exist in the game. They hang around in the Shadow Shard. Their group name is "Reflections" or something.


 

Posted

thanks


131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )