Multiple Boss Fights
If you enable the boss with Resurgence, on WP, he will rez..Is this what you mean?
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No he means like the Katie Hannon TF where Mary Macomber keeps respawning but she respawns a level higher each time, or The Magic Man fight from Mary Sheldons arc where he keeps returning.
Sadly there is no way currently to have a boss do that since we're not allowed multiple ambushes set to the same item (Boss defeat or glowie click) we can't link ambushes to the defeat of another ambush either sadly.
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If you enable the boss with Resurgence, on WP, he will rez..Is this what you mean?
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No, what I'm looking for is you defeat the boss. Instead of being defeated, he now morphs into something bigger and badder, and then you have to defeat him again. This can happen via an Ambush, but I want to but a third fight in there. You will have to defeat him one more time.
The story line goes as follows:
Vile, the evil villian, has made a battle robot. You fight vile and defeat him once. He jumps into his battle robot, and you have to fight him again. Once you take out his battle robot, he jumps out, and you have to beat him one last time.
I know in the Magic Man mission I actually ended up with multiples of him at the same time.
If your map is sufficiently large enough and your boss fight is in the back, you could set an ambush at 1/4 health for the boss and have that be the robot ambush location at the middle of the map. Then also place an ambush on the first boss defeat and place that at the front of the map. Then cross your fingers/test that they show up on time.
It's kludgey, but may work. The way Magic Man ran in, I could see that having been the technique for that one.
Does anyone know a way to spawn multiple fights of the same boss? For instance, The Katie Hannon TF, when you take her down, you have to fight her again.
There's a story arc created by the Dev's in where you fight a boss who has a time watch, and every time you beat him, he turns back time and you have to fight him again.
I'm trying to get that type of effect on one of my missions. You beat the boss, he transforms into something larger, you beat him again, and then you have to fight him one more time.
Any Ideas? The only thing I can come up with is to make the second fight an ambush, but then once that's finished, you can't have another ambush come out on a trigger that the first ambush is defeated, and ambushes aren't required for mission completion.