Boss text not working...


Clave_Dark_5

 

Posted

...nor is Ally text, patrol text or any other text.

Kinda hard to tell a story while muzzled. Is there a setting I'm missing?

In short - none of the in-mission text is working in my Arc.

Thanks,

Marsh


 

Posted

Define "not working." There's a number of currently known issues that may be similar with your own.


 

Posted

Nothing that I have typed in the various fields e.g.: Patrol text, Ally text, Boss text is appearing when I test my missions.


 

Posted

I'm guessing he means the stuff they say at various points, like the unaware comment. I was having this problem too up until a couple of days ago, then it "magically" cleared up, no idea why.


 

Posted

Exactly.

Sorry I'm not being precise but I'm not at a comp where I can see the field titles.

There are instances of text that are triggered when the players come near a boss, a captive, an ally, etc. Also for patrols, ambushes, etc.

So..

Players approach::

Ally: You know my friends will come for me.

Captor: If they do then they're going to have a quick and violent end to a really bad day.

Stuff like that.

Other text when the boss is damaged and then when he's at 3/4, 1/2, 1/4 health.

Also - the messages the pop up when interacting with an object.

None of that is working.

It's as if I'm in a generic mission with the text bubbles turned off. Without the in-mish char text it's very difficult to differentiate a MA mish from something that we've all played thousands of time.

So with pre-apologies for inaccurate use of terminology:

Is there something I can do other than wait to get the various pieces of interactive text to become functional?


 

Posted

I'm back at a computer w/ Cox installed so I can be more specific about the issue I'm having:

The NPCs in my Arc aren't saying anything.

Specifically - the text entered in the following fields and all fields like them in the Misison Settings screen fails to appear in the game.

All sub-fields of Boss Text. Patrol Dialog, Ambush dialog, Release Captive dialog.

How can I get my guys talking?

ETA: Other than the above - it plays just fine. Everything happens when it's supposed to. There are no errors showing.