Akarist's resistance is too much?
yeah hes very annoying since he can floor your acc with earthquake + chill of the night, has high resistance (think its 75% to or something), has a heal can really puts a cramp on /regens and can actually damage you with his control powers.
took my DM/regen 55min to kill him as an 51 EB but was very hard. the only thing id like to see them change is his resistance since he doesn't need that much at all with all the powers he has
The Akarist model is simply insane. I don't think it's properly downscaling as an EB. My 50 Peacebringer, who is almost entirely slotted with sets and HOs, burned 10 small reds at once and went at him in Light Form. His health barely budged, and when the reds wore off, she couldn't outdamage his regen.
The Arch-Magi models have the same problem to a lesser degree...not much less in the case of the Arch-Mage of Death. I ended up taking them out of "Chains of Blood" and replacing them with custom Bosses. Hated to do it but too many people were giving up over how long it took to wear down the Arch-Magi.
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Glad to see I'm not the only one. Without all the resistance, he could be a good challenge. With it, he just takes forever, and I'd imagine he'd be impossible for any AT without mez protection.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Check his hp to see if he's AV level or EB level. Also, a Mk III analyzer is probably in order to see what's under the hood.
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Anyone else think this guy needs his resistance seriously toned down? I'm referring to the level 45-50 Archvillain version of Akarist...even scaled down to an EB he took forever to kill. Longer than that Ballista EB in Gaussian's arc. He wasn't a challenge, he was just tedious.
He's the only high-level CoT mage AV model, and including him automatically cranks up the arc's difficulty, limiting people who are trying to create story-driven CoT arcs. He isn't soloable by most builds and as an AV is a pain for casual teams. Using one of the boss options is fine for soloers, but teams run them over without even noticing them.
Anybody else think this guy needs some tweaking?
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World