Is this possible?


itsMu

 

Posted

I am working on an arc right now and I would like the first mission to have no enemies in it. I have a patrol set to friendly to say things to the player but, I am unable to set a mission with no enemies.
I am sure I have run an arc where there were a set of glowies and no enemies at all until after the glowies were collected. But, I don't seem to be able to set that. What am I doing wrong?


 

Posted

Increase the number of friendly patrols to the max. They will replace enemy spawns.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Okay. Thank you. I will try that


 

Posted

If you look at the details for the map on the "1 screen," it will tell you how many hooks it has for boss placement, ally placement, destroyable object placement, clickable wall objects, clickable floor objects, patrols, battles, and so on.

Those hooks also represent where enemies are able to spawn. So if your map has 29 floor object hooks, one patrol hook and one ally hook (or whatever) then you'd need to have 29 floor objects, one friendly patrol and one friendly ally to eliminate all enemy spawns.