Monkey trouble (restricting a mission to 30+)
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Currently I have a custom group composed of the following mobs:
Minions:
Rikti Monkey (30-33)
Rikti Monkey (30-30)
Rikti Monkey (30-30)
Rikti Monkey (30-30)
Vicious Rikti Monkey (38-54)
Lieutenant:
Custom NPC 1 (1-54)
Boss:
Custom NPC 2 (1-54)
In the mission I also have two patrols of monkeys, and an ambush of monkeys.
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Are those all in the same group? I suggest splitting the custom characters in their own group. If they're all together, the group will be a 1-54 group. A group consisting only of the monkies will be 30+ and should set your level range the way you want it.
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Are those all in the same group? I suggest splitting the custom characters in their own group. If they're all together, the group will be a 1-54 group. A group consisting only of the monkies will be 30+ and should set your level range the way you want it.
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That did it! It's working as expected now, and I published my first mission!
Bananas About Hamlet
Arc ID: 51120
If you have a chance to try it out, let me know what you think. It was mainly a rough draft to try out the Architect system, but I tried to make it amusing and with a little challenge at the end.
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That did it! It's working as expected now, and I published my first mission!
Bananas About Hamlet
Arc ID: 48619
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I like where you're going with this... I'll try it out tonight.
bababadalgharaghtakamminarronnkonnbronntonner-
ronntuonnthunntrovarrhounawnskawntoohoohoordenenth ur-
nuk!
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I like where you're going with this... I'll try it out tonight.
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I had to re-publish after changing a few things, so try it under the new Arc ID, 51120.
As a rule..
[u]Adding to a a custom group expands the range.[u] The range will be the total of all in the group. If you put a 20-40 faction in a group with a 30-50 faction, then the range of the mission will be 20-50. At 20-29 you'll get just the first faction; at 30-40, you'll get both factions; at 41-50 you'll get just the second faction.
[u]Adding a separate custom group (or objective) will restrict the range[u]. The range will be the narrow range in which all the groups/objective overlap. If you put a 20-40 faction in a group with a 30-50 faction, then the range of the mission will be 30-40 and both factions will appear in that range.
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I'm trying out the Architect mission for the first time, and trying to create a mission with some Rikti monkeys and a custom boss. There trouble I'm running into is that when a low-level character tests it, the only mobs in the mission are the custom boss.
How can I restrict the mission to characters of level 30+?
Currently I have a custom group composed of the following mobs:
Minions:
Rikti Monkey (30-33)
Rikti Monkey (30-30)
Rikti Monkey (30-30)
Rikti Monkey (30-30)
Vicious Rikti Monkey (38-54)
Lieutenant:
Custom NPC 1 (1-54)
Boss:
Custom NPC 2 (1-54)
In the mission I also have two patrols of monkeys, and an ambush of monkeys.