Build Help [Fire/Kin Corr]


Lipe82

 

Posted

I Finally made it to 50 with my Corr, and while I am aware it isnt the best bet for PvP, I'd still want to get him as good as possible on it. I came up with this build on Mid's but I'm not really sure if it would be that great.

I really would appreciate any kind of advice and suggestion to make this as PvP Effective as possible.

Villain Plan by Mids' Villain Designer 1,401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Kinetics
Power Pool: Fitness
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Flares -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(7), Dev'n-Acc/Dmg/EndRdx/Rchg(15), Dev'n-Dmg/EndRdx(15), Dev'n-Hold%(17)
Level 1: Transfusion -- Theft-Acc/Heal(A), Theft-+End%(23), Theft-Heal(25), Theft-Acc/EndRdx/Heal(25), Theft-Acc/EndRdx/Rchg(31), Nictus-%Dam(33)
Level 2: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Acc/Dmg/Rchg(3), Dev'n-Acc/Dmg/EndRdx/Rchg(5), Dev'n-Hold%(5)
Level 4: Siphon Power -- Acc-I(A), EndRdx-I(7), Acc-I(27), EndRdx-I(27)
Level 6: Swift -- Flight-I(A)
Level 8: Air Superiority -- Mako-Acc/Dmg(A), Mako-Acc/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(9), Mako-Dam%(11)
Level 10: Siphon Speed -- P'ngTtl-Acc/EndRdx(A), P'ngTtl-Rng/Slow(11), P'ngTtl-Acc/Slow(13), P'ngTtl-EndRdx/Rchg/Slow(13)
Level 12: Aim -- Rec'dRet-Pcptn(A), AdjTgt-Rchg(17), AdjTgt-ToHit/Rchg(34), AdjTgt-EndRdx/Rchg(37), AdjTgt-ToHit/EndRdx/Rchg(39)
Level 14: Health -- Heal-I(A)
Level 16: Fly -- Srng-EndRdx/Fly(A), Srng-EndRdx(29), Srng-Fly(31), Frbd-Fly(31), Frbd-EndRdx(43)
Level 18: Blaze -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(19), Dev'n-Acc/Dmg/Rchg(19), Dev'n-Acc/Dmg/EndRdx/Rchg(21), Range-I(21), Range-I(23)
Level 20: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(33)
Level 22: Speed Boost -- EndRdx-I(A)
Level 24: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(37), LkGmblr-Def(39), Srng-EndRdx/Fly(45), Srng-Fly(46)
Level 26: Blazing Bolt -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(36), Dev'n-Dmg/Rchg(36), Dev'n-Hold%(36)
Level 28: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/Rng(34), Posi-Acc/Dmg/EndRdx(39), Posi-Dmg/EndRdx(46), Posi-Dam%(46)
Level 30: Assault -- EndRdx-I(A)
Level 32: Inferno -- Oblit-Acc/Rchg(A), Oblit-Dmg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(40), Oblit-%Dam(40)
Level 35: Transference -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(37), Efficacy-EndMod/Rchg(40), Efficacy-EndMod/Acc/Rchg(42), Efficacy-Acc/Rchg(42), Efficacy-EndMod/Acc(42)
Level 38: Fulcrum Shift -- Acc-I(A), Acc-I(43), EndRdx-I(43)
Level 41: Increase Density -- EndRdx-I(A)
Level 44: Scorpion Shield -- RedFtn-Def(A), RedFtn-EndRdx(45), RedFtn-Def/EndRdx(45), RedFtn-Def/EndRdx/Rchg(48), RedFtn-EndRdx/Rchg(48)
Level 47: Web Cocoon -- Lock-Acc/Rchg(A), Lock-Acc/Hold(48)
Level 49: Focused Accuracy -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit(50), AdjTgt-ToHit/EndRdx(50), AdjTgt-ToHit/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
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[u]Set Bonus Totals:[u]<ul type="square">[*]23,5% DamageBuff(Smashing)[*]23,5% DamageBuff(Lethal)[*]23,5% DamageBuff(Fire)[*]23,5% DamageBuff(Cold)[*]23,5% DamageBuff(Energy)[*]23,5% DamageBuff(Negative)[*]23,5% DamageBuff(Toxic)[*]23,5% DamageBuff(Psionic)[*]1,8% Max End[*]2,5% Enhancement(RunSpeed)[*]2,5% Enhancement(JumpSpeed)[*]2,5% Enhancement(JumpHeight)[*]2,5% Enhancement(FlySpeed)[*]45% Enhancement(Accuracy)[*]28,8% Enhancement(RechargeTime)[*]5% Enhancement(Heal)[*]144,6 HP (13,5%) HitPoints[*]MezResist(Held) 6,6%[*]MezResist(Immobilize) 5,5%[*]MezResist(Sleep) 2,75%[*]MezResist(Stun) 2,2%[*]20% Perception[*]6% (0,1 End/sec) Recovery[*]86% (3,85 HP/sec) Regeneration[*]2,84% Resistance(Fire)[*]2,84% Resistance(Cold)[*]2,52% Resistance(Energy)[*]2,52% Resistance(Negative)[/list]


Thanks in advance all.


- Dual Blades Stalker Guide
- Mastermind guide to Pain Domination

 

Posted

I really know nothing about trying to pvp with a corr but with that said if I was you I would think about dropping Increase Density and getting Hasten.


 

Posted

is FA worth it? Why not go tactics and powerboost(soul) instead?


 

Posted

Well if you want to make it as pvp effective as possible i would probably drop fly and pick up SS at least, Also Fulcrum won't be very good in pvp, people don't tend to ball up so using siphon power will be enough. Also Inferno damage is really crap now, i would drop that power and get something else. If you're building towards team play maybe take concealment pool and soul and pick up powerboost, poserboosted end drains can really do some damage . Or the other option would be phase/mace or tactics/leviathan. Personally those are the options i would take if i was building a kin for pvp.

Goodluck - Gamete


"You wrote that the world doesn't need a saviour, but everyday I hear people cry for one"

Mortilance - Elec/WP Stalker

 

Posted

Hm, let's see here.

You'll want CJ/SJ instead of Fly, Super Speed if you can take it. Flight is good for a hover-snipe build but if you get grounded you're [censored], and you can't chase or run away. Drop Inferno, it's not good now (go figure). Pick up Tactics. Drop Fire Ball (see Inferno). Web Cocoon could use more slots.

That's it off the top of my head.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

[ QUOTE ]
Hm, let's see here.

You'll want CJ/SJ instead of Fly, Super Speed if you can take it. Flight is good for a hover-snipe build but if you get grounded you're [censored], and you can't chase or run away. Drop Inferno, it's not good now (go figure). Pick up Tactics. Drop Fire Ball (see Inferno). Web Cocoon could use more slots.

That's it off the top of my head.

[/ QUOTE ]

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