Issue 13 Highlights and Guide to Issue 13 Guides


Aeoleon

 

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Issue 13 Known Issues

- Travel powers can no longer be toggled on or off while other powers are activated or queued. This was an unintended consequence of some other change and the Devs are working to revert this.

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A note on this - it isn't having a power queued up that prevents the travel power from turning off, its being in the middle of an animation that prevents it. I found that out because i discovered that I could target something at range, queue up a melee attack and as long as I toggled sprint off before the melee attack started activating it would turn off without removing the melee attack from the queue.

Alternatively if you are firing off an power that has a long animation after the power takes effect simply hitting a hotkey to turn off sprint (or any other toggle) will not do anything until the animation finishes, even though the power is no longer appears to be in the 'activated state (i.e. the spinning circle around the power button may have stopped making it look as if you have finshed activating it but the animation hasn't finished yet).

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Patch on Test has the fix to this!


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]

Issue 13 Known Issues

- Travel powers can no longer be toggled on or off while other powers are activated or queued. This was an unintended consequence of some other change and the Devs are working to revert this.

[/ QUOTE ]

A note on this - it isn't having a power queued up that prevents the travel power from turning off, its being in the middle of an animation that prevents it. I found that out because i discovered that I could target something at range, queue up a melee attack and as long as I toggled sprint off before the melee attack started activating it would turn off without removing the melee attack from the queue.

Alternatively if you are firing off an power that has a long animation after the power takes effect simply hitting a hotkey to turn off sprint (or any other toggle) will not do anything until the animation finishes, even though the power is no longer appears to be in the 'activated state (i.e. the spinning circle around the power button may have stopped making it look as if you have finshed activating it but the animation hasn't finished yet).

[/ QUOTE ]

Patch on Test has the fix to this!

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Awesome news, Zombie!


 

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Merits Diminishing Rewards Update:

It's been said that arcs are not subject to DR, but what about Ouroboros Flashback arcs which operate in a pseudo-TF mode? Do they have DR because they're TF-like or not?

The answer is not. Merit Rewards from the arcs of the Ouroboros Flashback Crystals are not subjected to Diminishing Returns.


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

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The loading a costume and trying to "buy" it at the tailor is bugged. It'll take your inf but not make the changes... when you log back in , your inf is back, but still no changes. You have to manually make all the changes and do not load to make a costume change : /


Repeat Offenders
Too many alts to count...

Storms rule over all!

 

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Wanted to say THANKS for the guide! I've been out for a while, but this guide allowed me to jump right back into I13.


 

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The link for Beefcake's Guide to Day Jobs and Badges doesn't work.


 

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Wanted to say THANKS for the guide! I've been out for a while, but this guide allowed me to jump right back into I13.

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Same story here, and I coiouldn't appreciate it more!