Things are falling... up?!
!!! That's... kinda cool, but very odd. Did the vault door get blown up before this and did it's physics look right?
Money is a "light" (as in not heavy) object, if you are flying/hover or have any gravity effects in the vacinity, said objects will move in odd ways. Let some Council Force unload full auto for a while and then hover amongst the shell casings..... its a pretty rain of steel. =)
Tanker Tuesday #72 Oct 5 @Champion
"I am not sure if my portrayal of being insane is accurate, but damn its fun all the same."
Having a bit of a problem with GENERIC/BAGOFMONEY/BAGOFMONEY.FX -- The money from the bag is falling *up* instead of down:
http://i55.photobucket.com/albums/g1.../fallingup.jpg
I *think* this is caused because the actor is about Z location -600, and the money is trying to fall "down" to Z location 0, without realizing "0" is now "up".
Anyone knows of a way to correct this, or will I be better off just disabling physics for this?
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This is what 3700 heroes in a single zone looks like.
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