how do I circle with CAM
GHHAA! I just tried my own Demo Editor so I could explain to you how it works there, but something awful is going on. It circles around nicely but the yaw is NOT smooth at all. It's jerking along pretty bad - so bad that it's hard to even watch for very long. Guiess I've got some fixing to do.
hey, zloth! thanks for the reply. I think the editor I have been using is Balshors. I have yours but, in all honesty it was harder to read for me at the time Anyway, I opened yours up to take a look earlier and what I did was place my toon on top of the city hall at the flag. I scrolled out as far as the CAM would go and used the in game camera to circle my toon. Looks great. Now...i want to go EVEN FARTHER out and circle. That is what I can't figure out. In your editor, I don't know what the CAM line is. Is that an object? I see the player names listed as objects. I have been trying experiements in moving things with "Movement" but I get the same demo played back each time, nothing is changed. I guess I need some more practice time with it. Thanks again for the reply and if you could tell me how to move the camera, that'd be great.
Edit: I just found "Camera" way down in the middle of all that
Edit: Also, zloth, when opening it, I get a LOT of costume parts error boxes, is that normal?
-Listen to my Light!
-MA #1065 "Star Struck"
You can get further out than the normal zoom range in-game with the /camdist command iirc. Just do a /camdist # (# being however many "feet" you want to zoom). You can also mess with camera speed in options, if you haven't found that already.
As for Zloth's editor, the camera entry is usually right at the beginning but other times you may have to go searching for it. Anyway, all you'd have to do is find the camera, then click movement. From there go to the "circle" tab, choose "center on an object" and select your character from the drop-down menu. The rest of the options there are pretty self-explanatory, though note that the amount of times you circle and the time entries will affect the speed of the camera movement. Shorter times and/or more revolutions will speed it up.
Zloth: I'm not getting a terrible problem with yaw keeping up. Sometimes I'll get jerky motion when messing with movement (especially if there's a lot of stuff in the demo), but going back to the raw demo and trying again generally works fine.
Using the camdist command will allow you to back out to 200 'units', with the max allowable distance by scrolling out being 100 'units'.
Test Subject 42 - lvl 50 Sp/DA Scrapper
Oku No Te - lvl 50 MA/SR Scrapper
Borg Master - lvl 24 Bots/traps MM
Pinnacle
Nyghtfyre - lvl 50 DM/SR Scrapper
Champion
Well I was sure getting a mess on the demo I was playing with. Turns out it was putting the PYR commands before the POS commands but the POS commands had the timing. Also, it was not saving the custom weapons in the new MOV command correctly.
I fixed both those problems and uploaded a new version last night. I haven't had time to test the fixes very well, though.
BTW, with my demo edit, you can just enter the coordinates you want for where the camera starts. If you want it to be half a mile out, you can do that.
What you can't do is spiral in. I've got a tab for adding that some day but I've never done the code for it.
Thanks and I'll get the new version of your editor and use camdist. This is what I needed.
And now that you have revealed your SECRETS! BAHAHA I shall win the contest!!!!
-Listen to my Light!
-MA #1065 "Star Struck"
I have tried many wizards and undoubtedly I do not understand how to circle with the CAM. I want to be able to stand in a location and move the camera out about 1/2 the distance it will go when scrolling out and then at that point, circle my toon 1 revolution with the CAM. Any tips or hints for that? I used the Circular Interpolation wizard (among others) and it always dips down under the map or zooms out in space. Help would be appreciated. (As an aside, I know how to circle my toon with the in game camera but I mean using a wizard to do it if I want to zoom way out and spiral around at a large distance away using the Demo Editor. )
-Listen to my Light!
-MA #1065 "Star Struck"