Please critique my first PvP video


Merovingian_X

 

Posted

Hi all! I just got the full version of Fraps a few days ago and I started recording PvP footage for videos. I dont have that much to work with yet but I wanted to see what I could do.

I used Fraps to record, Virtual Dub to edit the clips and Windows Movie Maker to put it together. So please let me know what you think!

http://www.youtube.com/watch?v=G0gtz5ZkaA0

One thing I want to know... Are there any filters I should be using in WMM? Is there anything I can do to make the video less blurry? This was recorded in 1152x870 resolution, if I increas my resolution to 1280x960 will the finished video look better?


 

Posted

No, bumping up that resolution won't really do much for the overall quality. The factors that DO make a difference generally fall under:

1. Method of Capture: Working with /Demo Record would provide a superior capture as you output the PLAYBACK without the Network LAG involved. The same 'Text' file would playback cleaner because it is only rendering the Local Client screen, without any network delays.

The other advantage is you don't have to waste screen resources rendering the UI screens and all those 2D Interfaces, unless it is your intent to show the User Interface in the video.

2. If you have to use Fraps or Camtasia... etc. Then tell the screen-recorder to make all captures at 30 fps... NOT 15 fps (which is usually their Default). You want to get MORE of the action, not less... to start off with.

3: Method of compression: Always use a higher level of quality in your compression of .WMV files, as you only need to see them on your local drive... so filesize isn't as important here. When you (sadly) upload that finished .WMV or .AVI to the WebHost site... they will in-turn (sadly still) recompress the file-footage to fit their format and size limitation. So you'll lose the quality there, but at least you won't have started out with a badly compressed production. So keep the .WMV file at a higher level of Quality over a smaller (more compressed) file-size.

Because of this... you would want to give greater consideration to using LESS of the Camera POV Movement shots, and more of the static-camera shots (letting the action play in front of your camera instead of following it around everywhere someone moves). This is to reduce unnecessary pixilation and MPEG artifacting of the footage. The less the CAMERA moves its location on the screen... the better the output of the video images. Yes, I know in PvP footage, this is more difficult.

There are other considerations to make (such as screen-size... quality of audio... etc.) but that will come with practice, trial and error.