Redwood sez: What's in a Master's Mind?


Auspice

 

Posted

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So I was curious....is dark servant still a temporary pet or is he perma now? Also, I've heard that you don't need to slot for acc because his base is pretty high already. Any thoughts?

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i believe you may want to throw in some recharges, i don't remember the numbers on how long he's up/down. accuracies i believe are optional, he seems to have a high to-hit chance.


Political correctness is a stench in the nose of God. Yes, your God(s) also.

 

Posted

So I made it to 38 over the weekend and got the dark servant. He seems pretty cool if you can summon him in a mob otherwise he stays at ranged. With 3 recharges he is almost perma; after hasten, I think he will be. I decided to slot him with tohit debuffs for the other 3 slots because his aura is pretty nice. He heals a decent bit (250 or so at lvl 40) and I already have the lich and ghost slotted for holds. Accuracy doesn't seem to be an issue, he hits pretty well.


 

Posted

I feel pretty disgraced by this guide. Literally everything aside from the comments about bots/ff being extremely durable is pretty wrong.

I mean sure, TG is one of /dark's mainstays, but it ISN'T /dark's only focus. I'd have to say FS is hueg for /dark. The set was a control/debuff set for defenders. It hasn't changed much for MMs, except that MMs have a party that gets the heals. There's so much awesome in /dark that I can't help but wonder what would possess you to suggest that it's only good for TG.

As for traps, while caltrops are nice, I wouldn't even come close to suggesting it as a core power. IMHO traps don't come into their own until you get acid mortar. It's a very "alpha strike" sort of set that focuses on taking down a lot of guys really fast. Traps has a really wicked alpha when done right, and you don't have to kite guys into trip mines to do it (although it helps).

And detonate + lich goto + soul extraction = joy. While you have to be close to the pet to bomb it, most of the time I'm mad bombering people in close range anyway, and the lich will happily spam control to cover me while I blow him up. I think detonate is exceptionally good for a necro/traps mm, but most other powersets can skip it. That's honestly pretty good because most of the other traps are not skippable. I'd never run without ffg or poison trap, that's for sure.