Iquiring minds...
Well, let's see now...Backstories are where my drama wh0ring gets really out of hand, because there's nobody to tell me I'm ridiculous.
Essex
*********
OOC: Essex started off as a character in a MegaMan based BESM campaign a friend of mine was running. I played her, and my friends played her brothers; Genki, Ginstar, and Burner. The campaign lasted one session, and then the schedule didn't work for any of us anymore. All the characters got ported over to CoH, though, because we liked them so much. The GM (who had wanted to play a Reploid himself even though he enjoyed his role as Dr. West) created a fifth sibling, Seawing, on CoH to party with us. This isn't about them, though. It's about the Ess. XP
BIC: Dr. Daniel West, a young, up-and-coming roboticist studying under the best minds of his time, had everything going for him. A wife, a little daughter, and work that he loved. He had just finished his first Replicated Homosapien Android, an assault android by the name of Burner, when disaster struck.
Dr. Gretchen Fleischman, a colleague of his, was jealous. Dr. West's peacekeeping plans had garnered acclaim from their superiors, and she secretly desired a deeper relationship with him than the coworker status they both shared. Deranged by her jealousy, Fleischman worked out a scheme - Wipe out West's family via a convenient 'accident' and move in to comfort the scientist in his grief.
The plan went off without a hitch, it seemed. Fleischman's Nova, a massive Reploid built for destruction, smashed into the West family's small apartment while Daniel was at work. His wife was killed nearly instantly, and his six-year-old daughter, Selene, was kidnapped and dragged away. Grief-stricken and panicked, Dr. West sent every android at his disposal to retrieve his daughter, but it was too late. It was merely to bait him, as Selene's crushed body was all that remained when the would-be rescuers got there. Spurred on by their creator's grief, Burner and the squad of drones made quick work of the Nova and exposed Fleischman's plan. She, however, escaped with the destructive bot's AI. Later, she would create a sleeker model - an assassin bot christened 'Zealstorm.'
The threat was gone, but Dr. West was alone. In his grief, he shut himself off from the outside world and absorbed himself entirely in his work. Reploids were created with strands of artificially created DNA that structured their physical development. Why couldn't he do the same thing with organic DNA?
Working late into the night, he finally did it. He finally created an android with Selene's DNA. The robotic form was nearly identical to her - but never again would he place his daughter in danger. He outfitted the android with healing functions and minor defenses that focused on incapacitating enemies instead of destroying them. Included in this was a sort of electronic energy drain beam. He designated this android S6, after Selene, whose life was so drastically terminated at the age of six.
S6's development mostly took place in West's labs. A 'lab rat,' she was charged with the task of remote navigation. As such, she became an expert at radio and sonic technology, and her natural knack for learning made her curious about many things around the laboratory. She soon learned nearly everything there was to know about simple robotics, computer programming and AI development, mechanical engineering, and transmissions.
Throughout all this, however, S6 had no contact with the outside world. Shy and hesitant around newcomers, she was most comfortable around West and her android brothers, and mostly hid when confronted with strangers. She was allowed to go on one mission with three of her siblings, but was quickly relegated back to remote navigation when the sheepish androids brought her back with a bowling-ball sized energy blast straight through her chassis.
When the Rikti invasion happened, however, West packed up his laboratory and moved it to Paragon City. S6 remained lab-bound during the actual invasion, but in the aftermath felt the desire to help the many people who had been left destitute by the disaster. The android was fascinated by the bravery of the humans, creatures so much more fragile than herself but able to endure so much. And thus, S6, "Essex," finally ventured out of the labs to do what she could to alleviate the suffering of the humans she owed her existance to and admired so. (But never venturing too far from home or for too long. XP)
Japancakes.
Art - Theme 005 - Seeking Solace
Okay, I'll give this a shot. . .
((OOC: Hal and Schizo were created entirely as characters for City of Heroes, as were most of my characters. I was originally going to play a mind/FF controller based on myself, but then changed my mind and invented Hal, figuring that no one would play illusion/radiation as a power combination. . . HAHAHAHAHA.))
Hallucinogen awoke one day to discover that he existed. It was strange, because he was sure he hadn't before. He was confused for a while, but then he discovered his powers.
Apparently he was a mutant, or at least that was what the other heroes told him. He could release radiation that caused hallucinations, and he could control the hallucinations, allowing him to create illusions.
Hal quickly mastered this power, working on his training alone in secret. He was nervous of the other heroes, since he was not really sure who or what he was. They all had a story, and he had nothing. He summoned illusions, and talked to them in solitude.
Eventually, Hal discovered something strange. Whenever he believed something was true, it seemed to happen. Hal began using this strange ability to give himself more powers; he would make himself hallucinate so that he thought he had the powers he wanted.
This was a mistake. Towards the peak of his career, Hallucinogen began to go mad. He had dreams about thorns bursting from his body, and maniacal laughter. Finally, the madness took him when he confronted a Malta Gunslinger.
Instead of incapacitating the Gunslinger with illusions as usual, Hal impaled him with a huge thorn. Realizing what he had done, Hal managed to keep the Gunslinger alive long enough for him to get medical attention, but it was no use. The Gunslinger died in the hospital.
This was the last straw. Thinking that asking others for help would only put them in danger, Hallucinogen retreated into hiding and spent days working on the problem himself.
He first tried to use his power to remove the madness, making himself believe he was sane. It was no use, his powers had caused the problem in the first place, they could not remove it.
But Hal was desperate. So he instead displaced his power, believing it was somewhere else.
Two weeks and five days later, Hal was returning to his normal self. He was fighting Malta again, and came to the room where the leader of the operation should be.
He was lying on the ground, impaled by a giant thorn.
"I'm baaaaack. . ." said a voice behind him. Hal might have been able to hold his own against the being which subsequently attacked him, but he barely tried. He had lost all hope; his madness had returned, and his efforts had been worthless.
With Hal in the hospital, the being continued its assault. It called itself Schizophrenias, and claimed it was a physical manifestation of Hallucinogen's madness. Its power was ridiculous. Within a few minutes, it had managed to render every hero in Atlas Park helpless.
The Freedom Phalanx was nowhere to be found, as they were off on a mission against Arachnos, and no one was even sure they would be able to defeat Schizophrenias. One hero named Frost Drake, however, found out what was going on and decided it would be foolish not to try. Frost Drake hurried to Atlas Park.
He flew as silently as he could towards Schizo, who was
floating in the air above City Hall. As he drew near, Schizo laughed, and began to turn. "I see you. . ." he said.
For a second, Frost Drake was terrified like everyone else, but then he had said, "Shut the hell up," and frozen Schizo in a block of ice before he could react.
Schizo escaped within seconds, but it changed little. In the short time he was frozen, Atlas Park had broken free of his control and the PPD swarmed around him. Schizo was overwhelmed and taken into custody.
In the Zig, the guards were forced to perform untested techniques to drain Schizo's powers, reducing him to the level of a common thug. But Arachnos remembered his potential, and at their next jailbreak, dubbed him a Chosen One and recovered him. They began working with him to restore his lost powers. It was not long before the Rogue Isles feared the name of Schizophrenias. Soon he would find Hallucinogen, and finish what he started.
((Sheesh, that went on long. . . This would be when the Superhero 101 version of Hal begins, incidentally. So I better not say any more for fear of spoilers, haha.))
Both good stories, looking forward to more!
OOC: Did you know that...?
Toy Dispenser was originally supposed to be the Toy Box, because I loved the idea of controlling robots and I liked making guys that either don't look like villains and are so cliched they hurt. But since the Toy Box was already taken back in the Beta Test, I dispaired for about ten minutes until I came up with Toy Dispenser. That was how Toy was born to this world.
BIC: Hero Corps Field Report: Subject Toy Dispenser's past
Funded by the United Nations and developed by Shynn-Carlyle Industries, the Mastermind class android was created to serve as a hub for automated defense systems. Utilizing its advanced neural network, the Mastermind androids would control these defenses and operate them more efficiently than the simple AI that was built into existing turrets or even a human operator could. The first Mastermind, dubbed Droid Control Prototype 1, was first deployed in Paragon City under the jurisdiction of the PCPD. Although the research team is still confused as too why the prototype was deployed so quickly, or even why it was sent to Paragon City, the results were clear, the Masterminds were not ready for line production. Prototype 1 was destroyed in a routine bust of a Freakshow hide-out.
This did not daunt the members of the Mastermind development team as they made various changes and improvements until the Droid Control Prototype 2 was ready for testing. This new android featured a much stronger outer shell, improved using UN approved Rikti metallurgy techniques. Its circuits and extremely expensive neural matrix were heavily insulated and backed-up, insuring that only complete dismemberment and destruction would put the new prototype down. A pair of force field generators were also added to provide extra defense to itself and its allies. And the coup de grace was giving the android complete control of an orbiting factory satellite which would eventually supply the needs of every Mastermind android provided Prototype 2 lived up to its expectations.
The Mastermind class Droid Control Prototype 2 was cleared for combat testing by the UN security council and several members of the Freedom Phalanx. Learning from their past mistakes, the DCP2 was deployed to the Ziggursky Maximum Security Prison. The development team felt that dealing with those it would eventually combat in a controlled environment would give the android a useful edge when it came to actual fighting. The transfer to the Ziggurat was effected on August 15, 2005.
The prototype served well, sending back constant reports that Shynn-Carlyle researchers used to begin construction of a line production model, until October, 2005. During that month, a massive break-out was orchestrated by an organization known as Arachnos that was based in the Rogue Isles, an island chain in the Atlantic Ocean. During this break-out, the prototype was laid low by an Arachnos sleeper agent and was somehow turned against its former masters. Various reports have already been filed by other personnel, so the details will not be bickered over in this report.
For the next month, Shynn-Carlyle Industries stock plummeted and many employees were laid off. However, the company showed signs of coming out of its slump caused by the disasterous PR of the rogue android when a huge explosion utterly destroyed the company's London based HQ. Officials blamed the company for storing volatile chemicals without proper safeguards as the cause of the explosion. The pending lawsuits, both civil and federal, brought the company to its knees and what was left of Shynn-Carlyle was bought out by Crey Industries. Whatever the officla reason, this research team believes that the Shynn-Carlyle HQ was destroyed by Toy Dispenser. Rumours had been circulating that the company was planning on releasing a new version of the Mastermind class and apparently the only existing Mastermind android took offense at this and decided to keep itself unique. The fact that it has taken several months to figure out that it was Toy Dispenser that had done this is troublesome. If it could accomplish such a task at the relatively low threat level it was projected to be at the time, what damage could it do with even more advanced technology at its fingertips?
Khellendrosiic's Files: What really happened.
Prototype 2 was assigned control of the anti-aircraft defense systems during its stay at the Zig. Thus, the first action for any Arachnos attack would be to dispose of the android. But rather than see it destroyed, Lord Recluse got it in his head to have this potentially valuable piece of electronics on his side of the fence. So the sleeper agent among the guards at the Zig was slipped a small flash drive containing a virus that would rewrite the android's allegiance protocals.
But things didn't work out that way. The guard managed to deliver the virus by sticking it into the back of Prototype 2's head while the Self Defense Battle Drone shot the guard because it percieved an attack on its boss. As the false guard died and Prototype 2's systems went into turmoil, it cut all links to the outside world, throwing the AA defenses into chaos and its lone guard drone into shutting down.
Luckily for Prototype 2, the virus was unable to locate the code that it was supposed to rewrite, forcing it to fall back on secondary commands. Unluckily for Prototype 2, those commands were to completely erase the entirety of Prototype 2's systems.
But because of Prototype 2's unique brain set-up (that of multiple CPUs working independantly in parallel on top of one another) the virus got confused and tried to erase each CPU at once. It got about half way through before the various anti-virus programs managed to adapt and delete it. But then came the trickey process of rebuilding what was lost. The remaining half of Prototype 2's brain managed to recode most of the basic functions from surviving bits but then a new dilema was reached: Who did it belong to?
Activating its sensors and looking around, Prototype 2 found the dead body of a guard lying at its feet, killed by laser weaponry, and prisoners running amok. Considering that the prisoners were also fighting the guards and that none of them were giving it orders, Prototype 2 decided that it was allied with the prisoners, but didn't have to listen to them.
The name Toy Dispenser was gained after its first battle drone was demolished and it needed to call in another one. As the drone hit the ground and deployed from its capsule, one of the inmates laughing told one of his buddies, "Man, that robot's like a walking toy dispenser!"
While his buddy described what he could use as a toy right now, Prototype 2 decided that what it had been called was as good a new classification as any. Prototype 2 didn't seem to fit anymore. Thus, was Toy Dispenser born.
And now you know.
Statesman said let there be heroes, and there were heroes.
Lord Recluse said let there be villains, and there were villains.
NCsoft said let there be nothing, and there was nothing.
Eh, might as well do one of these for Rosalind. I don't think anyone knows her story yet. XP
Rosalind
**********
OOC: Me, my best friend, and my fiance have wacked out senses of taste. She's into horror, he's into weird cultural spiritual stuff, and I'm into action and comedy. Enter the three of us as the Dread Trio, Pherelith the zombie, Emry the magnolia tree spirit, and Rosalind the were-human border collie. Intended as a dark comedy entitled 'Spirit City', it's something the three of us are working on. 'Pherelith' actually did an animation (voice acted by the three of us) and won the gold at a college animation festival with it a few years ago. The three of us constantly joke about scripts, strips, and storyboards, regarding Spirit City as a combination of Ghostbusters and Reno 911. XP But now...The Dread Trio.
IC: The year was 1847.
The Malebranche family, European immigrants, had already set down roots on the west coast of North America. Their grandfather had gone ahead and staked a claim in the Oregon territory, and so the man, woman, and young boy started off onto the legendary Oregon Trail.
The boy was lonely, having left his friends in Europe, so his parents bought him a six-week old border collie puppy in Missouri before the trip was underway. Having just read Romeo and Juliet at boarding school, the boy fondly named his new puppy Rosalind, as she liked to stay awake and yap at the bright frontier moon, much to the chagrin of his parents.
Along the way, disaster struck. The Malebranche family was beseiged by bandits in Wyoming late at night. The thundering hooves of horses and the gunshots and laughter of the bandits were the small boy's reality as he clung to the puppy, trembling inside the covered wagon. The looters shot the boy's parents, killing them, and then moved to loot the wagon. Surprised by the boy's presence, they threw him out of the wagon along with Rosalind, dumping them on the hard ground of the prarie.
A full moon loomed high in the sky.
The bandits taunted the boy, shooting his limbs mercilessly as he cried to whatever gods may be listening to save him. The now 3-month-old puppy, they threw to the trail to be trampled by their horses.
Rosalind's body was nearly crushed by the hooves of the bandit's horses, but the dog could see through the haze of pain that the bandits were growing tired of playing with her boy. Weeping, the child was on his hands and knees over the corpses of his parents.
Summing every ounce of strength into herself, the puppy limped over and latched her sharp, puppy teeth into the leg of the gunman. With a loud yell, he kicked her into the boy's chest, hard, and fired a bullet right through her and into the boy's shoulder.
Her yelp sounded through the empty night - but there were supernatural forces at work. Rosalind's blood mixed with the blood of the young boy under the light of the full moon.
Then, a transformation began to occur.
Rosalind felt herself slowly growing, her fur retracting, leaving funny pink skin. Suddenly, a little child stood between the boy and the bandits. And she had sharp teeth, her eyes glowing red.
A bloodbath ensued. Frantically, the bandits peppered the transformed puppy with bullets, but to no avail. Her fangs shredded through their bones like nothing and she berserked the entire group into their graves. Finally, when all others were dead, she turned to the boy...and promptly swooned unconscious.
When she regained her consciousness, she discovered she was a dog again - being quietly stroked by her boy. Both of them were covered with blood, but relatively uninjured - the boy had apparently not been shot anywhere lethal and had bandaged his own wounds. With some wonder, Rosalind discovered she was sentient, as well.
The next few months on the trail were some of Rosie's fondest memories. The boy, who seemed to have gained a strange otherworldly quality from the incident, taught Rosie to speak and together they figured out how to control her transformations. The two of them went on the trail together, two children making an adult's journey.
Finally, they reached their goal - the mansion that their grandfather had built in what was to become the city of San Ciudad. A single magnolia tree had been planted in the expansive back gardens - and Rosalind and the boy were home.
Over the years, Rosie matured only to the level of a three-year-old dog: and a 21-year-old human girl. The boy grew old, languished, and died. Overcome with grief, the border collie dutifully remained near his casket throughout the course of the funeral until she noticed a crying child in the corner. This was the boy's youngest son.
As time went on, the secret of the were-human was passed down from youngest son to youngest son. She travelled with them throughout the years - spending most of her time as a herd dog in the Southwest, as one of the youngest sons had discovered an oil field in Oklahoma. Spending most of the late 1800s and early 1900s in the Old West made Rosie something of a southern girl, and she was as wild as they came. When trouble came up, the were-human would defend her current charge to the best of her abilities.
The trouble would occur when she herself was injured. When enough of her blood fell, she would begin to channel the rage of that very first night and go utterly berserk. Many innocent people fell to the dog's jaws because they were in the wrong place at the wrong time. The only one who could ever calm her down was ...her charge. The youngest son would always have the strange ability to bring her to her senses.
In the late 1900s, her current charge was ailing, and went home to the original Oregon homestead. San Ciudad was now a bustling city, and his youngest son had moved back and now headed a strange organization. None were sure what the organization truly did. But when her master died, Rosalind once again lay below the casket...when a strange pair of figures approached her.
One was tall and wearing a jacket of blood-red, snow-white hair falling in his eyes and upon his shoulders. The other was emaciated and gaunt, a black leather jacket lashed tightly around her form and a crooked grin upon her face.
These two were Emry Farwood and Pherelith Malebranche - the spirit of that first magnolia tree and the undead manifestation of the Malebranche family's older daughter. Pherelith had been murdered by her fiance on the day before their wedding, but her eccentric spiritualist uncle bound her soul within a moonstone ring - granting the girl eternal unlife.
The two of them were employed by the next in line to inherit Rosalind. It seemed that, ever since that first incident, the youngest sons of the Malebranche family had been particularly sensitive to spiritual activity. The latest had formed an otherworldly task force to maintain the delicate balance between the spiritual world and the human world.
Emry Farwood. Pherelith Malebranche. Rosalind.
These three were the Dread Trio.
Enforcers of the spirit world, the three of them have spent the past years policing the various ghosts, spirits, totems, and otherworldly phenomena so common in the huge city of San Ciudad. They are the law, and they play judge, jury, and executioner to any who would disturb the thin line between the worlds.
((Whew! >.>)
Japancakes.
Art - Theme 005 - Seeking Solace
((Wow.))
((So much backstory.))
((My characters want one of three things. To destroy capitalism, put a gun to your face and mug you, or to kick all your [censored] and use your brains in giant evil robots.))
((That's about it.))
((To put it simply ((From my DeviantArt journal.))))
And then the Malta shot everyone, and the Trolls all had 'dyne for breakfast, lunch, and dinner for years.
Hoowah!
((I can't speak for the others - but in my case, it's because I'm a wh0re. D: ))
Japancakes.
Art - Theme 005 - Seeking Solace
OOC: The correct term is 'drama-wh0re'. And I come up with this stuff cause I want to be a writer some day. Flexing the imagination is fun, too.
Statesman said let there be heroes, and there were heroes.
Lord Recluse said let there be villains, and there were villains.
NCsoft said let there be nothing, and there was nothing.
((I am hopelessly creative and cannot help but come up with at least SOME story for my characters. Besides, I too would like to be a writer, although it comes in second to composing music for me.))
[ QUOTE ]
((I am hopelessly creative and cannot help but come up with at least SOME story for my characters. Besides, I too would like to be a writer, although it comes in second to composing music for me.))
[/ QUOTE ]
First, I must ask, why are you guys writing in '(())' this is a quetion thread about your Role Play plots for your characters. No need to be in or out of character.
Second, I have not a single character without a plot :O
Essex about Rosalind
What happens to Rosie's clothes when she changes?
If she shaves her legs in human form does she have bare legs in doggie form?
Is her nose wet or cold in human form?
I think I forgot a question :P
HaloInc
Triumph:
Heroes: Lady Halifax, Miss Kia, WhiteLotus, Agent Immolate, Lady Empathy, Sylence Fyredancer, Maiden of Fire
Villains: Innocent-Ella, Aegis-Sprite, Midnight Dragonfly
Coldfire, the (( )) is force of habit. :P
Halo, about Rosie -
Her clothes were kinda bound in with an extra enchantment, otherwise she'd be all nekkid every time she transformed. Oo Not that -she'd- have any problem with that, but it's hard to stay undercover when you're running through the street in your birthday suit.
Second, if she shaves her legs in human form, the hair grows out again in dog form - but it retracts to where it was before she transformed when she goes back. :P
And her nose is a little colder than most humans, but most of the human olfactory sensory organs are inside the nose, instead of the skin itself being an organ on dogs, so she just has really sensitive ones. She can naturally smell much better in dog form, but she's still nothing to sneeze at (haw!) in dog form.
And I'm not giving out her measurements. D:
Japancakes.
Art - Theme 005 - Seeking Solace
Oh, dear lord. Just the thread.
This was born from two very long flights and a week away dealing with family. That and I can't help but come up with a background as I play. There's more, and there will be even more if I ever finish Rose's story. If anyone is actually interested, I'll post the rest.
September 2000
Is the patient doing well?
Yes. She is expected to fully recover.
And the spells the mages worked?
They worked perfectly. Her cancer is gone, and her heart repaired itself. The powers have also taken hold exceptionally.
Good, good. Yes, she was a pseudo-witch of sorts before her illness. One of the Wiccan types.
Wiccan, sir?
Yes. One of the religious nuts that thought they had some real power. They, of course, did not. Once the patient was told of her terminal illness, she abandoned the religion, apparently. But since she had the predisposition, the spells would have a greater effect on her body.
I see sir. Anything else?
No. Let me know the moment she awakes. We have big plans for her.
Absolutely, sir. We have a 24 hour watch on this patient. We wont let her out of the facility, or our sight.
Excellent.
The two men exited the room. One was an officer for a local organization. The other was a doctor, from the same payroll. The room they left was sparse. White walls, white ceilings, white tile floor. A single halogen lamp hung from the ceiling to light the room. A small table was the lone attempt to make the room inviting. It was mahogany with a small vase and some red roses. The patient, known only as 139, was virtually comatose on the bed. Various medical machines were hooked up to her, monitoring vital signs. She wasnt supposed to regain consciousness until her illness had been completely cured so her training could begin immediately.
Nurses came and went through the room. Some checked the readouts on the machines. Others paid more attention to the young women in the bed. Day nurses left and the sparse night crew came in to monitor night activity. Just as this change occurred, the patient 139 opened her eyes.
Wh-what? Wh-where am I? Wait, what happened to me? She looked down along her body to see the array of sensors and needles throughout her body. WHAT? Why am I here? What happened? She stirred, enough to make a noise to attract a nurses attention. One came in immediately to check on the patient. The patient stirred again.
Sweetie? You awake?
W-w-w-where am I? the patient managed to croak.
Youre in a hospital. You were very sick but our doctors managed to cure you. The nurse grabbed the chart. Highlighted on the top was the notification information for the officer. Below that were the doctors orders to check for memory and to not reveal detailed information about the condition. Sweetheart, do you know your name?
The patient looked confused. My name? I dont have one ..... or do I? I dont know.
The nurse scribbled on the chart. Thats okay, sweetie. Well think of something later. What about the year? Or the country?
The patient furrowed her brow again. Im not sure. What happened to me?
You were very sick, sweetie. Its the year 2000. You began to get sick six months ago. Youre in a small island chain known as the Rouge Isles. We have the best medical care in the world, so you agreed to travel here for treatment. The nurse scribbled more information on the chart.
I was? I did? I dont remember anything. Whats my name?
You were, sweetie, and you did. More scribbles. When you first registered here, you were assigned a case number of 139. We
. lost all information except the charts while you were asleep due to a small incident a few weeks ago.
You did?! But what about my name? I need a name!
Unfortunately so. We can think of a new one, sweetie. Does anything spring to mind?
A new name. Well, if I dont remember anything, I might as well. Ummm. Not really. She glanced around the room. Well, I need a name. Those flowers. Roses, right?
Yes, they are. Do you like the name Rose? More scribbles.
Rose, huh. I guess. It sounds pretty. Why not? I think so. Yes, call me Rose.
Alright, Rose. Lets see about getting you unhooked from these machines. You feel fine, right? You seem to remember language and objects.
Yes, I recognize tables, chairs, and flowers. Just anything involved me I cant remember.
All right then. More scribbles. Well, the machines were just so we could monitor you. Lets unhook them so you can move around a bit more since you are awake. The nurse bustled around unhooking wires and needles. There, thats better, isnt it? Let me know if you need anything.
Actually, the bathroom and a shower would be wonderful if that was okay.
Sure, sweetie. Let me get you some clean clothes to put on. The nurse disappeared a moment and return with some jeans, a plain white shirt, and underwear. Here you go. The bathroom is just in there. Let me know when youre done, okay?
Sure. Rose had no such plans. Sick, was she? She didnt feel sick. She didnt remember being sick. Lets see about busting out of here. She stumbled a bit rising from the bed but had no troubles after. She did, however, shower and change.
Rose stood just shy of six feet, with most of it in her legs. Her hair reached all the way down her back and way a jet black. Her skin was pale and unblemished. Pale green eyes darted around her body and the shower stall. She noticed an ample chest and a relatively small waist. Well, those might come in handy finding a meal or two. Finishing, she dressed. Oddly, the clothes seemed like a second skin. Didnt they say this was a hospital? Dont hospitals usually give you clothes that itch and are too big? Oh well. All to my advantage, I guess.
Rose peaked out of the room. Nurses, including the one that kept calling her sweetie, patrolled the corridors. Damn. If only I was hidden, this would be a whole bunch easier. She peaked out again, then gasped. A light lifting sensation had come over her. Looking down, she realized her body was invisible. WHAT THE HELL HAVE THEY DONE TO ME? Rose considered. Still, handy though. I think I like it.
She opened the door. None of the nurses noticed. Hey, cool. She walked right by the nurses station. The nurse who called her sweetie was on the phone. Rose walked in front and waved her hand. Nope. Not a thing. Yeah, I think I like this. She picked up a notepad and pen. Goodbye, sweetie. Forget to call, okay? Your pal Rose. A bit stupid, she knew. But it felt so good. She looked around for a place to put the note. If only I could put it on the ceiling. Next thing she knew, she was floating upward towards the ceiling.
Wh-WHAT? What DID they do to me? Still handy though. Wonder what else Ill turn up with. Rose stuck the note to the ceiling. No one would find that for a few hours. Not stopping to listen to what the nurse was saying on the phone, Rose walked out of the ward and followed the corridors to the main door.
Rouge Isles, huh? Lets see what I can do.
The nurse had a long list of administrative duties to accomplish. Most of her shift was filled with mundane hospital chores. When she finally reached Roses file, the nurse called the officer.
Yes, sir. Shes awake and moving. Doesnt remember a thing about herself, or where and when she is. Knows what things are though.
Thats an expected side affect. Where is the patient now?
She insisted on a name, sir. Choose the name Rose.
Interesting. Where is the patient now?
Should be in her ro----. Well, this is interesting. A note just fluttered down to my desk here. Didnt see a thing. Says goodbye though, sir.
The patient escaped? Walked right past you? When did this happen?
Yes, sir, she escaped. I dont know when no one noticed her leave.
Get me the tapes from her room. Id like to review them.
Right away sir. Consider it done.
Excellent. The officer hung up. The patient had discovered a basic power that she now possessed. Good. The patient escaped. Bad. Some time on the streets might be good for her. Gives us a chance to be the benefactors, instead of the prison guards. Yes, Ill let her come to me.
Hoo boy where to begin...
Well, Sae's backstory is in the Battle for Tokyo and Rikti War Stories threads.
So that leaves:
El Guapo Grande
Bright Star (Tara)
Sacred East Wind (Asuka)
Leo
Nicholas Sarder and Doctor Vladamir (Two characters that MAY be showing up in AH101 on a field trip)
Hyoumura Ryuji
Blessed West Wind (Shiomi)
Igarashii Sousuke
Tenryuu Reishi
Sakura/Miyu
I'll let you guys decide which one I write first...since they're all pretty complicated. Especially El Guapo Grande.
Oh, fine, I can no longer resist. Note: the Council and the Concile are not the same. They aren't even remotely related.
Member One: Sabre Vern
From the personal logs of Sabre Vern, interstellar craft ASU'VYAN...
I should have listened.
WE should have listened.
Power means nothing without wisdom, and I feel my wisdom was very lacking in judgement all this time.
But we felt complacent, secure - even on that dark day for so many other races when the Concile came to our home (supplement: M0, the Milky Way), we felt no worry about their machinations. We cared nothing for their disputes of territory, and with the promise of freedom and unity for the entire galaxy, the ends seemed to justfy the means.
Even when their means were obviously wrong, wiping out entire peoples just for speaking out against their version of supposed 'unity', we did nothing. We were explorers, considered ourselves above their squabbles for power. We were searching for greater wisdom, both inward and outward, and thought ourselves and our dreams better than to be sullied by such things.
We were wrong.
From what I have gathered, they came upon us one day with an ultimatum: join and serve, or disobey and die.
Never willing to accept the ideals of others so fundamentally flawed, my people took up arms. They were strong...but the Concile was stronger. The battle raged for many revolutions, and it seemed it would escalate into the Second Conflict so many had seen coming.
But it was not to be. Our defenses fell one after another, as wave after wave of SVE ships crashed into them. Even the most solid of rocks cannot withstand the beating of the ocean forever. And so Krayt fell. Now I know why. With the resources of over eighty enslaved galaxies to draw on, the Concile's potential is nearly limitless.
My people were eviscerated, our dreams shattered along with our homeworld into so many pieces of dust and debris. They wiped out everything we had gathered in so many millenia.
By the time I returned with my ship from Satellite 1 (supplement: the Small Magellanic Cloud), it was all over. Our tranquil system was a stellar dump, only useless hulks and rocks remaining of what had once been a great civilization.
But we are not beaten.
I am not beaten.
I will fight them - by ANY means necessary...
End of log entry.
"If I had Force powers, vacuum or not my cape/clothes/hair would always be blowing in the Dramatic Wind." - Tenzhi
Characters
...would like to know.
What is your plot for your characters? Go into detail, flesh out the story and tell the posters of the forums. Go wild, if you haven't thought of a plot, maybe this thread could help. I'll start by giving the basic plot of my casts entire story.
At the beginning, Coldfire Kaiser escaped the evil clutches of Crey. After working for them for years under blackmail, the history of pain and the death of his entire family make him a cold and dark person. Fighting against Crey and becoming a hero, he comes across many other fighters. Carlos del Suego was his first friend in the city. A mercenary working for an anonymous company began working with him to fight the evils of the city. Blade of Dragon came across Coldfire in a mission in which they almost killed each other. After making a truce, they band together with Carlos and create a small group to fight their enemies. Soon after Coldfire realizes he true powers, he comes across a battered Ferra Deamon. A woman killed by the Circle of Thorns and resurected by the Banished Pantheon to be used as a mystical slave because of her dark powers. One day, Coldfire Kaiser's DNA was gotten in time to be cloned successfully. The outcome was Charcold Kaiser. His mind corrupted by the memories of Coldfire's past, he snaps and creates a vendetta against both Crey and his original. Working his way up the food chain in the Isles, Charcold meets multiple villains. Diomedes, the chaos thirsting soldier and his troops. And the cold and heartless Drond of War whos body was taken from him in the far future, only to come to the past and take his revenge on the people who did it to him.
One night, the woman Becky Morningstar awakened in a Crey lab and ran when they began doing surgery on her. Escaping to a nearby apartment complex, she was shot down in the hallway and saved by one of its residents. Coldfire Kaiser fried the pursuers and saved her life. The two fall in love and their bond makes them stronger. This also makes Ferra, the woman in love with Coldfire, turn evil and join Charcold. His numbers growing, Charcold prepared for a massive assault against Coldfire to take him out, but before he could, they were captured by Crey. Finding out directly from the Countess herself. Coldfire was shocked to find, Becky was her clone. In a rage, his true powers were shown and the Kaiser Gene, the mutant origin in him, gave him the power to slay Countess Crey.
For months, the heroes lived in a state of semi-peace as the villains readied themselves. Charcold had grown in number massively, and with the addition of Frigyd, a once hero given ice powers by an accident involving CO2 turned evil to find a cure for the pain of her powers. Coldfire, too, found an ally. Anarchy Hellfire's family was also killed by the Freakshow for getting a group of their own sent to jail. After stealing the technology needed, he joined the heroes to get revenge. The day grew closer to the final showdown and then it happened. One night in the isles, Ferra, who at the time was in love with Charcold, found him and Frigyd together. In a tearful rage, she went to Skyway City to take out all the people that had hurt her in the past. Killing hundreds, and decimating the city, she was finally taken down by a group of heroes. Coldfire Kaiser found her, and in his arms she died, finally at rest.
Charcold was a little off center because of this, and because of it, his minions thought him weak, and they plotted mutany. Attacking him, they were dispatched slowly. Only the most loyal remained and they would be the force to take on Coldfire's allies.
Then, one night, the night Coldfire planned to propose to Becky, he recieved a call on the drive home. Crey wasn't dead. In fact, they were better than ever, and they had Becky. In a warehouse in Independance Port, a bomb was set to explode in only 5 minutes. With no time to spare, Coldfire headed out to try and save the woman he loved. As he rushed through the warehouse, taking bullets and ignoring the pain, he came to Becky...to late. As the dust settled, only Coldfire remained. Battered and bruised, his shattered body was exausted. As the other heroes arrived, he stood and in anger lashed out at them for not being there to help her. When the Phalanx arrived, Coldfire was fighting the heroes when they stopped him. He left for Striga Isle and hid from the world, ignoring everything that had once gave him hope. His friends came, but none could get him to return. Shocked by the news of Becky's death, Charcold reflected on his evil ways, and decided to go and help Coldfire. With his words and the thought that Becky's death inspired even the most evil man he knew to turn good, Coldfire set out to get revenge. Coldfire, Charcold, Carlos, Drone, and Frigyd all went to fight Crey. Getting to the final floor of the office building Coldfire found a woman, reminescent of the late Countess. She said she was her daughter, hyper aged to become the new Countess. Coldfire thought about his actions thought about what he could do, but instead of killing her, he did worse. He broke her, left her in a coma like shock.
With their enemies gone, the group split up. Coldfire took the task of cleaning up Paragon. Charcold went to clean up the Isles and started with Arachnos. Carlos started a mercenary corporation and has been working ever since. Frigyd found a cure and married Charcold, and lives a normal life. As for Becky, no one knows her true fate. Nothing remained of her after the explosion. Some assume she was dissentegrated. Coldfire didn't think so. He believes that somehow, she's still alive, and that someone is watching her, and she is watching over him.
Phew, that took a while. Now then, lets see some plot lines. It always amazes me the things people come up with!