Fire/Fire Blaster Guide


Acemace

 

Posted

The first thing I did on my first respec was to take out blaze and combustion. Combusion is so useless and blaze is way too short ranged for my style of play. I don't ever want to get that close.

At the lower levels, I used flares as my snipe before I got my real snipe. It has great range without any range enhancements. I still use it after my snipe if the target is still standing as none of my other powers have as much range.

The two powers I found I really love are consume and burn.

Burn keeps me from being stunned or mezzed. I wear burn like a shield all the time. lol

I use consume immeditately after Inferno. I have found you have just enough end left after inferno to use it. Then I can take out any stragglers with ease.


 

Posted

I'm looking at this as a final build... could some of you veteran F/F/F blasters critique this for me and let me know what you think and what the up/down sides would be and suggest any changes? Thanks...

Exported from version 1.5A of CoH Planner
http://joechott.com/coh

Archetype: Blaster
Primary Powers - Ranged : Fire Blast
Secondary Powers - Support : Fire Manipulation

Level 01 : Ring of Fire
Accuracy ( 01 )

Level 01 : Flares
Accuracy ( 01 )

Level 02 : Fireball
Accuracy ( 02 )
Endurance Reduction ( 3 )
Range ( 3 )
Damage ( 5 )
Damage ( 5 )
Damage ( 7 )

Level 04 : Fireblast
Accuracy ( 04 )

Level 06 : Hover
Flight Speed ( 06 )
Flight Speed ( 7 )
Endurance Reduction ( 19 )
Defense Buff ( 21 )
Defense Buff ( 21 )
Defense Buff ( 23 )

Level 08 : Fire Breath
Accuracy ( 08 )
Endurance Reduction ( 9 )
Cone Range Increase ( 9 )
Damage ( 11 )
Damage ( 11 )
Damage ( 13 )

Level 10 : Swift
Run Speed ( 10 )

Level 12 : Hasten
Recharge Reduction ( 12 )
Recharge Reduction ( 13 )
Recharge Reduction ( 34 )

Level 14 : Health
Healing ( 14 )
Healing ( 15 )
Healing ( 15 )
Healing ( 17 )
Healing ( 17 )
Healing ( 19 )

Level 16 : Fly
Flight Speed ( 16 )

Level 18 : Aim
Recharge Reduction ( 18 )
Recharge Reduction ( 29 )
Recharge Reduction ( 40 )

Level 20 : Build Up
Recharge Reduction ( 20 )
Recharge Reduction ( 29 )
Recharge Reduction ( 40 )

Level 22 : Stamina
Endurance Recovery ( 22 )
Endurance Recovery ( 23 )
Endurance Recovery ( 25 )
Endurance Recovery ( 25 )
Endurance Recovery ( 27 )
Endurance Recovery ( 27 )

Level 24 : Blaze
Accuracy ( 24 )
Endurance Reduction ( 31 )
Range ( 33 )
Damage ( 36 )
Damage ( 37 )
Damage ( 39 )

Level 26 : Blazing Bolt
Accuracy ( 26 )
Interrupt Time ( 31 )
Interrupt Time ( 33 )
Damage ( 34 )
Damage ( 37 )
Damage ( 39 )

Level 28 : Stealth
Endurance Reduction ( 28 )
Endurance Reduction ( 31 )
Defense Buff ( 40 )
Defense Buff ( 43 )
Defense Buff ( 46 )
Defense Buff ( 48 )

Level 30 : Grant Invisibility
Defense Buff ( 30 )

Level 32 : Inferno
Accuracy ( 32 )
Damage ( 33 )
Damage ( 34 )
Damage ( 36 )
Damage ( 37 )
Damage ( 39 )

Level 35 : Rain of Fire
Damage ( 35 )
Damage ( 36 )
Damage ( 42 )
Damage ( 43 )

Level 38 : Phase Shift
Endurance Reduction ( 38 )

Level 41 : Char
Accuracy ( 41 )
Accuracy ( 42 )
Hold Duration ( 42 )
Hold Duration ( 43 )
Hold Duration ( 46 )
Hold Duration ( 48 )

Level 44 : Fire Shield
Endurance Reduction ( 44 )
Endurance Reduction ( 45 )
Damage Resistance ( 45 )
Damage Resistance ( 45 )
Damage Resistance ( 46 )
Damage Resistance ( 48 )

Level 47 : Rise of the Phoenix
Recharge Reduction ( 47 )

Level 49 : Consume
Accuracy ( 49 )
Endurance Recovery ( 50 )
Endurance Recovery ( 50 )
Endurance Recovery ( 50 )

-------------------------------------------

Level 01 : Brawl
Damage ( 01 )

Level 01 : Sprint
Run Speed ( 01 )

Level 02 : Rest
Recharge Reduction ( 02 )


 

Posted

When I first started playing a more experienced player told me to stay away from AOE's so I did... almost completely. Now at 34 I find that although I kiss concrete occasionally, I am able to kill very fast with very little agroing me, my kill to agro ratio is like 4:1. Now looking at you all I find that I have a rather unconventional build, and I wonder if perhaps you might be looking at the AT as something that can only be used one way. I can solo missions, I can join 8 teams and not only survive with a kill count of like 30-50% of the enemies.

I will admit that if Lt's or bosses get too close I can die if I don't gain some distance but isn't that the way of all blasters (mind you this is only if I can't kill them first which I do most of the time). I am at work so I can't provide a comprehensive list of my powers but IMO there are some powers that are being neglected that are an integral part of my build. Whereas I have almost completely forgone powers that do AOE except for fireball (and to a lesser degree rain of fire although it is not slotted and I rarely use it). Now I will make an argument that a single enemy build can be just as powerful as your AOE builds but I will admit that I don't tend to go after groups of +4's by myself (especially if there is a Lt or boss).

This is what I do know is in my current build.
Flares 6 slotted (dam, dam, dam, dam, acc, range)
Fireblast 6 slotted (dam, dam, dam, dam, dam, acc)
Blaze 6 slotted (dam, dam, dam, dam, acc, range)
Blazing Bolt 6 slotted (dam, dam, dam, dam, dam, acc)
Fireball 3 slotted (dam, dam, acc)
Hasten 1 slotted (recharge)
Hover 3 slotted (flight speed, flight speed, def)
Health 6 slotted (health, health, health, health, health, health)
Stamina 6 slotted (endurance recovery x6)
Rain of Fire 1 slotted (dam)
Flight 5 slotted (flight speed)
Aim 1 slotted (recharge time)
Build up 1 slotted (recharge time)
Inferno 3 slotted (dam, dam, recharge time)

Unless I’m attacking with flight I rarely ever run out of End, and I’m fully recharged for the next mob after very little down time.


 

Posted

[ QUOTE ]
Now I will make an argument that a single enemy build can be just as powerful as your AOE builds but I will admit that I don't tend to go after groups of +4's by myself (especially if there is a Lt or boss).


[/ QUOTE ]

I will have to respectfully disagree with you.

While a single target build may be enjoyable and playable, it can't match the AOE Juggernaught that a Fire Blaster can be.

In Solo play your going to aggro an entire mob anyways, so why not kill them all in a shorter amount of time ? The entire group drops faster when your using fully slotted AOEs, so it is damage mitigation.

In Team play, you can reduce entire mobs to a fraction of their original hit points in seconds, making them easy pickings for the rest of your team. All the Bad Guys drop faster and more of your team stays vertical.

Single target draws less agrro to you and that's about it.


Centinull

 

Posted

[ QUOTE ]
[ QUOTE ]
Now I will make an argument that a single enemy build can be just as powerful as your AOE builds but I will admit that I don't tend to go after groups of +4's by myself (especially if there is a Lt or boss).


[/ QUOTE ]

I will have to respectfully disagree with you.

While a single target build may be enjoyable and playable, it can't match the AOE Juggernaught that a Fire Blaster can be.

In Solo play your going to aggro an entire mob anyways, so why not kill them all in a shorter amount of time ? The entire group drops faster when your using fully slotted AOEs, so it is damage mitigation.

In Team play, you can reduce entire mobs to a fraction of their original hit points in seconds, making them easy pickings for the rest of your team. All the Bad Guys drop faster and more of your team stays vertical.

Single target draws less agrro to you and that's about it.

[/ QUOTE ]
This is true, to some extent. Now if you play without any planning and just rush into large groups I imagine that that kind of build would be needed (this isn’t meant to imply that any of you do this but that’s what that build seems to be for). But I've found that in the teams I’ve been on they generally don't need me to kill everything, in fact a lot of times they want to kill stuff too. This makes my two hit kills (I usually go after the Lt’s and Bosses first who do take three-five hits) good enough to thin the group so that the others can have fun and not worry about face planting.

Secondly I don't like cone powers they are to imprecise, and fireball just doesn't do enough damage alone. If I want to take all the agro on me, then I should be a tank, not a blaster. If a fire blaster is suppose to be a juggernaut of offensive force that has the sole job of taking out groups that just doesn’t seem to me like that much fun. If I want to take out groups that big I'll use inferno. I’m not trying to flame in fact I am all for diversity in player styles, I just have a different one from you.


 

Posted

Ok, i definately agree with Baltizar, There is NO reason to get any fire sword power, i mean, u are a blaster, THE REASON U GET A BLASTER IS TO BE A RANGE BASED TYPE, so why get a melee power, waste of a power to me, and if u did decide to get one, just get the 3rd one, they all all the same, better off getting the highest lvl one.


 

Posted

[ QUOTE ]
Ok, i definately agree with Baltizar, There is NO reason to get any fire sword power, i mean, u are a blaster, THE REASON U GET A BLASTER IS TO BE A RANGE BASED TYPE, so why get a melee power, waste of a power to me, and if u did decide to get one, just get the 3rd one, they all all the same, better off getting the highest lvl one.

[/ QUOTE ]

Guess you don't have a fire blaster. It's been so long since i've played mine, but I remember one point early on where you are forced to take combustion (melee) or fire sword (melee). (or maybe flares??) But Fire sword does great damage! Once you get epics, throw a hold and take a swing. Try not to be so closed minded...


 

Posted

Longboard's main solo tactic against larger enemies:

With Maneuvers+tactics+fire shield going:
buildup+aim+char+blazing Bolt+firebaLL+Fire Blast.
the buildup and aim will last long enough to get through char and blazing bolt. and with a lvl 50 hami in the char I can throw a hold on AV's long enough that even team members thinks its the troller holding him(another instance of blasters not gettign their due).
the combo is wicked, and usually if its still alive, blaze will take it down after it gets close. Hasnt failed me yet