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Posts
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Do any of yall remember if during the last Closed Beta could anyone/everyone log into test and access the Character Creator even though they couldn't enter the game zones?
I know I'm not getting into Closed Beta but I wanna try this new costume creator so so so bad. -
I'm hoping for some new travel powers
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CoHGO
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CHVR is easier
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What does CHVR stand for? -
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Then do one of three things. Scrap it, Fix it before it goes live, or raise the cap on the storage limit. Don't throw garbage at us and expect us to like it. FIX IT!!
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Is it really that hard for you to store future holiday salvage on your person until the day finally comes that your salvage rack already stuffed with holiday salvage drops below 30? -
Well hello.
I see very few problems with the up coming changes. I'm concerned about empowerments being even more of a hassle.
I'm also concerned about the IO crafting table will no longer convert invention salvage into something else.
On live 6 Bore Sights have very little value to me. I can either auction them (not worth it), vendor them (not worth it), convert them (a value only due to badging) or just delete the stack. In a very small way base salvage added a value to "worthless" invention salvage. Will the dev team be considering ways for players to burn off stacks of low value invention salvage that doesn't involve trading it in for influence or the delete button? -
Base Repricing
1) How will the repricing of bases affect you personally?
I have a solo base and after 8 months I don't have enough prestige on live to move beyond the basic plot. This repricing is gonna offer me an incredible amount of expansion.
2) Will you dismantle your base to gain the additional prestige from the repricing?
yes but my base emphasizes form over function
3) How long would this process take you if you were to engage in this practice?
couple of minutes
4) What are the positive and negative concerns regarding repricing?
it's all positive in my eyes.
5) How will this feature affect you long term and short term?
Short Term I will start up a solo base redside since its gonna to be so much easier to build a nice base after I13. After getting a base built under the old rules I didn't have the stomach to start over.
Long Term I hope to someday expand to Heroside Infinity or Justice.
Base Salvage Exchange to Invention Salvage
1) What is the negative effect on your base for this feature implementation?
I really only use base salvage for empowerment stations. I use empowerment buffs allot now since it's so easy to keep a salvage rack full of tech material and power components. I'm not too certain it's going to be that easy to maintain a surplus of invention salvage to feed my empowerment desires.
2) What is the positive effect on your base for this feature implementation?
the invention salvage storage combined with the additional character slots I've already purchased means I'll never have to pay for that second account ever again.
HAHA NCSOFT you're out 15 bucks a month.
3) How long will it take you to adjust to learning this new system?
Probably one day after someone in either the base or market forums writes a decent guide on how to use this system.
4) What side effects to this system do you currently see from transitioning the old to new system?
The value of empowerment buffs seems to have really gotten worse.
5) What security concerns do you have regarding this change?
I have none but I am very empathetic to those who run a large base and the potential for wealth spreading they may encounter
Additional Notes:
Since inventions came out I've come to the realization that base salvage isn't fun to me. I've long had the desire for the devs to scrap the base salvage system and come up with something new. -
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Also, supposedly, it was said at Hero Con that the timers are already counting to give credit for Day Job badges. I'm assuming that this started with the patch that added the Cyborg Superbooster costume pack (but I have no proof of this).
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Well then, guess I'll be logging into all my alts and making sure they are in places that count for the badges.