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Posts
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Joined
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Can only take playing my MA/DA toon for about 30 minuts at a time before the toggles sound effects drive me to switch toons.
Can any1 tell me if you can here a DA stalker coming while he/she is in hide in pvp? If they can it'll be a big problem. -
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I disagree. I think that if they gave focus a small chance it'll bring claws closer balanced to the other power sets. I dont know what kind of chances disoriant in EM have, but if the devs were to make focus have a chance to drop a toggles they would need to make those chances probably 1/2 or less of what EMs chances are, because of how fast fucus charges.
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I now disagree with what I've said before when I suggested that focus should have a chance to drop toggles, to help claws compete with other sets secondary effects in pvp (examples,spines slows, EM disoriants..) I'm still used to how the live servers pvp toggle dropping works. I still beleive that claws should get a some secondary effect, that would effect pvp play more then pve. Maybe make focus a -fly? I don't know. -
I disagree. I think that if they gave focus a small chance it'll bring claws closer balanced to the other power sets. I dont know what kind of chances disoriant in EM have, but if the devs were to make focus have a chance to drop a toggles they would need to make those chances probably 1/2 or less of what EMs chances are, because of how fast fucus charges.
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I think both sunchild and fanboy have some really good points. I (lvl 40 claws/regen stalker) spent a day teaming with my brother who is a lvl 40 EM/regen stalker, doing newspaper mish. We took turns timing eachother killing 4 orange counceil min. On regular server he adverages about 2-3 seconds fast. On the test server .5-1.5 second faster. We did the same for 6 orange conceil min. On test server he'd come out 1 second fast, or I'd come out faster by about .5 second. Just depend who was faster at the controls at that point. I would have to do twice or more attacks, but my attacks are quicker. So over a long enough time I think the ATs are close in damage output EM being just a little better.
I think claws still need help with a few things.
First with burst damage. I feel a good answer to this would be increase how much build-up buffs damage, and/or increase how long build-up last.
Secondly make focus's knockdown have a chance to drop toggles. This's to help the set compete with other sets like EM in pvp. EM for example, has disoriant chance which drops toggles. -
I just LOVE the anima changes to claws. My attack chain now flows nice and smooth. (PVE attack chain-->focus slash, strike, air sup, then sometimes brawl)(PVP attack chain-->air sup, focus, slash, strike) I now do a little more damage/time, but whats really nice is that there is almost no opening to where they can get up and complete a move against me. I like how the new anima looks to. To me it looks a lot more realistic, as how someone might fight with claws.
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The Illuminati
A super villain group, with about 40 members. We are always looking for more active members to join. We have a base with 9 rooms and fills all the requirments for getting and Item of Power. (When that option is availible.) We try to have an instant raid every Sunday evening, and if we don't get a raid lined up we go hero hunting in one of the pvp zones. If you're interested in joining us, you can contact @Shadowed Assassin, or @Evil Lord.