tbooker241

Citizen
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  1. Ok so i have my first 50 scrapper and I want to make sure I can play him however I want, whether it is solo, farming, AV, and trials without issue. INF isn't an issue, only finding the IO's available is. Please take a look at my build and lend some of your Scrapper spines/dark experience to it.
    Thank you!!

    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Dark Armor
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Lunge -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9)
    Level 1: Dark Embrace -- ImpArm-ResPsi(A), ImpArm-ResDam(3), ImpArm-ResDam/EndRdx(7), ImpArm-ResDam/Rchg(27), ImpArm-EndRdx/Rchg(46), EndRdx-I(46)
    Level 2: Death Shroud -- Erad-Dmg(A), Erad-Acc/Rchg(5), Erad-Dmg/Rchg(9), Oblit-Dmg(11), Oblit-Acc/Dmg/Rchg(11), Oblit-Acc/Dmg/EndRdx/Rchg(13)
    Level 4: Spine Burst -- FotG-Acc/Dmg(A), FotG-Dam/Rech(5), FotG-Dam/End/Rech(13), FotG-Acc/End/Rech(15), FotG-Acc/Dmg/End/Rech(15), FotG-ResDeb%(17)
    Level 6: Build Up -- GSFC-ToHit(A), GSFC-Build%(17), GSFC-ToHit/Rchg(27)
    Level 8: Murky Cloud -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResKB(31), GA-3defTpProc(31), GA-End/Res(31)
    Level 10: Obsidian Shield -- ImpArm-ResDam/EndRdx/Rchg(A), ImpArm-ResDam(33), ImpArm-ResDam/EndRdx(33), ImpArm-ResDam/Rchg(33)
    Level 12: Impale -- Apoc-Dmg(A), Apoc-Dmg/Rchg(34), Apoc-Acc/Dmg/Rchg(34), Apoc-Acc/Rchg(34), Apoc-Dmg/EndRdx(36), Apoc-Dam%(36)
    Level 14: Boxing -- Dmg-I(A)
    Level 16: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(29), S'fstPrt-ResKB(29)
    Level 18: Quills -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(19), Erad-Acc/Dmg/Rchg(19), Sciroc-Dam%(21), Sciroc-Acc/Dmg/EndRdx(21), Sciroc-Dmg/EndRdx(23)
    Level 20: Dark Regeneration -- Theft-+End%(A), Mrcl-Heal(23), Mrcl-Heal/EndRdx(25), Mrcl-Heal/EndRdx/Rchg(25)
    Level 22: Cloak of Darkness -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45), DefBuff-I(46)
    Level 24: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(43), LkGmblr-Def/Rchg(45)
    Level 26: Ripper -- FotG-Acc/Dmg(A), FotG-Dam/Rech(36), FotG-Dam/End/Rech(37), FotG-Acc/End/Rech(37), FotG-Acc/Dmg/End/Rech(37), Armgdn-Dmg(39)
    Level 28: Cloak of Fear -- Abys-Fear/Rng(A), Abys-EndRdx/Fear(48), Abys-Acc/Fear/Rchg(48)
    Level 30: Combat Jumping -- LkGmblr-Def(A)
    Level 32: Throw Spines -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(40), Ragnrk-Acc/Dmg/Rchg(40), Ragnrk-Acc/Rchg(42), Ragnrk-Dmg/EndRdx(43), Ragnrk-Knock%(43)
    Level 35: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(40)
    Level 38: Conserve Power -- RechRdx-I(A), RechRdx-I(39)
    Level 41: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(42), RgnTis-Regen+(42), Numna-Heal(48)
    Level 44: Super Jump -- Jump-I(A)
    Level 47: Acrobatics -- EndRdx-I(A)
    Level 49: Soul Transfer -- RechRdx-I(A)
    Level 50: Barrier Invocation
    Level 50: Ion Total Core Judgement
    Level 50: Diamagnetic Core Flawless Interface
    Level 50: Storm Elemental Core Superior Ally
    Level 50: Cardiac Total Core Revamp
    ------------
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(50)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- EndMod-I(A), P'Shift-EndMod(50), P'Shift-End%(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Critical Hit
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 12% DamageBuff(Smashing)
    • 12% DamageBuff(Lethal)
    • 12% DamageBuff(Fire)
    • 12% DamageBuff(Cold)
    • 12% DamageBuff(Energy)
    • 12% DamageBuff(Negative)
    • 12% DamageBuff(Toxic)
    • 12% DamageBuff(Psionic)
    • 9.75% Defense(Smashing)
    • 9.75% Defense(Lethal)
    • 6% Defense(Fire)
    • 6% Defense(Cold)
    • 12.25% Defense(Energy)
    • 12.25% Defense(Negative)
    • 14.75% Defense(Psionic)
    • 7.88% Defense(Melee)
    • 9.13% Defense(Ranged)
    • 6% Defense(AoE)
    • 8.1% Max End
    • 20% Enhancement(RechargeTime)
    • 22% Enhancement(Accuracy)
    • 2.75% Enhancement(Terrorized)
    • 15% FlySpeed
    • 185.7 HP (13.87%) HitPoints
    • 15% JumpHeight
    • 15% JumpSpeed
    • Knockback (Mag -14)
    • Knockup (Mag -14)
    • MezResist(Held) 2.75%
    • MezResist(Immobilize) 2.75%
    • MezResist(Stun) 2.2%
    • 17% (0.28 End/sec) Recovery
    • 46% (2.57 HP/sec) Regeneration
    • 6.3% Resistance(Fire)
    • 6.3% Resistance(Cold)
    • 3.13% Resistance(Negative)
    • 8.15% Resistance(Toxic)
    • 6.15% Resistance(Psionic)
    • 15% RunSpeed
    ------------
    Set Bonuses:
    Kinetic Combat
    (Lunge)
    • MezResist(Immobilize) 2.75%
    • 20.08 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Impervium Armor
    (Dark Embrace)
    • 2.5% (0.04 End/sec) Recovery
    • 1.88% Defense(Psionic)
    • 2.25% Max End
    • MezResist(Held) 2.75%
    • 3% Resistance(Psionic)
    Eradication
    (Death Shroud)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    Obliteration
    (Death Shroud)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    Fury of the Gladiator
    (Spine Burst)
    • 1.89% Resistance(Fire,Cold)
    • 10% ResEffect(RunSpeed), 10% ResEffect(RechargeTime), 10% ResEffect(FlySpeed)
    • Knockback,Knockup protection (Mag 3)
    • MezResist(Repel) 1000% (8% chance)
    • 2.5% DamageBuff(All)
    Gaussian's Synchronized Fire-Control
    (Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    Steadfast Protection
    (Murky Cloud)
    • 1.5% (0.03 End/sec) Recovery
    • Knockback (Mag -4), Knockup (Mag -4)
    Gladiator's Armor
    (Murky Cloud)
    • 2.5% (0.04 End/sec) Recovery
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    Impervium Armor
    (Obsidian Shield)
    • 2.5% (0.04 End/sec) Recovery
    • 1.88% Defense(Psionic)
    • 2.25% Max End
    Apocalypse
    (Impale)
    • 16% (0.89 HP/sec) Regeneration
    • 40.16 HP (3%) HitPoints
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    • 5% Defense(Psionic)
    Steadfast Protection
    (Tough)
    • 1.5% (0.03 End/sec) Recovery
    • 20.08 HP (1.5%) HitPoints
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    • Knockback (Mag -4), Knockup (Mag -4)
    Eradication
    (Quills)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    Scirocco's Dervish
    (Quills)
    • 10% (0.56 HP/sec) Regeneration
    • 3.13% Resistance(Negative)
    Miracle
    (Dark Regeneration)
    • 2.5% (0.04 End/sec) Recovery
    • 25.1 HP (1.87%) HitPoints
    Luck of the Gambler
    (Cloak of Darkness)
    • 10% (0.56 HP/sec) Regeneration
    • 15.06 HP (1.12%) HitPoints
    Luck of the Gambler
    (Weave)
    • 10% (0.56 HP/sec) Regeneration
    • 15.06 HP (1.12%) HitPoints
    Fury of the Gladiator
    (Ripper)
    • 1.89% Resistance(Fire,Cold)
    • 10% ResEffect(RunSpeed), 10% ResEffect(RechargeTime), 10% ResEffect(FlySpeed)
    • Knockback,Knockup protection (Mag 3)
    • MezResist(Repel) 1000% (8% chance)
    Glimpse of the Abyss
    (Cloak of Fear)
    • 2.75% Enhancement(Terrorized)
    • 25.1 HP (1.87%) HitPoints
    Ragnarok
    (Throw Spines)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    • 5% Resistance(Toxic)
    Performance Shifter
    (Physical Perfection)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed



    Code:
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  2. It appears that I am getting some views but 0 input so I made my SD/ELEC Tanker and decked him out with IO's. I can solo, as tested so far, 2X8 with the only issue being is my ability to kill the bosses quickly. I can kill off the minions and LTs without issue but the bosses are a grind. So here is my build, feedback is much appreciated and mind you this is my first attempt at a tanker.

    http://www.cohplanner.com/mids/downl...FBD65FD8E6E2DD

    Thank you!!
  3. Good afternoon CoH! I have recently returned from a very long hiatus from the game, I17 is when I took the break. I am struggling a bit with the IO options at my fingertips and the new gameplay that includes the incarnate abilities. I am looking at a shield/elec tank and would appreciate if someone could post an excellent build for a lvl 50. Thanks in advance!!