sinjen

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  1. Lets see I would recomend:

    For Corruptor- Dark/Time or Fire/anything
    Defender- Rad/Sonic or Cold/Sonic
    I have had a blast with all these.

    Havent really played MM, not my cup of tea
    and I haven't played the epic ATs yet, because there are so many other combos I want to try first before I start tinkering with those.
  2. Thanks for the replies. Good to know I'm on the right path. Oh and I took earth mastery for character concept , and i wanted a defence shield as opposed to a resist shield, mainly so I could a fifth Luck of the Gambler global recharge IO in the build.
  3. With nature affinity coming out tomorrow, I plan to make an Earth/NA controller. I have never played a troller past 30, so I am not exactly sure what I should build for. This is the build I came up with, playing around on mids. Please critique my build and any advice is greatly appreciated.




    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  4. I too recently created this combo and would like to see any feedback on this build.
  5. and thanks for the advise on my troller Doomguide
  6. Well crud I just realized I posted my controller build. here is my blaster build I was wanting advise on.

    Hero Plan by Mids' Hero Designer 1.954
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Level 50 Magic Blaster
    Primary Power Set: Dark Blast
    Secondary Power Set: Mental Manipulation
    Power Pool: Flight
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Mace Mastery
    Hero Profile:
    Level 1: Dark Blast -- Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/EndRdx:50(5), Thundr-Acc/Dmg/Rchg:50(7)
    Level 1: Subdual -- Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/EndRdx:50(7), Thundr-Acc/Dmg/Rchg:50(9)
    Level 2: Gloom -- Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/EndRdx:50(9), Thundr-Acc/Dmg/Rchg:50(11)
    Level 4: Mind Probe -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(11), KntkC'bat-Dmg/Rchg:35(13), KntkC'bat-Dmg/EndRdx/Rchg:35(13)
    Level 6: Aim -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(15), GSFC-ToHit/Rchg/EndRdx:50(15), GSFC-Rchg/EndRdx:50(17), GSFC-ToHit/EndRdx:50(17), GSFC-Build%:50(19)
    Level 8: Moonbeam -- Thundr-Acc/Dmg/EndRdx:50(A), Thundr-Acc/Dmg:50(19), Thundr-Acc/Dmg/Rchg:50(21)
    Level 10: Psychic Scream -- Det'tn-Acc/Dmg:50(A), Det'tn-Dmg/EndRdx:50(21), Det'tn-Dmg/Rchg:50(23), Det'tn-Acc/Dmg/EndRdx:50(23), Det'tn-Dmg/EndRdx/Rng:50(25)
    Level 12: Tenebrous Tentacles -- Det'tn-Acc/Dmg:50(A), Det'tn-Dmg/EndRdx:50(25), Det'tn-Dmg/Rchg:50(27), Det'tn-Acc/Dmg/EndRdx:50(27), Det'tn-Dmg/EndRdx/Rng:50(29)
    Level 14: Hover -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(29), Frbd-Stlth:50(31)
    Level 16: Concentration -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(31), Rec'dRet-Pcptn:20(31)
    Level 18: Abyssal Gaze -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/EndRdx/Rchg/Hold:30(33), BasGaze-EndRdx/Rchg/Hold:30(33), Thundr-Acc/Dmg:50(33), Thundr-Acc/Dmg/EndRdx:50(34), Thundr-Acc/Dmg/Rchg:50(34)
    Level 20: Drain Psyche -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(34), Dct'dW-Heal/Rchg:50(36), Efficacy-EndMod:50(36), Efficacy-Acc/Rchg:50(36), Efficacy-EndMod/EndRdx:50(37)
    Level 22: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(37), LkGmblr-Def/EndRdx:50(37)
    Level 24: Assault -- EndRdx-I:50(A)
    Level 26: Life Drain -- Nictus-Heal:50(A), Nictus-Acc/Heal:50(39), Nictus-Acc/EndRdx/Heal/HP/Regen:50(39), Thundr-Acc/Dmg:50(39), Thundr-Acc/Dmg/EndRdx:50(40), Thundr-Acc/Dmg/Rchg:50(40)
    Level 28: World of Confusion -- C'phny-Acc/Rchg:30(A), C'phny-EndRdx/Conf:30(40), C'phny-Acc/EndRdx:30(42), C'phny-Conf/Rng:30(42), C'phny-Acc/Conf/Rchg:30(42), C'phny-Dam%:30(43)
    Level 30: Boxing -- Acc-I:50(A)
    Level 32: Blackstar -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(43), Erad-Acc/Dmg/EndRdx/Rchg:30(43), Cloud-ToHitDeb:30(45), Cloud-Acc/ToHitDeb:30(45), Cloud-ToHitDeb/EndRdx/Rchg:30(45)
    Level 35: Scare -- Acc-I:50(A)
    Level 38: Psychic Shockwave -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(46), Erad-Acc/Dmg/EndRdx/Rchg:30(46)
    Level 41: Scorpion Shield -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(46), LkGmblr-Def:50(48)
    Level 44: Tough -- GA-3defTpProc:50(A), S'fstPrt-ResDam/Def+:30(48), ImpSkn-Status:30(48), Aegis-Psi/Status:50(50)
    Level 47: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50), LkGmblr-Def/EndRdx:50(50)
    Level 49: Vengeance -- LkGmblr-Rchg+:50(A)
    ------------
    Level 2: Swift -- Flight-I:50(A)
    Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(3)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(3), EndMod-I:50(5)
    Level 1: Brawl -- Empty(A)
    Level 1: Defiance
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    ------------

    Set Bonus Totals:
    • 2.5% DamageBuff(Smashing)
    • 2.5% DamageBuff(Lethal)
    • 2.5% DamageBuff(Fire)
    • 2.5% DamageBuff(Cold)
    • 2.5% DamageBuff(Energy)
    • 2.5% DamageBuff(Negative)
    • 2.5% DamageBuff(Toxic)
    • 2.5% DamageBuff(Psionic)
    • 12.88% Defense(Smashing)
    • 12.88% Defense(Lethal)
    • 10.38% Defense(Fire)
    • 10.38% Defense(Cold)
    • 27.25% Defense(Energy)
    • 27.25% Defense(Negative)
    • 6% Defense(Psionic)
    • 11.31% Defense(Melee)
    • 20.38% Defense(Ranged)
    • 14.75% Defense(AoE)
    • 5.85% Max End
    • 1.5% Enhancement(Confused)
    • 9% Enhancement(Accuracy)
    • 37.5% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 117.5 HP (9.75%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Confused) 10%
    • MezResist(Held) 10%
    • MezResist(Immobilize) 12.75%
    • MezResist(Sleep) 13.3%
    • MezResist(Stun) 12.2%
    • MezResist(Terrorized) 12.2%
    • 20% Perception
    • 15% (0.25 End/sec) Recovery
    • 46% (2.31 HP/sec) Regeneration
    • 1.26% Resistance(Fire)
    • 1.26% Resistance(Cold)
    • 3.75% Resistance(Energy)
    • 3% Resistance(Psionic)
    • 10% RunSpeed
    • 2% XPDebtProtection
    ------------
    Set Bonuses:
    Thunderstrike

    (Dark Blast)
    • 2% (0.03 End/sec) Recovery
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    Thunderstrike

    (Subdual)
    • 2% (0.03 End/sec) Recovery
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    Thunderstrike

    (Gloom)
    • 2% (0.03 End/sec) Recovery
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    Kinetic Combat

    (Mind Probe)
    • MezResist(Immobilize) 2.75%
    • 18.07 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Gaussian's Synchronized Fire-Control

    (Aim)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 22.59 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Thunderstrike

    (Moonbeam)
    • 2% (0.03 End/sec) Recovery
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    Detonation

    (Psychic Scream)
    • MezResist(Sleep) 1.65%
    • 1.88% Resistance(Energy)
    • 1% XPDebtProtection
    • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    Detonation

    (Tenebrous Tentacles)
    • MezResist(Sleep) 1.65%
    • 1.88% Resistance(Energy)
    • 1% XPDebtProtection
    • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    Luck of the Gambler

    (Hover)
    • 10% (0.5 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Rectified Reticle

    (Concentration)
    • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
    • 6% (0.3 HP/sec) Regeneration
    • 20% Perception
    Basilisk's Gaze

    (Abyssal Gaze)
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    • 2% (0.03 End/sec) Recovery
    Thunderstrike

    (Abyssal Gaze)
    • 2% (0.03 End/sec) Recovery (Exceeded 5 Bonus Cap)
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged) (Exceeded 5 Bonus Cap)
    Doctored Wounds

    (Drain Psyche)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    Efficacy Adaptor

    (Drain Psyche)
    • 13.55 HP (1.12%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    Luck of the Gambler

    (Maneuvers)
    • 10% (0.5 HP/sec) Regeneration
    • 13.55 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Touch of the Nictus

    (Life Drain)
    • 22.59 HP (1.87%) HitPoints
    • 9% Enhancement(Accuracy)
    Thunderstrike

    (Life Drain)
    • 2% (0.03 End/sec) Recovery (Exceeded 5 Bonus Cap)
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged) (Exceeded 5 Bonus Cap)
    Cacophony

    (World of Confusion)
    • 1% (0.02 End/sec) Recovery
    • 1.5% Enhancement(Confused)
    • MezResist(Stun) 2.2%
    • 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Eradication

    (Blackstar)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    Cloud Senses

    (Blackstar)
    • Status Resistance 2.5%
    • 2.25% Max End
    Eradication

    (Psychic Shockwave)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    Luck of the Gambler

    (Scorpion Shield)
    • 10% (0.5 HP/sec) Regeneration
    • 13.55 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Gladiator's Armor

    (Tough)
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    Steadfast Protection

    (Tough)
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    Impervious Skin

    (Tough)
    • Status Resistance 7.5%
    Aegis

    (Tough)
    • 3% Resistance(Psionic)
    Luck of the Gambler

    (Weave)
    • 10% (0.5 HP/sec) Regeneration
    • 13.55 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler

    (Vengeance)
    • 7.5% Enhancement(RechargeTime)
    Performance Shifter

    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  7. Ok so i see there have been 40 views but no one has posted so let me try reposting my build.


    Hero Plan by Mids' Hero Designer 1.954
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Twilight Garden: Level 50 Magic Controller
    Primary Power Set: Plant Control
    Secondary Power Set: Darkness Affinity
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Leaping
    Ancillary Pool: Fire Mastery
    Hero Profile:
    Level 1: Entangle -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Acc/Dmg/EndRdx:50(3)
    Level 1: Twilight Grasp -- Theft-+End%:30(A), Cloud-%Dam:30(5), Cloud-Acc/EndRdx/Rchg:30(5), Cloud-ToHitDeb/EndRdx/Rchg:30(7), Cloud-Acc/Rchg:30(7)
    Level 2: Strangler -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(9), Thundr-Acc/Dmg/EndRdx:50(9)
    Level 4: Roots -- Posi-Dam%:50(A), Posi-Acc/Dmg:50(11), Posi-Dmg/EndRdx:50(11), Posi-Dmg/Rchg:50(13), Posi-Acc/Dmg/EndRdx:50(13)
    Level 6: Darkest Night -- DarkWD-ToHitDeb:50(A), DarkWD-ToHitDeb/Rchg:50(15), DarkWD-Rchg/EndRdx:50(17), DarkWD-ToHitdeb/Rchg/EndRdx:50(19)
    Level 8: Seeds of Confusion -- Pplx-Acc/Conf/Rchg:50(A), Pplx-Acc/EndRdx:50(15), CoPers-Conf%:50(17)
    Level 10: Howling Twilight -- Rope-EndRdx/Stun:50(A), Rope-Acc/Stun/Rchg:50(19)
    Level 12: Tar Patch -- RechRdx-I:50(A), RechRdx-I:50(21)
    Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(21)
    Level 16: Shadow Fall -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(23), LkGmblr-Def/EndRdx:50(23), ImpSkn-Status:30(25), S'fstPrt-ResDam/Def+:30(25), SW-ResDam/Re TP:50(27)
    Level 18: Vines -- BasGaze-Acc/Hold:30(A), BasGaze-EndRdx/Rchg/Hold:30(27), BasGaze-Acc/Rchg:30(29), BasGaze-Rchg/Hold:30(29)
    Level 20: Fade -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(31), LkGmblr-Def/EndRdx:50(31)
    Level 22: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(31), LkGmblr-Def/EndRdx:50(33)
    Level 24: Spirit Tree -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(33), Dct'dW-Heal/Rchg:50(33), Dct'dW-Heal/EndRdx/Rchg:50(34), Dct'dW-EndRdx/Rchg:50(50)
    Level 26: Carrion Creepers -- Enf'dOp-Acc/Rchg:50(A), Enf'dOp-EndRdx/Immob:50(34), Enf'dOp-Acc/Immob/Rchg:50(34), Enf'dOp-Acc/EndRdx:50(36)
    Level 28: Soul Absorption -- Numna-Heal:50(A), Numna-Heal/Rchg:50(36), Numna-Heal/EndRdx:50(36), Efficacy-EndMod/Rchg:50(37), Efficacy-EndMod/Acc/Rchg:50(37)
    Level 30: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(40), LkGmblr-Def/EndRdx:50(40)
    Level 32: Fly Trap -- ExRmnt-Acc/Dmg/Rchg:50(A), ExRmnt-EndRdx/Dmg/Rchg:50(40), ExRmnt-Acc/Dmg:50(42), ExRmnt-Dmg/EndRdx:50(42)
    Level 35: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(42), Posi-Dmg/Rchg:50(43), Posi-Dmg/Rng:50(43), Posi-Acc/Dmg/EndRdx:50(43)
    Level 38: Dark Servant -- Cloud-ToHitDeb:30(A), Cloud-%Dam:30(39), Cloud-Acc/EndRdx/Rchg:30(45), Cloud-ToHitDeb/EndRdx/Rchg:30(45)
    Level 41: Rise of the Phoenix -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(48), Erad-Acc/Dmg/Rchg:30(48)
    Level 44: Fire Shield -- Aegis-Psi/Status:50(A), ImpSkn-Status:30(45), ResDam-I:50(46), ResDam-I:50(46), EndRdx-I:50(46)
    Level 47: Tactics -- EndRdx-I:50(A), GSFC-Build%:50(48)
    Level 49: Vengeance -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50), LkGmblr-Def/EndRdx:50(50)
    ------------
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(37)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(39), EndMod-I:50(39)
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Containment
    Level 1: Sprint -- Clrty-Stlth:50(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    ------------

    Set Bonus Totals:
    • 3% DamageBuff(Smashing)
    • 3% DamageBuff(Lethal)
    • 3% DamageBuff(Fire)
    • 3% DamageBuff(Cold)
    • 3% DamageBuff(Energy)
    • 3% DamageBuff(Negative)
    • 3% DamageBuff(Toxic)
    • 3% DamageBuff(Psionic)
    • 4.25% Defense(Melee)
    • 5.5% Defense(Smashing)
    • 5.5% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 13.63% Defense(Energy)
    • 13.63% Defense(Negative)
    • 3% Defense(Psionic)
    • 8.31% Defense(Ranged)
    • 3% Defense(AoE)
    • 6.3% Max End
    • 86.25% Enhancement(RechargeTime)
    • 3% Enhancement(Immobilize)
    • 4% Enhancement(Heal)
    • 18% Enhancement(Accuracy)
    • 5% FlySpeed
    • 91.56 HP (9%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • MezResist(Confused) 22.5%
    • MezResist(Held) 22.5%
    • MezResist(Immobilize) 22.5%
    • MezResist(Sleep) 22.5%
    • MezResist(Stun) 22.5%
    • MezResist(Terrorized) 24.7%
    • 13.5% (0.23 End/sec) Recovery
    • 74% (3.14 HP/sec) Regeneration
    • 3% Resistance(Smashing)
    • 7.41% Resistance(Fire)
    • 7.41% Resistance(Cold)
    • 3% Resistance(Energy)
    • 4.88% Resistance(Negative)
    • 3% Resistance(Toxic)
    • 6% Resistance(Psionic)
    • 3% Resistance(Lethal)
    • 5% RunSpeed
    ------------
    Set Bonuses:
    Thunderstrike

    (Entangle)
    • 2% (0.03 End/sec) Recovery
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    Cloud Senses

    (Twilight Grasp)
    • Status Resistance 2.5%
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    Thunderstrike

    (Strangler)
    • 2% (0.03 End/sec) Recovery
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    Positron's Blast

    (Roots)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Dark Watcher's Despair

    (Darkest Night)
    • 15.26 HP (1.5%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 5% Enhancement(RechargeTime)
    Perplex

    (Seeds of Confusion)
    • 6% (0.25 HP/sec) Regeneration
    Rope A Dope

    (Howling Twilight)
    • 6% (0.25 HP/sec) Regeneration
    Luck of the Gambler

    (Shadow Fall)
    • 10% (0.42 HP/sec) Regeneration
    • 11.45 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Impervious Skin

    (Shadow Fall)
    • Status Resistance 7.5%
    Steadfast Protection

    (Shadow Fall)
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    Shield Wall

    (Shadow Fall)
    • 3% Resistance(Lethal), 3% Resistance(Smashing), 3% Resistance(Fire), 3% Resistance(Cold), 3% Resistance(Energy), 3% Resistance(Negative), 3% Resistance(Psionic), 3% Resistance(Toxic)
    Basilisk's Gaze

    (Vines)
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    • 2% (0.03 End/sec) Recovery
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler

    (Fade)
    • 10% (0.42 HP/sec) Regeneration
    • 11.45 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler

    (Maneuvers)
    • 10% (0.42 HP/sec) Regeneration
    • 11.45 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Doctored Wounds

    (Spirit Tree)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Enfeebled Operation

    (Carrion Creepers)
    • 3% Enhancement(Immobilize)
    • 1.88% Resistance(Negative)
    • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
    Numina's Convalescence

    (Soul Absorption)
    • 12% (0.51 HP/sec) Regeneration
    • 19.08 HP (1.88%) HitPoints
    Efficacy Adaptor

    (Soul Absorption)
    • 11.45 HP (1.13%) HitPoints
    Luck of the Gambler

    (Combat Jumping)
    • 10% (0.42 HP/sec) Regeneration
    • 11.45 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Expedient Reinforcement

    (Fly Trap)
    • Status Resistance 2.5%
    • 3% DamageBuff(All)
    • 6.25% Enhancement(RechargeTime)
    Positron's Blast

    (Fire Ball)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Cloud Senses

    (Dark Servant)
    • Status Resistance 2.5%
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    Eradication

    (Rise of the Phoenix)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    Aegis

    (Fire Shield)
    • 3% Resistance(Psionic)
    Impervious Skin

    (Fire Shield)
    • Status Resistance 7.5%
    Luck of the Gambler

    (Vengeance)
    • 10% (0.42 HP/sec) Regeneration
    • 11.45 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)
    • 7.5% Enhancement(RechargeTime)
    Performance Shifter

    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1477;694;1388;HEX;|
    |78DA65945B4F135110C7CFB65BB9DB965BB9150A02E5520A8DFA6C149428AD62505|
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    |FE7692A38CAAC6F5FCEDA3345B55E6C9DF35B97F58AEE9B5|
    |-------------------------------------------------------------------|
  8. New to blaster so not really sure of what of I'm doing. If someone could help me with my build below it would be much appreciated. I'm open to any changes or advise. My only goal is to be as survivable as I can be while still dishing out decent damage.

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1460;665;1330;HEX;|
    |78DA6594DB4F135110C6CFB65BA094DA3BBD608552B0B5D89B976713458D4A6385C|
    |4D7662D4DBB61DD366D31F2E8BB8981A868944413AF0F62F46F31D1770D0206F5DD|
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    |8899CB4444E592273964859EEBF898464469CDEFE7BA7F70F867DE81A|
    |-------------------------------------------------------------------|
  9. sinjen

    DB/Invuln Build

    I started playing this game just prior to I21 and have a Claws/ELA brute up to 50+1 who is really fun to play and i learned alot on how to slot him by reading these forums. That being said i have recently created a DB/Invuln brute and dont really find any information on this particular combo. I have messed around with mids but not sure how good the build is for end game content. I would like to cap S/L/E Def and im not sure where to put the Brute ATO in this build either. My goal is to be as survivable as i can be while still doing decent damage. Any advise on the build below would be greatly appreciated.

    http://www.cohplanner.com/mids/downl...64FE5FA8F0EF9C