nick661805

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  1. Hello everyone,

    After a fairly long break, Ive come back to CoH and finally managed to get my MM to 50. I'm pretty lost with slotting but through a ton of forum searching ive come up with the following build. I have no idea how good it is so please offer some advice or rip it to shreds if need be. I can afford some good IOs but purps are probably out of my price range.

    Also, I am really torn between cardiac and Musc alphas. If anyone can offer some advice on which is better, I would really appreciate it. Thanks!


    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Black from hell: Level 50 Science Mastermind
    Primary Power Set: Demon Summoning
    Secondary Power Set: Dark Miasma
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Leaping
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Summon Demonlings
    • (A) Edict of the Master - Accuracy/Damage/Endurance
    • (3) Edict of the Master - Accuracy/Endurance
    • (3) Edict of the Master - Damage/Endurance
    • (5) Edict of the Master - Accuracy/Damage
    • (5) Edict of the Master - Damage
    • (7) Edict of the Master - Defense Bonus
    Level 1: Twilight Grasp
    • (A) Touch of the Nictus - Healing
    • (9) Touch of the Nictus - Accuracy/Endurance/Recharge
    • (11) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (11) Touch of the Nictus - Accuracy/Healing
    • (17) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    Level 2: Tar Patch
    • (A) Tempered Readiness - Endurance/Recharge/Slow
    • (36) Recharge Reduction IO
    • (37) Recharge Reduction IO
    Level 4: Darkest Night
    • (A) Dark Watcher's Despair - Recharge/Endurance
    • (23) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
    • (23) Dark Watcher's Despair - To Hit Debuff/Recharge
    • (25) Dark Watcher's Despair - To Hit Debuff/Endurance
    • (25) Dark Watcher's Despair - To Hit Debuff
    Level 6: Enchant Demon
    • (A) Endurance Reduction IO
    Level 8: Super Speed
    • (A) Run Speed IO
    Level 10: Howling Twilight
    • (A) Recharge Reduction IO
    • (19) Recharge Reduction IO
    Level 12: Summon Demons
    • (A) Edict of the Master - Damage
    • (13) Edict of the Master - Accuracy/Damage
    • (13) Edict of the Master - Damage/Endurance
    • (15) Edict of the Master - Accuracy/Endurance
    • (15) Edict of the Master - Accuracy/Damage/Endurance
    • (17) Endurance Reduction IO
    Level 14: Maneuvers
    • (A) Gift of the Ancients - Defense/Endurance
    • (40) Gift of the Ancients - Defense/Recharge
    • (40) Gift of the Ancients - Endurance/Recharge
    • (40) Gift of the Ancients - Defense/Endurance/Recharge
    • (42) Gift of the Ancients - Defense
    Level 16: Shadow Fall
    • (A) Aegis - Psionic/Status Resistance
    • (31) Aegis - Resistance
    • (31) Aegis - Resistance/Endurance
    • (33) Red Fortune - Defense
    • (33) Red Fortune - Defense/Endurance
    • (33) Red Fortune - Defense/Endurance/Recharge
    Level 18: Hell on Earth
    • (A) Expedient Reinforcement - Resist Bonus Aura for Pets
    • (21) Recharge Reduction IO
    • (21) Recharge Reduction IO
    • (34) Call to Arms - Defense Bonus Aura for Pets
    • (34) Commanding Presence - Taunt/Placate Resist
    • (34) Soulbound Allegiance - Chance for Build Up
    Level 20: Fearsome Stare
    • (A) Dampened Spirits - To Hit Debuff
    • (37) Dampened Spirits - To Hit Debuff/Recharge
    • (39) Dampened Spirits - Recharge
    • (39) Dampened Spirits - To Hit Debuff/Endurance
    • (39) Dampened Spirits - To Hit Debuff/Recharge/Endurance
    Level 22: Assault
    • (A) Endurance Reduction IO
    Level 24: Tactics
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    Level 26: Summon Demon Prince
    • (A) Pacing of the Turtle - Accuracy/Slow
    • (27) Pacing of the Turtle - Damage/Slow
    • (27) Pacing of the Turtle - Accuracy/Endurance
    • (29) Pacing of the Turtle - Endurance/Recharge/Slow
    • (29) Damage Increase IO
    • (31) Blood Mandate - Accuracy/Damage/Endurance
    Level 28: Hasten
    • (A) Recharge Reduction IO
    • (45) Recharge Reduction IO
    • (45) Recharge Reduction IO
    Level 30: Super Jump
    • (A) Winter's Gift - Slow Resistance (20%)
    • (37) Winter's Gift - Run Speed, Jump, Flight Speed, Range
    Level 32: Abyssal Empowerment
    • (A) Endurance Reduction IO
    Level 35: Scorpion Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (46) Luck of the Gambler - Defense
    • (46) Luck of the Gambler - Defense/Endurance
    • (46) Luck of the Gambler - Defense/Endurance/Recharge
    Level 38: Dark Servant
    • (A) Cloud Senses - ToHit Debuff
    • (42) Cloud Senses - Accuracy/ToHitDebuff
    • (42) Cloud Senses - Accuracy/Recharge
    • (43) Cloud Senses - ToHit Debuff/Endurance/Recharge
    • (43) Cloud Senses - Accuracy/Endurance/Recharge
    • (43) Cloud Senses - Chance for Negative Energy Damage
    Level 41: Power Boost
    • (A) Recharge Reduction IO
    • (45) Recharge Reduction IO
    Level 44: Combat Jumping
    • (A) Empty
    Level 47: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    Level 49: Lash
    • (A) Kinetic Combat - Damage/Endurance/Recharge
    • (50) Kinetic Combat - Damage/Recharge
    • (50) Kinetic Combat - Damage/Endurance
    • (50) Kinetic Combat - Accuracy/Damage
    ------------
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (19) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (7) Performance Shifter - EndMod
    • (9) Performance Shifter - EndMod/Accuracy
    • (36) Performance Shifter - EndMod/Recharge
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 1: Supremacy
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 6.5% DamageBuff(Smashing)
    • 6.5% DamageBuff(Lethal)
    • 6.5% DamageBuff(Fire)
    • 6.5% DamageBuff(Cold)
    • 6.5% DamageBuff(Energy)
    • 6.5% DamageBuff(Negative)
    • 6.5% DamageBuff(Toxic)
    • 6.5% DamageBuff(Psionic)
    • 10% Defense
    • 3.75% Defense(Smashing)
    • 3.75% Defense(Lethal)
    • 3.13% Defense(Fire)
    • 3.13% Defense(Cold)
    • 1.88% Defense(Energy)
    • 1.88% Defense(Negative)
    • 1.88% Defense(Melee)
    • 3.75% Defense(Ranged)
    • 1.56% Defense(AoE)
    • 8.1% Max End
    • 2.5% Enhancement(JumpSpeed)
    • 2.5% Enhancement(FlySpeed)
    • 2.5% Enhancement(JumpHeight)
    • 27% Enhancement(Accuracy)
    • 31.25% Enhancement(RechargeTime)
    • 5% Enhancement(Heal)
    • 2.5% Enhancement(RunSpeed)
    • 15% FlySpeed
    • 102.4 HP (12.75%) HitPoints
    • 23% JumpHeight
    • 23% JumpSpeed
    • MezResist(Confused) 2.5%
    • MezResist(Held) 9.1%
    • MezResist(Immobilize) 7.45%
    • MezResist(Placate) 10%
    • MezResist(Sleep) 5.25%
    • MezResist(Stun) 2.5%
    • MezResist(Taunt) 10%
    • MezResist(Terrorized) 2.5%
    • 9.5% (0.16 End/sec) Recovery
    • 10% (0.33 HP/sec) Regeneration
    • 20% ResEffect(FlySpeed)
    • 20% ResEffect(RechargeTime)
    • 20% ResEffect(RunSpeed)
    • 10% Resistance(Smashing)
    • 15% Resistance(Lethal)
    • 13.76% Resistance(Fire)
    • 16.26% Resistance(Cold)
    • 10% Resistance(Energy)
    • 12.5% Resistance(Negative)
    • 11.26% Resistance(Toxic)
    • 14.26% Resistance(Psionic)
    • 20% RunSpeed
  2. Thanks for the help Eldorado! The blinding feint advise sounds good, Im definitely going to incorporate it into my build. Also the link was packed with great info, thanks again!
  3. Hello All! After a several year break, I came back to CoH. Having left at around issue 3 so much has changed that I am in way over my head.

    I recently got my DB/WP brute to 50 and love playing her. However, I have been shooting in the dark with IO sets, slotting, and the alpha slot and I need some advice. I group alot and would like to prioritize damage (but not to the extreme detriment of survivability). Playing now, my brute feels weak when watching other incarnates. Any advise on slotting (respec is possible) and good sets/builds would be greatly appreciated! Finally, I went with Musculature for my alpha, if there is a better choice for my char please let me know.

    Note: Sweeping strikes is slotted with the Brute AT IO set

    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Quad: Level 50 Science Brute
    Primary Power Set: Dual Blades
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Power Slice
    • (A) Focused Smite - Accuracy/Damage/Recharge
    • (3) Focused Smite - Accuracy/Damage
    • (5) Focused Smite - Accuracy/Endurance/Recharge
    • (5) Focused Smite - Damage/Endurance
    • (15) Focused Smite - Damage/Recharge
    Level 1: High Pain Tolerance
    • (A) Impervium Armor - Resistance/Endurance
    • (3) Impervium Armor - Resistance/Endurance/Recharge
    • (15) Impervium Armor - Resistance/Recharge
    • (36) Impervium Armor - Psionic Resistance
    • (36) Impervium Armor - Resistance
    Level 2: Ablating Strike
    • (A) Focused Smite - Accuracy/Damage
    • (7) Focused Smite - Damage/Endurance
    • (7) Focused Smite - Damage/Recharge
    • (9) Focused Smite - Accuracy/Endurance/Recharge
    • (9) Focused Smite - Accuracy/Damage/Recharge
    Level 4: Mind Over Body
    • (A) Titanium Coating - Resistance
    • (37) Titanium Coating - Endurance
    • (37) Titanium Coating - Resistance/Endurance
    • (37) Titanium Coating - Resistance/Recharge
    • (39) Titanium Coating - Endurance/Recharge
    • (40) Titanium Coating - Resistance/Endurance/Recharge
    Level 6: Fast Healing
    • (A) Healing
    • (40) Healing
    • (40) Healing
    Level 8: Typhoon's Edge
    • (A) Scirocco's Dervish - Chance of Damage(Lethal)
    • (11) Scirocco's Dervish - Accuracy/Recharge
    • (11) Scirocco's Dervish - Damage/Recharge
    • (13) Scirocco's Dervish - Damage/Endurance
    • (13) Scirocco's Dervish - Accuracy/Damage
    Level 10: Indomitable Will
    • (A) Serendipity - Defense/Recharge
    • (42) Serendipity - Defense
    • (43) Serendipity - Defense/Endurance
    • (43) Serendipity - Endurance
    • (43) Serendipity - Defense/Endurance/Recharge
    Level 12: Super Jump
    • (A) Empty
    Level 14: Kick
    • (A) Empty
    Level 16: Rise to the Challenge
    • (A) Numina's Convalescence - Heal/Endurance/Recharge
    • (17) Numina's Convalescence - Heal/Recharge
    • (17) Numina's Convalescence - Heal/Endurance
    • (31) Numina's Convalescence - Heal
    • (31) Numina's Convalescence - +Regeneration/+Recovery
    Level 18: Vengeful Slice
    • (A) Crushing Impact - Accuracy/Damage/Endurance
    • (19) Crushing Impact - Damage/Endurance/Recharge
    • (19) Crushing Impact - Accuracy/Damage
    • (21) Crushing Impact - Damage/Endurance
    • (21) Crushing Impact - Damage/Recharge
    • (23) Crushing Impact - Accuracy/Damage/Recharge
    Level 20: Quick Recovery
    • (A) Endurance Modification
    • (34) Endurance Modification
    • (36) Endurance Modification
    Level 22: Tough
    • (A) Empty
    • (23) Empty
    Level 24: Weave
    • (A) Empty
    • (25) Empty
    • (25) Empty
    Level 26: Sweeping Strike
    • (A) Empty
    • (27) Empty
    • (27) Empty
    • (29) Empty
    • (29) Empty
    • (31) Empty
    Level 28: Heightened Senses
    • (A) Red Fortune - Endurance
    • (45) Red Fortune - Defense/Endurance/Recharge
    • (46) Red Fortune - Defense/Endurance
    • (46) Red Fortune - Defense/Recharge
    • (46) Red Fortune - Defense
    Level 30: Combat Jumping
    • (A) Empty
    Level 32: One Thousand Cuts
    • (A) Scirocco's Dervish - Accuracy/Recharge
    • (33) Scirocco's Dervish - Damage/Recharge
    • (33) Scirocco's Dervish - Damage/Endurance
    • (33) Scirocco's Dervish - Accuracy/Damage
    • (34) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (34) Scirocco's Dervish - Chance of Damage(Lethal)
    Level 35: Resurgence
    • (A) Empty
    Level 38: Strength of Will
    • (A) Resist Damage
    • (39) Resist Damage
    • (39) Resist Damage
    Level 41: Superior Conditioning
    • (A) Endurance Modification
    • (42) Endurance Modification
    • (42) Endurance Modification
    Level 44: Focused Accuracy
    • (A) To Hit Buff
    • (45) To Hit Buff
    • (45) Endurance Reduction
    Level 47: Physical Perfection
    • (A) Endurance Modification
    • (48) Endurance Modification
    • (48) Endurance Modification
    Level 49: Hasten
    • (A) Recharge Reduction
    • (50) Recharge Reduction
    • (50) Recharge Reduction
    ------------
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Endurance Modification
    • (48) Endurance Modification
    • (50) Endurance Modification
    Level 1: Brawl
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run