mpcollins

Apprentice
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  1. Windows. Windows would also be very cool. (Especially if we could choose the exterior images). I'm thinking of a shuttered window that the character could click to open / close the shutter.

    Exterior views could include: (1) orbital view looking down on N.America, (2) underwater with sharks and seaweed (imagine Lusca looking in the window), (3) river of molten lava or driving snow hitting the window.

    Honestly I have loved the recent issue updates and improved graphics, but I still want to have more substance for the base creator.
  2. Water effects! Ever since Atlas Park got a make over (area around SG portal and under Atlas), I've wanted to be able to have this feature in my SG base. It would also be very cool to have a choice of fountain that either sprays up, or comes out of wall.

    I've seen some other SG walkthroughs on youtube or screenshots posted on the forums, but it would be so much simpler if we could choose "water" as part of the add/remove options in each room.
  3. New Content for Super Group bases??

    Just some quick ideas about SG bases. I'm not sure how much people actually use their SG base anymore (since F2P), but I would love to see some new content added.

    Examples would include:
    1. space station with observation deck. You would teleport into an airlock room, then have an orbital view of sun and moon. Maybe even some shooting stars and the occasional Rikti attack on your base.

    2. underwater HQ. You would have cutscene of small submersible and enter into a pressurized wet dock. There could be an underwater observation area to watch fish and sharks swim by the window. Maybe you'd even catch a glimpse of Sally or Lusca looking in??

    3. underground base accessable via a nemesis tunneling machine. There would be lava rivers flowing in some rooms and roots / vines hanging from the ceiling? Your entrance room would have "gates of hell" (or pearly gates) as you come into the base.

    4. a mystical inner sanctum themed base that your entrance room has a CoT portal. It could also have floating spirits and more arcane feel.

    Other items I'd love to place would include: cars, motorcycles, NPC servants, etc

    FInal idea: being able to have a "Hall of Fame" for SG members. The idea that if you earn 500,000 prestige it would unlock a statue / wax figure of that toon that could be palced in the SG base.

    That's it for now. Still brainstorming for some new ways to make the SG idea seem less cookie-cutter.

    See you in Paragon,
    @T-Wolf
  4. I'm hoping that we can get an alternative animation for "hurl boulder". It seems silly that a small female controller would tear up a huge boulder and hurl it. It would, however, make more sense if we could chose an animation similar to the attack used by Koalin of Earth. They have a "gravel toss"-like ability (similar to the propel power in gravity control).

    Thanks,
    @T-Wolf
  5. *head slap* Thanks Bill, I should have known that. It's been awhile since I had to claim something from email.

    It was there. Again, much appreciated.
  6. So once you grind away and earn enough Astral / Empyrean merits to buy a new Incarnate Aura; how do you unlock them?!?

    I went to OUroboros, bought one from contact next to Prometheus, but it doesn't show up at tailor!

    What am I missing?
  7. Same situation here. It's 9:30am EST official website shows all servers are "up", but regardless of which launcher I try; neither will connect. Glad to see it's not just me. Sad to see this happen.

    Words of wisdom from grandpa: "If it ain't broke, don't fix it".

    Guess I'll try back later.
  8. I saw the video preview of i21. It mentions the new powerset of Time Manipulation, but I haven't seen anything about which archtypes get it. Anyone got any info on it?
  9. Post I-17; whenever I attempt to manage my enhancements the screen is "compressed". The screen itself appears normal, but the enhancements are minimized to the left and the number values are too small to read. There's a slot limit of six, but they are so small it looks like you could place nine or ten. The combine screen seems to be okay, but still smaller than previous to I-17.

    I've tried adjusting the font size and screen ratio, but neither helps to resolve.

    On a side note: when you mouse over an enhancment, the info pop-ups seem to be quicker, but make it more difficult to see what you're working on.
  10. The GR website makes mention of two new powersets other than Dual Pistol and Demon Summoning. Any idea when Electric Control and Kinetic Melee will be released? (Hopefully with I-17).

    If not with the expansion, then can we have some more info on the various abilities of each powerset?
  11. Just a thought...but Dominators have lower HP (we fold like a weak controller); so maybe the extra 10 seconds is merely the Devs trying to balance out gameplay for PvP?

    Either way I love that it lasts longer, especially when you've just activated domination bonus. (insert evil grin here).
  12. Our SG has same issue except the computer offers us a TaskForce from Silver Mantis (who is an arachnos agent) which allows us to start but never contact her since she's in Sharkhead Isle and we are heroes .

    We are hoping that this will be resolved with next patch.
  13. The Anvils of Tyranny are the alternative to The Hammers of Justice / Dragons of Justice. Feel free to contact "T-Wolf" in CoH or "Prophet" in CoV. You can also try for global chat of @T-Wolf.

    We are a SG of heroes who frequently had 8 member teams of all Hammers. We grew so quickly that we added the coalition SG known as Dragons of Justice. Both are very diverse and aimed at working toward helping other members reach the all-mighty level 50.

    I am confident that the alternative group on CoV will become just as powerful and grow quickly in prestige.