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Posts
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Joined
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Emp is a good AT to learn buffing with. Everything's pretty straightforward: point, click, buff or position, click, aura buff
If you wanna do more for your team, you take a dark or rad. Then you're not only buffing but debuffing as well.
I went from emp to rad to dark.
dark took a little to get used to, but it's my favorite defender to play atm. The combo of buff/debuff is fantastic! -
He's my weed whacker, i'm his nature lover.
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so...what's the answer?
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I'm sure u guys can do it if you're trying. I've seen 18 mins done somewhere out in the forums.
I'd be really impressed if you guys can do it in under 15 min. 10 would be sick!
I think you'd have to park someone at the contact and have like 4 people free the sybils while 1 camps out at the door. then have them jump up and team tp to sister.
crystal cave u'd have everyone spread out and each take a crystal. the more people that can solo a crystal the faster you can go.
i think same deal with third mish. You'd have half team kill generals and half kill computer/AVs.
I wonder how it would go with 8 softcapped scrappers?
mojo, go duplicate urself 8 times, kgo -
I've decided to put out a challege to you 1337 players out there.
Challege: ITF in 17 min or less
Prize: 120 mil inf.
kthxbaigo!
rulez
Must be team of 8
Must list names of members
screen shot or it didn't happen
triumph only -
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i need both Mof ITF and Khan on my badger (emp/archer).
I'll try to be on for whenever u guys wanna form -
He did! Well, not exactly what happened. But he did say you were n Jade were really nice guys
So enlighten us, what happened? -
Had a great time last night with AZ and AZ eating yummy steak and chatting out in West Hollywood.
Thanks guys for a great night. We must do it again! -
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My milkshake brings all the boys to the yard...
If I am a winner, I permit NC Interactive, Inc. and NCsoft Europe Limited to use my name, likeness, photograph, hometown, and any comments that I may make about myself or this contest that I provide for advertising and promotional activities. I also certify that I am at least 13 years of age and am eligible to participate in this contest. -
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i dunno, but seems like he has a scrapper fetish
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great suggestions.
I tweaked the build a bit and switched out a resistance set to add a little to defense.
I usually do use stealth in lieu of Maneuvers, but I don't like the slow down aspect of stealth.
I slotted the apoc in flares again for exemping purposes (trying to hang onto those bonuses for as low as possible). However, I do think your logic is stronger for switching it out with blaze. I didn't realize either that blaze can be taken so early, so i'll be able to keep the bonuses for most tfs that aren't posi.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
miki: Level 50 Mutation Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Flares -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/EndRdx/Rchg(3), Decim-Dmg/Rchg(3), Decim-Dmg/EndRdx(5), Decim-Acc/Dmg(5)
Level 1: Ring of Fire -- Decim-Acc/Dmg(A)
Level 2: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(11), Ragnrk-Acc/Dmg/Rchg(11), Ragnrk-Acc/Rchg(13), Ragnrk-Dmg/EndRdx(13)
Level 4: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(15), Decim-Dmg/Rchg(15), Decim-Acc/EndRdx/Rchg(17), Decim-Acc/Dmg/Rchg(17)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dam%(9), Posi-Dmg/Rng(9), Posi-Dmg/EndRdx(21), Posi-Acc/Dmg/EndRdx(21)
Level 10: Hurdle -- Jump-I(A)
Level 12: Fire Sword Circle -- Oblit-Dmg(A), Oblit-%Dam(19), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/EndRdx/Rchg(27)
Level 14: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(29), Zephyr-Travel(31)
Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(31), Mrcl-Rcvry+(31)
Level 18: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx(19), AdjTgt-EndRdx/Rchg(23), AdjTgt-ToHit/Rchg(33), AdjTgt-ToHit/EndRdx/Rchg(34)
Level 20: Stamina -- P'Shift-End%(A), Efficacy-EndMod/EndRdx(33), Efficacy-EndMod(33)
Level 22: Blaze -- Apoc-Dam%(A), Apoc-Dmg(23), Apoc-Acc/Dmg/Rchg(25), Apoc-Acc/Rchg(34), Apoc-Dmg/Rchg(36)
Level 24: Boxing -- RechRdx-I(A)
Level 26: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(29), TtmC'tng-ResDam(37), TtmC'tng-ResDam/Rchg(37), TtmC'tng-EndRdx/Rchg(37)
Level 28: Consume -- P'Shift-End%(A)
Level 30: Build Up -- GSFC-ToHit/Rchg(A), GSFC-Build%(34), GSFC-ToHit(36), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(39)
Level 32: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(40), Mantic-Dam%(42), Mantic-Acc/ActRdx/Rng(42), Mantic-Dmg/EndRdx/Rchg(42), Mantic-Dmg/ActRdx/Rchg(43)
Level 35: Inferno -- Armgdn-Dmg(A), Armgdn-Dam%(36), Armgdn-Dmg/Rchg(43), Armgdn-Acc/Dmg/Rchg(43), Armgdn-Acc/Rchg(45)
Level 38: Hot Feet -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40), Oblit-Acc/Dmg/Rchg(45), EndRdx-I(46), Oblit-Dmg/Rchg(46)
Level 41: Bonfire -- FrcFbk-Rechg%(A)
Level 44: Fire Shield -- RctvArm-ResDam(A), RctvArm-EndRdx(45), RctvArm-ResDam/EndRdx(46), RctvArm-ResDam/EndRdx/Rchg(48), RctvArm-ResDam/Rchg(48)
Level 47: Rise of the Phoenix -- Amaze-Acc/Rchg(A), Amaze-Stun/Rchg(48), Amaze-ToHitDeb%(50), Amaze-Stun(50), Amaze-EndRdx/Stun(50)
Level 49: Maneuvers -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
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Set Bonus Totals:- 17.5% DamageBuff(Smashing)
- 17.5% DamageBuff(Lethal)
- 17.5% DamageBuff(Fire)
- 17.5% DamageBuff(Cold)
- 17.5% DamageBuff(Energy)
- 17.5% DamageBuff(Negative)
- 17.5% DamageBuff(Toxic)
- 17.5% DamageBuff(Psionic)
- 2.5% Defense(Smashing)
- 2.5% Defense(Lethal)
- 3.44% Defense(Fire)
- 3.44% Defense(Cold)
- 5% Defense(Energy)
- 5% Defense(Negative)
- 3.13% Defense(Melee)
- 8.13% Defense(Ranged)
- 6.88% Defense(AoE)
- 4.5% Max End
- 81% Enhancement(Accuracy)
- 88.8% Enhancement(RechargeTime)
- 5% FlySpeed
- 117.5 HP (9.75%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 2.75%
- MezResist(Immobilize) 6.6%
- MezResist(Sleep) 2.2%
- MezResist(Stun) 6.6%
- 17% (0.28 End/sec) Recovery
- 40% (2.01 HP/sec) Regeneration
- 9.14% Resistance(Fire)
- 9.14% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 3.13% Resistance(Toxic)
- 5% RunSpeed
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when u do, don't forget to mention all the times triumph is running villian hami raids and how much more awesum tri is than their server. they'll looooove that moar than u love lamp.
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I've been working on my f3 myself, but my build has a focus on recharge:
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
miki: Level 50 Mutation Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Flares -- Apoc-Dmg(A), Apoc-Dmg/Rchg(3), Apoc-Dam%(3), Apoc-Dmg/EndRdx(5), Apoc-Acc/Rchg(5)
Level 1: Ring of Fire -- Decim-Acc/Dmg(A)
Level 2: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(11), Ragnrk-Acc/Dmg/Rchg(11), Ragnrk-Acc/Rchg(13), Ragnrk-Dmg/EndRdx(13)
Level 4: Combustion -- Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(17)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dam%(9), Posi-Dmg/Rng(9), Posi-Dmg/EndRdx(21), Posi-Acc/Dmg/EndRdx(21)
Level 10: Hurdle -- Jump-I(A)
Level 12: Fire Sword Circle -- Oblit-Dmg(A), Oblit-%Dam(19), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/EndRdx/Rchg(27)
Level 14: Super Speed -- Clrty-Stlth(A), Zephyr-ResKB(29), Zephyr-Travel(31)
Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(31), Mrcl-Rcvry+(31)
Level 18: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx(19), AdjTgt-EndRdx/Rchg(23), AdjTgt-ToHit/Rchg(33), AdjTgt-ToHit/EndRdx/Rchg(34)
Level 20: Stamina -- P'Shift-End%(A), Efficacy-EndMod/EndRdx(33), Efficacy-EndMod(33)
Level 22: Blaze -- Decim-Acc/Dmg(A), Decim-Build%(23), Decim-Acc/EndRdx/Rchg(25), Decim-Dmg/EndRdx(34), Decim-Dmg/Rchg(36)
Level 24: Boxing -- Hectmb-Dam%(A)
Level 26: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(29), TtmC'tng-ResDam(37), TtmC'tng-ResDam/Rchg(37), TtmC'tng-EndRdx/Rchg(37)
Level 28: Consume -- P'Shift-End%(A)
Level 30: Build Up -- GSFC-ToHit/Rchg(A), GSFC-Build%(34), GSFC-ToHit(36), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(39)
Level 32: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(40), Mantic-Dam%(42), Mantic-Acc/ActRdx/Rng(42), Mantic-Dmg/EndRdx/Rchg(42), Mantic-Dmg/ActRdx/Rchg(43)
Level 35: Inferno -- Armgdn-Dmg(A), Armgdn-Dam%(36), Armgdn-Dmg/Rchg(43), Armgdn-Acc/Dmg/Rchg(43), Armgdn-Acc/Rchg(45)
Level 38: Hot Feet -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40), Oblit-Acc/Dmg/Rchg(45), EndRdx-I(46), Oblit-Dmg/Rchg(46)
Level 41: Bonfire -- FrcFbk-Rechg%(A)
Level 44: Fire Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(45), TtmC'tng-EndRdx(46), TtmC'tng-ResDam/Rchg(48), TtmC'tng-EndRdx/Rchg(48)
Level 47: Rise of the Phoenix -- Amaze-Acc/Rchg(A), Amaze-Stun/Rchg(48), Amaze-ToHitDeb%(50), Amaze-Stun(50), Amaze-EndRdx/Stun(50)
Level 49: Maneuvers -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
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Set Bonus Totals:- 20.5% DamageBuff(Smashing)
- 20.5% DamageBuff(Lethal)
- 20.5% DamageBuff(Fire)
- 20.5% DamageBuff(Cold)
- 20.5% DamageBuff(Energy)
- 20.5% DamageBuff(Negative)
- 20.5% DamageBuff(Toxic)
- 20.5% DamageBuff(Psionic)
- 1.25% Defense(Smashing)
- 1.25% Defense(Lethal)
- 1.25% Defense(Fire)
- 1.25% Defense(Cold)
- 3.75% Defense(Energy)
- 3.75% Defense(Negative)
- 2.5% Defense(Melee)
- 7.5% Defense(Ranged)
- 2.5% Defense(AoE)
- 2.25% Max End
- 90% Enhancement(Accuracy)
- 87.5% Enhancement(RechargeTime)
- 5% FlySpeed
- 122 HP (10.1%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 5.5%
- MezResist(Immobilize) 2.75%
- MezResist(Sleep) 4.4%
- MezResist(Stun) 11%
- 17% (0.28 End/sec) Recovery
- 40% (2.01 HP/sec) Regeneration
- 9.14% Resistance(Fire)
- 9.14% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 3.13% Resistance(Toxic)
- 5% RunSpeed
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Looks like Liberty's having some probs wit their global channel:
http://boards.cityofheroes.com/showthread.php?t=206660
We have all the stuff they're complaining about n more, but it doesn't seem to bother folks so much that they complain. Well, at least in the recent few months >.> -
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groundhogs with lazors is better than nuttin!
I'll take it! -
there's a groundhog's day event?
are there sharks?