imported_Othed

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  1. imported_Othed

    Claws 4 Brutes

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    claws would be easy to bring over
    Focus - half the range 40 to 20
    and 75% KD
    Spin - move to 26 up the damage
    Eviscerate - move to 6 low damage
    Shockwave - remove and replace with ST attach that does superior damage with 2.0 to 2.33 cast

    Btw dual blades has 1 pbaoe and 2 cones just like claws

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    Those are NOT very good suggestions.


    There is absolutely NO reason why Focus's range should be halfed. None at all.


    There is also no reason why Evis would nead a damage reduction either.

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    All the ranged attacks brutes / tankers get have a long cast time and focus is short. I dont see them giving us a fast cast and recharge ranged attacked.
    If evis is a lvl 6 attack lower damage is called for but if you read it to make for spin at 32 it needs a damage increase to comp. Now if the dev well give brutes a fast cast and recharge ranged attacked that would be cool but i dont see it happening
  2. imported_Othed

    Claws 4 Brutes

    claws would be easy to bring over
    Focus - half the range 40 to 20
    and 75% KD
    Spin - move to 26 up the damage
    Eviscerate - move to 6 low damage
    Shockwave - remove and replace with ST attach that does superior damage with 2.0 to 2.33 cast

    Btw dual blades has 1 pbaoe and 2 cones just like claws
  3. The KB of NRG blast is hard to control but is isnt bad. Now if you know how to use hover and NRG blast is works just as well as SS/,\SS. Just hover over the targets and then the KB becomes KD easy. It is not perfect and well knock stuff out of the aoe group of death but i have seen SS/ do the same thing. Does it do massive damage nope but i does do middle of the road damage. Now SS/ every brute loves it but foot stomp and thunder strike (from elec) well knock back alot stuff out side the aoe death zone and the toggle range. but just my 2 cents take it or leave it.
  4. [ QUOTE ]
    Flares: Decreased this powerÂ’s damage scale from 1.01 to 1, increased its recharge from 2.2 seconds to 4 seconds and increased its endurance cost from 3.69 to 5.2.

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    with the new changes to dom well flares get a damage increase or stay the same? i dont understand the math too well when it comes to the damage mods.