gunbuster

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  1. SMASH! is too addictive. I've had to switch off my Brute and play MM for a while because I was too hooked on SMASH!. My friends told me I had a problem, but all I wanted to do was SMASH!. Don't cave in to peer pressure. If someone tells you to try SMASH!, because it'll make you cool, you should say "No, I don't do SMASH!!"



    I recall being in situations where I'll SHUT OFF MY TOGGLES so I could get a few extra punches in. Sprint? Don't need that. Defense, nah I don't need that! Mez protection, no worries, this next punch will do it! D'oh!
  2. [ QUOTE ]

    I've played 94 levels of Super Reflexes since Release. Resistance is NOT better than Defense. The powersets that had just defense were inferior to the sets that had Resistance not because of the intrinsic value of either attribute, but because the sets themselves contained too much mitigation.


    [/ QUOTE ]

    Pre-ED, resistance was much better than defense. Now that ED has hit, someone will have to run the numbers again. But past experience is def starts to break down much faster when pushed, while resistance keeps you alive. Back in the day when we had 90% resist as our cap this was all too apparent. You could tank mobs 10 levels above with some support. The same was not true of ice tankers....

    In any event, for PvP defense blows. Accuracy enhancements scale much faster than do def buff. Keep in mind that accuracy wasn't even affected by ED (who slotted more than 2 accs anyway??).