grumpy_chris

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  1. This is partially a response to this thread (as a non-VIP, I cannot reply to threads):
    http://boards.cityofheroes.com/showthread.php?t=276093

    The author doesn't say what classes he's playing, but I already know the answer. He's a Defender or some other support class. My husband and I also play through AE missions. When I play Defender with his Mastermind, I get squat while he will frequently get capped tickets for the run. When I switch to Brute and he goes Defender, the reverse will happen.

    The ticket bonus appears to be based either on damage or actions, but I suspect it's based on damage. It doesn't matter that my Fulcrum Shift is turning his Zombies into miniature killing machines and keeping his endurance levels up so the carnage never stops, and without me his progress would be at a crawl. My performance isn't good enough to reward me with the tickets I deserve.

    How did this get past development? The rewards should be based on the entire team's combined performance. It's one thing to try and to curb leeching, but it's another to discourage support classes from participating.
  2. [ QUOTE ]
    The file has been updated and modified since I reported that last correction, yes, and is available.


    BTW, I did mention in this thread that the original links no longer work, for those who missed that.

    [/ QUOTE ]

    That's nice, but you expect people that just stumbled upon this thread to read the entire thing to find out where the real links are? Can't you edit the original post with fresh links?