evendar

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  1. evendar

    claws/sr

    Please critique this build.Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    lee: Level 50 Mutation Scrapper
    Primary Power Set: Claws
    Secondary Power Set: Super Reflexes
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Medicine
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
    Level 1: Focused Fighting -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(7), RedFtn-Def(9), RedFtn-Def/Rchg(9), RedFtn-Def/EndRdx/Rchg(11), RedFtn-EndRdx(11)
    Level 2: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(13)
    Level 4: Slash -- Achilles-ResDeb%(A), Hectmb-Dmg(37), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Dmg/EndRdx(40), Hectmb-Acc/Rchg(40)
    Level 6: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(17)
    Level 8: Follow Up -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(27), Mako-Dam%(27)
    Level 10: Practiced Brawler -- EndRdx-I(A)
    Level 12: Hurdle -- Jump-I(A)
    Level 14: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(15), Numna-Heal/EndRdx(15), Numna-Heal/Rchg(17), Mrcl-Heal(19), Mrcl-Rcvry+(29)
    Level 16: Dodge -- LkGmblr-Def/EndRdx(A)
    Level 18: Focus -- Apoc-Dmg(A), Apoc-Dmg/Rchg(29), Apoc-Acc/Dmg/Rchg(31), Apoc-Acc/Rchg(31), Apoc-Dmg/EndRdx(31), Dmg-I(33)
    Level 20: Stamina -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(21), Efficacy-Acc/Rchg(21), Efficacy-EndMod/Acc(23), Efficacy-EndMod(23), Efficacy-EndMod/EndRdx(25)
    Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
    Level 24: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(36), Zephyr-ResKB(36)
    Level 26: Eviscerate -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(34), Armgdn-Dmg/EndRdx(34), FotG-ResDeb%(34)
    Level 28: Quickness -- Run-I(A)
    Level 30: Lucky -- LkGmblr-Rchg+(A)
    Level 32: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(40), Amaze-Acc/Stun/Rchg(42), Amaze-Acc/Rchg(42), Amaze-EndRdx/Stun(43)
    Level 35: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(36)
    Level 38: Weave -- SW-Def/EndRdx(A), SW-Def/Rchg(39), SW-EndRdx/Rchg(43), SW-Def/EndRdx/Rchg(43), SW-Def(46), SW-ResDam/Re TP(48)
    Level 41: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def(48), LkGmblr-Def/EndRdx/Rchg(48)
    Level 44: Focused Accuracy -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(45), GSFC-ToHit/Rchg(45), GSFC-ToHit(45), GSFC-Build%(46), GSFC-ToHit/EndRdx(46)
    Level 47: Aid Other -- Heal-I(A)
    Level 49: Aid Self -- Numna-Heal(A), Numna-Heal/EndRdx(50), RechRdx-I(50), Numna-Heal/Rchg(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    ------------
    Set Bonus Totals:
    • 19% DamageBuff(Smashing)
    • 19% DamageBuff(Lethal)
    • 19% DamageBuff(Fire)
    • 19% DamageBuff(Cold)
    • 19% DamageBuff(Energy)
    • 19% DamageBuff(Negative)
    • 19% DamageBuff(Toxic)
    • 19% DamageBuff(Psionic)
    • 9.13% Defense(Smashing)
    • 9.13% Defense(Lethal)
    • 8.81% Defense(Fire)
    • 8.81% Defense(Cold)
    • 10.7% Defense(Energy)
    • 10.7% Defense(Negative)
    • 6% Defense(Psionic)
    • 12.3% Defense(Melee)
    • 15.4% Defense(Ranged)
    • 11.6% Defense(AoE)
    • 54% Enhancement(Accuracy)
    • 6% Enhancement(Heal)
    • 95% Enhancement(RechargeTime)
    • 5% FlySpeed
    • 215.9 HP (16.1%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Confused) 5% (in PvP)
    • MezResist(Held) 11.1%
    • MezResist(Immobilize) 13.3%
    • MezResist(Repel) 1000% (10% chance, in PvP)
    • MezResist(Sleep) 5% (in PvP)
    • MezResist(Stun) 5% (in PvP)
    • MezResist(Terrorized) 5% (in PvP)
    • 21% (0.35 End/sec) Recovery
    • 90% (5.03 HP/sec) Regeneration
    • 10% ResEffect(FlySpeed) (in PvP)
    • 10% ResEffect(RechargeTime) (in PvP)
    • 10% ResEffect(RunSpeed) (in PvP)
    • 3% Resistance(Smashing)
    • 3% Resistance(Lethal)
    • 11.8% Resistance(Fire)
    • 11.8% Resistance(Cold)
    • 4.89% Resistance(Energy)
    • 4.89% Resistance(Negative)
    • 4.58% Resistance(Toxic)
    • 4.58% Resistance(Psionic)
    • 5% RunSpeed
    ------------
    Set Bonuses:
    Touch of Death
    (Strike)
    • MezResist(Immobilize) 2.75%
    • 20.1 HP (1.5%) HitPoints
    • 2.5% DamageBuff(All)
    • MezResist(Held) 2.75%
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Luck of the Gambler
    (Focused Fighting)
    • 7.5% Enhancement(RechargeTime)
    Red Fortune
    (Focused Fighting)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Focused Senses)
    • 10% (0.56 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Hecatomb
    (Slash)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Luck of the Gambler
    (Agile)
    • 10% (0.56 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Mako's Bite
    (Follow Up)
    • MezResist(Immobilize) 3.3%
    • 20.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Numina's Convalescence
    (Health)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints
    • 6% Enhancement(Heal)
    Miracle
    (Health)
    • 2.5% (0.04 End/sec) Recovery
    Apocalypse
    (Focus)
    • 16% (0.89 HP/sec) Regeneration
    • 40.2 HP (3%) HitPoints
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    Efficacy Adaptor
    (Stamina)
    • 15.1 HP (1.12%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.56 HP/sec) Regeneration
    • 2.5% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (Super Speed)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    • Knockback Protection (Mag -4)
    Armageddon
    (Eviscerate)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Luck of the Gambler
    (Lucky)
    • 7.5% Enhancement(RechargeTime)
    Absolute Amazement
    (Boxing)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Gladiator's Armor
    (Tough)
    • 3% Defense(All)
    Steadfast Protection
    (Tough)
    • 3% Defense(All)
    Shield Wall
    (Weave)
    • 10% (0.56 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP)
    • 30.1 HP (2.25%) HitPoints, MezResist(Repel) 1000% (10% chance, in PvP)
    • 1.89% Resistance(Energy,Negative)Status Resistance 5% (in PvP)
    • 2.5% DamageBuff(All), 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
    • 1.58% Resistance(Toxic,Psionic), 7.5% Enhancement(RechargeTime) (in PvP)
    • 3% Resistance(All)
    Luck of the Gambler
    (Evasion)
    • 10% (0.56 HP/sec) Regeneration
    • 15.1 HP (1.12%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Gaussian's Synchronized Fire-Control
    (Focused Accuracy)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Numina's Convalescence
    (Aid Self)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints



    Code:
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  2. I would like to know if I can increase my recharge and or damage, I have tried to figure out the dps calculations and have failed miserably. Could someone take a look at this build and let me know.
    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    crimson 2: Level 50 Magic Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite
    • (A) Crushing Impact - Accuracy/Damage
    • (3) Crushing Impact - Damage/Endurance
    • (3) Crushing Impact - Damage/Recharge
    • (13) Crushing Impact - Accuracy/Damage/Recharge
    • (15) Crushing Impact - Damage/Endurance/Recharge
    Level 1: Deflection
    • (A) Luck of the Gambler - Defense
    • (5) Luck of the Gambler - Defense/Endurance
    • (5) Luck of the Gambler - Defense/Recharge
    • (11) Luck of the Gambler - Recharge Speed
    Level 2: Battle Agility
    • (A) Luck of the Gambler - Recharge Speed
    • (9) Luck of the Gambler - Defense/Endurance
    • (9) Defense Buff IO
    • (48) Luck of the Gambler - Defense
    Level 4: True Grit
    • (A) Numina's Convalescence - Heal/Endurance
    • (13) Numina's Convalescence - Heal
    • (23) Numina's Convalescence - Endurance/Recharge
    • (40) Numina's Convalescence - Heal/Recharge
    • (40) Numina's Convalescence - Heal/Endurance/Recharge
    • (42) Numina's Convalescence - +Regeneration/+Recovery
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (7) Recharge Reduction IO
    • (7) Recharge Reduction IO
    Level 8: Siphon Life
    • (A) HamiO:Nucleolus Exposure
    • (11) HamiO:Nucleolus Exposure
    • (19) HamiO:Nucleolus Exposure
    • (19) HamiO:Golgi Exposure
    • (23) HamiO:Golgi Exposure
    Level 10: Active Defense
    • (A) Recharge Reduction IO
    Level 12: Hurdle
    • (A) Jumping IO
    Level 14: Health
    • (A) Numina's Convalescence - Heal
    • (15) Numina's Convalescence - Heal/Endurance
    • (48) Miracle - +Recovery
    Level 16: Super Speed
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (17) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (17) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 18: Boxing
    • (A) Absolute Amazement - Stun
    • (21) Absolute Amazement - Stun/Recharge
    • (48) Absolute Amazement - Endurance/Stun
    • (50) Absolute Amazement - Accuracy/Stun/Recharge
    • (50) Absolute Amazement - Accuracy/Recharge
    Level 20: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (21) Gladiator's Armor - TP Protection +3% Def (All)
    Level 22: Stamina
    • (A) Efficacy Adaptor - EndMod
    • (42) Efficacy Adaptor - EndMod/Recharge
    • (42) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (43) Efficacy Adaptor - EndMod/Accuracy
    • (43) Efficacy Adaptor - EndMod/Endurance
    • (50) Efficacy Adaptor - Accuracy/Recharge
    Level 24: Weave
    • (A) Red Fortune - Defense/Endurance
    • (25) Red Fortune - Defense/Recharge
    • (25) Red Fortune - Defense
    • (27) Red Fortune - Endurance
    • (27) Red Fortune - Defense/Endurance/Recharge
    • (29) Luck of the Gambler - Recharge Speed
    Level 26: Dark Consumption
    • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (29) Obliteration - Damage
    • (31) Obliteration - Accuracy/Recharge
    • (34) Obliteration - Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Recharge
    • (37) Obliteration - Chance for Smashing Damage
    Level 28: Soul Drain
    • (A) Armageddon - Damage
    • (37) Armageddon - Damage/Recharge
    • (39) Armageddon - Accuracy/Damage/Recharge
    • (39) Armageddon - Accuracy/Recharge
    • (39) Armageddon - Damage/Endurance
    Level 30: Combat Jumping
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (31) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense
    • (43) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 32: Midnight Grasp
    • (A) Hecatomb - Damage
    • (33) Hecatomb - Damage/Recharge
    • (33) Hecatomb - Accuracy/Damage/Recharge
    • (33) Hecatomb - Accuracy/Recharge
    • (34) Hecatomb - Damage/Endurance
    Level 35: Shield Charge
    • (A) Obliteration - Damage
    • (36) Obliteration - Accuracy/Recharge
    • (36) Obliteration - Damage/Recharge
    • (36) Obliteration - Accuracy/Damage/Recharge
    • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (45) Obliteration - Chance for Smashing Damage
    Level 38: Against All Odds
    • (A) Endurance Reduction IO
    Level 41: Conserve Power
    • (A) Recharge Reduction IO
    Level 44: Focused Accuracy
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (45) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    Level 47: Physical Perfection
    • (A) Performance Shifter - Chance for +End
    Level 49: Phalanx Fighting
    • (A) Luck of the Gambler - Recharge Speed
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Critical Hit
    ------------
    Set Bonus Totals:
    • 13% DamageBuff(Smashing)
    • 13% DamageBuff(Lethal)
    • 13% DamageBuff(Fire)
    • 13% DamageBuff(Cold)
    • 13% DamageBuff(Energy)
    • 13% DamageBuff(Negative)
    • 13% DamageBuff(Toxic)
    • 13% DamageBuff(Psionic)
    • 11% Defense(Smashing)
    • 11% Defense(Lethal)
    • 10.4% Defense(Fire)
    • 10.4% Defense(Cold)
    • 12.3% Defense(Energy)
    • 12.3% Defense(Negative)
    • 6% Defense(Psionic)
    • 16% Defense(Melee)
    • 18.5% Defense(Ranged)
    • 14.8% Defense(AoE)
    • 79% Enhancement(Accuracy)
    • 6% Enhancement(Heal)
    • 92.5% Enhancement(RechargeTime)
    • 5% FlySpeed
    • 110.4 HP (8.25%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • MezResist(Held) 3.3%
    • MezResist(Immobilize) 4.4%
    • MezResist(Stun) 4.4%
    • 16% (0.27 End/sec) Recovery
    • 64% (3.58 HP/sec) Regeneration
    • 8.82% Resistance(Fire)
    • 8.82% Resistance(Cold)
    • 5% RunSpeed
    ------------
    Set Bonuses:
    Crushing Impact
    (Smite)
    • MezResist(Immobilize) 2.2%
    • 15.1 HP (1.12%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Deflection)
    • 10% (0.56 HP/sec) Regeneration
    • 15.1 HP (1.12%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Battle Agility)
    • 10% (0.56 HP/sec) Regeneration
    • 15.1 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Numina's Convalescence
    (True Grit)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints
    • 6% Enhancement(Heal)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Numina's Convalescence
    (Health)
    • 12% (0.67 HP/sec) Regeneration
    Blessing of the Zephyr
    (Super Speed)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    • Knockback Protection (Mag -4)
    Absolute Amazement
    (Boxing)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Steadfast Protection
    (Tough)
    • 3% Defense(All)
    Gladiator's Armor
    (Tough)
    • 3% Defense(All)
    Efficacy Adaptor
    (Stamina)
    • 15.1 HP (1.12%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.56 HP/sec) Regeneration
    • 2.5% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Red Fortune
    (Weave)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Weave)
    • 7.5% Enhancement(RechargeTime)
    Obliteration
    (Dark Consumption)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Armageddon
    (Soul Drain)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (Combat Jumping)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    • Knockback Protection (Mag -4)
    Luck of the Gambler
    (Combat Jumping)
    • 10% (0.56 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Hecatomb
    (Midnight Grasp)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Obliteration
    (Shield Charge)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Gaussian's Synchronized Fire-Control
    (Focused Accuracy)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Luck of the Gambler
    (Phalanx Fighting)
    • 7.5% Enhancement(RechargeTime)