claws/sr
1) I do hope your pockets are very very deep. Extremely expensive build.
2) Net +recovery isn't where I'd be comfortable anyway. No temps, no inspire AV fights might be a major struggle endurance-wise. Edit: Noticed no Portal Jockey accolade enabled ... this would help both with +health and +recovery (via +max end) and since its sort of a fence sitting net recovery this may be enough to make any significant end issues largely disappear.
3) Very single target orientation. No Spin, No Shockwave, only AoE is Eviscerate. Depending on your intentions with the build this may or may not be much of an issue.
4) Health and therefore +regen is low end of the spectrum for a high end build. Below lvl 44 Aid Self isn't available to help. Overall the build doesn't strike me as very exemplar friendly. Again depending on what you intend this may or may not be an issue.
5)Weave's slotting and enhancements puzzle me a bit. Seems overslotted for little gain.
6) You'd be better off going with a Regen Tissue unique in Health over 4-slotting Numina's for the +heal (which is why you did it I'm guessing). The +6% heal is worth about +15 hp to the Heal in Aid Self. The Regen Tissue causes your passive regen rate to add around 18 health in the same time roughly as Aid Self takes to recharge. Further adding more +health would increase this margin.
7) Focused Accuracy itself is doing very little for you. You really can't afford the end drain to run it for its buffs (maybe turn it on short term as needed) and the +def only adds to your melee and aoe (range is capped without). Very easy to move some slots to regain the caps by slotting your active and passives completely (and getting all the way to the DDR cap)
Here's a reworked version of lee. Only change in powers was dropping FA from the build. Then moved up Aid Other and Aid Self and chose Resuscitate at lvl 49 (could easily pick anything else that doesn't require slotting to do its work). Otherwise stuck to moving slots around and choosing different IO sets.
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
lee v2: Level 50 Mutation Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Medicine
Hero Profile:
Level 1: Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Focused Fighting -- Ksmt-ToHit+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9), LkGmblr-Rchg+(9), LkGmblr-Def/EndRdx/Rchg(11)
Level 2: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(13), LkGmblr-Def(23), LkGmblr-Def/EndRdx/Rchg(25)
Level 4: Slash -- Achilles-ResDeb%(A), Hectmb-Dmg(37), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Dmg/EndRdx(40), Hectmb-Acc/Rchg(40)
Level 6: Agile -- S'dpty-Def(A), S'dpty-Def/EndRdx(11), S'dpty-Def/Rchg(17), LkGmblr-Rchg+(45)
Level 8: Follow Up -- T'Death-Dmg/Rchg(A), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(19), Mako-Dmg/Rchg(25), Mako-Acc/EndRdx/Rchg(27), Mako-Acc/Dmg/EndRdx/Rchg(27)
Level 10: Practiced Brawler -- EndRdx-I(A)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(15), Numna-Heal/EndRdx(15), RgnTis-Regen+(17), Mrcl-Heal(19), Mrcl-Rcvry+(29)
Level 16: Dodge -- S'dpty-Def(A), S'dpty-Def/EndRdx(46), S'dpty-Def/Rchg(48)
Level 18: Focus -- Apoc-Dmg(A), Apoc-Dmg/Rchg(29), Apoc-Acc/Dmg/Rchg(31), Apoc-Acc/Rchg(31), Apoc-Dmg/EndRdx(31), Dmg-I(33)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-End%(23)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
Level 24: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(36), Zephyr-ResKB(36)
Level 26: Eviscerate -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(34), Armgdn-Dmg/EndRdx(34), FotG-ResDeb%(34)
Level 28: Quickness -- Run-I(A)
Level 30: Lucky -- S'dpty-Def(A), S'dpty-Def/EndRdx(46), S'dpty-Def/Rchg(46)
Level 32: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(40), Amaze-Acc/Stun/Rchg(42), Amaze-Acc/Rchg(42), Amaze-EndRdx/Stun(43)
Level 35: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(36)
Level 38: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-EndRdx/Rchg(43), LkGmblr-Rchg+(43)
Level 41: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 44: Aid Other -- RechRdx-I(A)
Level 47: Aid Self -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(48), Dct'dW-Heal/Rchg(48), Dct'dW-Heal/EndRdx/Rchg(50), Dct'dW-Rchg(50), IntRdx-I(50)
Level 49: Resuscitate -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 0: Ninja Run
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Please critique this build.Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
lee: Level 50 Mutation Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(7), RedFtn-Def(9), RedFtn-Def/Rchg(9), RedFtn-Def/EndRdx/Rchg(11), RedFtn-EndRdx(11)
Level 2: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(13)
Level 4: Slash -- Achilles-ResDeb%(A), Hectmb-Dmg(37), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Dmg/EndRdx(40), Hectmb-Acc/Rchg(40)
Level 6: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(17)
Level 8: Follow Up -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(27), Mako-Dam%(27)
Level 10: Practiced Brawler -- EndRdx-I(A)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(15), Numna-Heal/EndRdx(15), Numna-Heal/Rchg(17), Mrcl-Heal(19), Mrcl-Rcvry+(29)
Level 16: Dodge -- LkGmblr-Def/EndRdx(A)
Level 18: Focus -- Apoc-Dmg(A), Apoc-Dmg/Rchg(29), Apoc-Acc/Dmg/Rchg(31), Apoc-Acc/Rchg(31), Apoc-Dmg/EndRdx(31), Dmg-I(33)
Level 20: Stamina -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(21), Efficacy-Acc/Rchg(21), Efficacy-EndMod/Acc(23), Efficacy-EndMod(23), Efficacy-EndMod/EndRdx(25)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
Level 24: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(36), Zephyr-ResKB(36)
Level 26: Eviscerate -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(34), Armgdn-Dmg/EndRdx(34), FotG-ResDeb%(34)
Level 28: Quickness -- Run-I(A)
Level 30: Lucky -- LkGmblr-Rchg+(A)
Level 32: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(40), Amaze-Acc/Stun/Rchg(42), Amaze-Acc/Rchg(42), Amaze-EndRdx/Stun(43)
Level 35: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(36)
Level 38: Weave -- SW-Def/EndRdx(A), SW-Def/Rchg(39), SW-EndRdx/Rchg(43), SW-Def/EndRdx/Rchg(43), SW-Def(46), SW-ResDam/Re TP(48)
Level 41: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 44: Focused Accuracy -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(45), GSFC-ToHit/Rchg(45), GSFC-ToHit(45), GSFC-Build%(46), GSFC-ToHit/EndRdx(46)
Level 47: Aid Other -- Heal-I(A)
Level 49: Aid Self -- Numna-Heal(A), Numna-Heal/EndRdx(50), RechRdx-I(50), Numna-Heal/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
- 19% DamageBuff(Smashing)
- 19% DamageBuff(Lethal)
- 19% DamageBuff(Fire)
- 19% DamageBuff(Cold)
- 19% DamageBuff(Energy)
- 19% DamageBuff(Negative)
- 19% DamageBuff(Toxic)
- 19% DamageBuff(Psionic)
- 9.13% Defense(Smashing)
- 9.13% Defense(Lethal)
- 8.81% Defense(Fire)
- 8.81% Defense(Cold)
- 10.7% Defense(Energy)
- 10.7% Defense(Negative)
- 6% Defense(Psionic)
- 12.3% Defense(Melee)
- 15.4% Defense(Ranged)
- 11.6% Defense(AoE)
- 54% Enhancement(Accuracy)
- 6% Enhancement(Heal)
- 95% Enhancement(RechargeTime)
- 5% FlySpeed
- 215.9 HP (16.1%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 5% (in PvP)
- MezResist(Held) 11.1%
- MezResist(Immobilize) 13.3%
- MezResist(Repel) 1000% (10% chance, in PvP)
- MezResist(Sleep) 5% (in PvP)
- MezResist(Stun) 5% (in PvP)
- MezResist(Terrorized) 5% (in PvP)
- 21% (0.35 End/sec) Recovery
- 90% (5.03 HP/sec) Regeneration
- 10% ResEffect(FlySpeed) (in PvP)
- 10% ResEffect(RechargeTime) (in PvP)
- 10% ResEffect(RunSpeed) (in PvP)
- 3% Resistance(Smashing)
- 3% Resistance(Lethal)
- 11.8% Resistance(Fire)
- 11.8% Resistance(Cold)
- 4.89% Resistance(Energy)
- 4.89% Resistance(Negative)
- 4.58% Resistance(Toxic)
- 4.58% Resistance(Psionic)
- 5% RunSpeed
------------Set Bonuses:
Touch of Death
(Strike)
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Luck of the Gambler(Focused Fighting)
- 7.5% Enhancement(RechargeTime)
Red Fortune(Focused Fighting)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
Luck of the Gambler(Focused Senses)
- 10% (0.56 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Hecatomb(Slash)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Luck of the Gambler(Agile)
- 10% (0.56 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Mako's Bite(Follow Up)
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Numina's Convalescence(Health)
- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
- 6% Enhancement(Heal)
Miracle(Health)
- 2.5% (0.04 End/sec) Recovery
Apocalypse(Focus)
- 16% (0.89 HP/sec) Regeneration
- 40.2 HP (3%) HitPoints
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
Efficacy Adaptor(Stamina)
- 15.1 HP (1.12%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.56 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
Blessing of the Zephyr(Super Speed)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
- Knockback Protection (Mag -4)
Armageddon(Eviscerate)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Luck of the Gambler(Lucky)
- 7.5% Enhancement(RechargeTime)
Absolute Amazement(Boxing)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Gladiator's Armor(Tough)
- 3% Defense(All)
Steadfast Protection(Tough)
- 3% Defense(All)
Shield Wall(Weave)
- 10% (0.56 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP)
- 30.1 HP (2.25%) HitPoints, MezResist(Repel) 1000% (10% chance, in PvP)
- 1.89% Resistance(Energy,Negative)Status Resistance 5% (in PvP)
- 2.5% DamageBuff(All), 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
- 1.58% Resistance(Toxic,Psionic), 7.5% Enhancement(RechargeTime) (in PvP)
- 3% Resistance(All)
Luck of the Gambler(Evasion)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control(Focused Accuracy)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Numina's Convalescence(Aid Self)