elementar_EU

Apprentice
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  1. hi guys, just enjoying playing my TA def recently wondered if you lot had any thoughts on this build.
    really focusing on the TA part of this build rather than the archery part so if anyone can suggest what to take/slot and when would be appreciated
    also im not to sure how to go in regards to my endurance useage, so far Bodkin is lvl 17 and i am going to need stamina but how about end reds in debuffs/holds/attacks etc?

    thanks in advance

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name: Bodkin
    Level: 50
    Archetype: Defender
    Primary: Trick Arrow
    Secondary: Archery
    ---------------------------------------------
    01) --> Flash Arrow==> TH_DeBuf(1)TH_DeBuf(34)TH_DeBuf(36)
    01) --> Snap Shot==> Acc(1)
    02) --> Aimed Shot==> Acc(2)Dmg(3)Dmg(3)Dmg(36)Rechg(36)EndRdx(37)
    04) --> Glue Arrow==> Rechg(4)Rechg(5)Rechg(5)Slow(9)Slow(21)Slow(21)
    06) --> Ice Arrow==> Acc(6)Hold(7)Hold(7)Hold(9)EndRdx(29)Rechg(42)
    08) --> Combat Jumping==> DefBuf(8)
    10) --> Blazing Arrow==> Acc(10)Dmg(11)Dmg(11)Dmg(17)EndRdx(29)Rechg(40)
    12) --> Acid Arrow==> Acc(12)Acc(13)DefDeBuf(13)DefDeBuf(15)Rechg(15)Rechg(17)
    14) --> Super Jump==> Jump(14)
    16) --> Swift==> Run(16)
    18) --> Disruption Arrow==> Rechg(18)Rechg(19)Rechg(19)
    20) --> Health==> Heal(20)Heal(48)
    22) --> Stamina==> EndMod(22)EndMod(23)EndMod(23)
    24) --> Hasten==> Rechg(24)Rechg(25)Rechg(25)
    26) --> Oil Slick Arrow==> Rechg(26)Rechg(27)Rechg(27)Slow(31)Slow(31)Slow(31)
    28) --> Acrobatics==> EndRdx(28)
    30) --> Poison Gas Arrow==> Rechg(30)Rechg(43)Rechg(43)EndRdx(43)
    32) --> EMP Arrow==> Acc(32)Acc(33)Hold(33)Hold(33)Rechg(34)Rechg(34)
    35) --> Entangling Arrow==> Acc(35)Immob(37)Rechg(37)
    38) --> Rain of Arrows==> Acc(38)Dmg(39)Dmg(39)Dmg(39)Rechg(40)Rechg(40)
    41) --> Power Build Up==> Rechg(41)Rechg(42)Rechg(42)TH_Buf(46)TH_Buf(46)TH_Buf(46)
    44) --> Temp Invulnerability==> EndRdx(44)DmgRes(45)DmgRes(45)DmgRes(45)
    47) --> Conserve Power==> Rechg(47)Rechg(48)Rechg(48)
    49) --> Ranged Shot==> Acc(49)Dmg(50)Dmg(50)Dmg(50)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    01) --> Vigilance==> Empty(1)
    02) --> Rest==> Empty(2)
    ---------------------------------------------
  2. hey bud

    [ QUOTE ]
    And for ideas on slotting i was thinking 2 hold/2 End/2 Recharge

    [/ QUOTE ]

    think i remember reading suggested slotting is 3 hold 3 recharge for hami. i could very well be wrong!
  3. elementar_EU

    inherant powers

    [ QUOTE ]
    You should get a 10% resist for every appropriate teammate, a 20% damage bonus for every appropriate teammate and a mag 1 mez resist (I think) for each controller.


    [/ QUOTE ]

    that sounds pretty handy! any ideas if there is any sort of a cap on when we stop gaining resists/damage/mez from teaming with other ATs? just out of interest more than anything else
  4. elementar_EU

    inherant powers

    the short answer is not enough to stop me packing break frees played human most of the time and with controllers in the team i still got mezzed just as much as without.
    im sure its only a small buff as to not make us overpowered if we team with a huge amount of any one AT but i'd love a bit more mez love
  5. can actually make/got a pc that will not die on this one! so im signing ele up earth/rad/earth.

    [ QUOTE ]
    High boredom threshold. Once we're in place and taunting, it does get boring. Team banter will be expected at this point to pass the time

    [/ QUOTE ]

    i'll bring some hand puppets
  6. elementar_EU

    Stone Epic

    its kinda handy when uve got a mob under containment not as devastating as fireball but i think (need to check) it does KB/KD as well as its decent (moderate) damage add to that the stun factor (no idea of its magnitude) and its half decent, downside is u have to very very close much like fault from stone melee.

    [ QUOTE ]
    So a damage power, not a control power? Bah, no point taking that epic then...

    [/ QUOTE ]

    im not too sure there are many "controllery" options in the epics not that i can think of at this early hour as most tend to be single target attack, aoe attack, armour and something else.
  7. just noticed (im very slow) i was assuming that if form was 6 slotted the other 3 slots would be on tohit buffs, so "optimal" slotting in form as i was thinking would be 2 end mods 1 end red and 3 tohitbuffs therefore saving slots on acc in attacks which if u wanted could still slot end rec or recharge in any attacks that warrant it

    hope that clears up what i was meaning only took me two attempts!
  8. elementar_EU

    Stone Epic

    yup deals disorient but its negligible tbh however as secondary effects go its handy

    absolutely positively deals damage
  9. i bow to those figures! ignore me and carry on....
  10. just wanted to reiterate my all oooman PB was/is very end heavy so some slotting should go towards end recs just about wherever u can(as suggested).

    where you will get those extra slots from is another matter.maybe thats why its so epic? the ability to magic up more slots!

    oh and just remembered as u are going human/nova i remember reading somewhere that slotting nova form 2 end mods and 1 end red is optimal although i could be wrong....
  11. elementar_EU

    Focussed Accy?

    just wanted to add my two cents...

    i run FA with 3 end recs and 3 tohits on my kat/regen, ive taken out all accs in my attacks (i normally only ever slot 1 acc in attacks anyway) this allowed me to not take hasten and slot a few recharges instead.

    works for me in pve very rarely miss, as its mainly a solo toon i tend to notice hehe. being a solo toon means of course im never fighting over +3 mins etc.

    so in answer to your question i would say that is totally possible (EBs AVs im hitting as much as i would with 1 SO or seems to be not tested any of this )

    being a fellow regen (hello )the end cost of FA is not bad at all (rarely dipping below half during the longest of AV/EB/GM fights) so i would say if you want to its totally possible, and from what ive found it works! i might have to shop if i ever exemp however.....

    that said cant possibly commment on a pvp situation as i cant bring myself to enter.....
  12. it is indeed stase! hello and how do?

    talk of my demise has been premature thankfully, sub renewed and my own personal (CoH/V) panic over.

    leave CoH/V??? not until they make me!

    get in touch stase @Elementar just refound the razster! happy days......
  13. ahhh thanks for the numbers.

    that is rather low ah well lucky im enjoying him
  14. just what the title suggests really just wondering pretty much what kinda numbers flash arrow debuffs by apologies if this has been asked before im not that familiar with the search option, so if anyone can point me in the right direction will be much appreciated

    thanks in advance