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I'm pretty sure they had to upgrade in some way the live servers, to have both CoH people and CoV people, but not completly sure because we do, after all, can play with only one character at a time, and so the general playing people is the same, in addition to the new guys who just bought the game. If the machine was upgraded, then only to contain more people at one given moment, and therefore, less lag.
I think it is a long shot that the test server was upgraded, because it isn't meant in the first place to run a full community, but only for several people at a time, and therefore wasn't upgraded. Moreover, We have seen in the Arena Event they did a month ago, that the test server can well contain a big amount of people.
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ok then, another important fact. looks like I still have things to learn in planning a Hami raid...
maybe we are looking at it the wrong way: how about confusing him, or disorienting him? Energy tankers and blasters have disorienting moves, as well as most of the other ATs...
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A question though: Were the servers upgraded for CoV at all? And does that in any way affect raid lag? I wasn't here for the last raid but on the one before that I was moving at a pretty good speed with all my graphics options turned way way down.
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I understand that they are on the same servers, and so the test servers can have CoV and Hamidon working, however the test server IS the best way to have more controllers then usual, considering we can have defiant's controllers and epic holding squad - also a private party - but still, an additional force. I'm sure they won't mind. -
Maybe a raid could be done on the test server (diffrent machine?) with the Defianteers - a private raid with more people and two servers who can think about this idea.
Moreover, maybe a combiantion of both controlling and blasting can work here - if the holds aren't staying for that long, maybe he can be held just for the 55%-45% of the hitting, and again at the lower point-marks, combining with the debuffs, and timed temp-powers with the diffrent teams to fire up, so it will last longer for diffrent periods of time - one wave at the start, another in 2 minutes, third after 4 minutes... -
Well, I'm going to have a go at the 1st Respec trial, 24-33. We got Deluge here and another Warshade, and would like to know who else will be interested in going for it.
I'm using my level 25 blaster, and we are all 25-26, so anyone in that range is welcome, as well as higher people, we don't mind getting sidekicked.
So, Monday 8PM, who is coming? -
I got your point. last raid we couldn't even floor it, so i just figured we didnt have enough fire-power. My point still remains: we need to get more controllers and epic holders if we want to do this right, and my way is still the same.
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It doesn't bother me, but after the last raid, we all realised we do NOT have enough fire-power, and the place to find it is the scrappers and tankers - altought they don't have holds and such, it is STILL damage.
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Can I ask what is the chosen team please?
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Alright. After reading everything, I'm going to say what I have to say and apologize for crappy english and/or things i say that might hurt. It is my only intension to help.
Anyways, Jersey said "since his base regen is 2400HP/20secs." If so, you certianly can't think about retreating after the mitos re-spawn at 50% (more on that later) HP, because he WILL gain that xp back while everyone moves out & back in to the Hive to minimize mitos spawn. Tactics about such stuff suggest that he MIGHT have a timer for a Mitos re-spawn, but that timer will be reset at some point, and it will go all over again.
Also, tactics i've seen were about two possibilities: 1) Either the mitos spawn is a written-script-POWER that Hamidon automaticly fires at 50% and other mark-points, and 2) It is an AMBUSH'd script, and in that case, holding Hamidon wouldn't make a diffrence, because they will spawn anyway. This, however, isn't true, proven false by last sucessful raids.
The amount of people required to hold Hamidon is really big. I mean, 29 controllers and another 50+ Epic holders couldn't cut it, PLUS the AM's buffs and debuffs. The Union 50 List, as we all know, can't include EVERY single 50, and so, there must be some people who havn't registered themselves.
Your original plan was gathering all the people you can, without revealing the time/date. This, IMO, won't be sucessful because people might slip, not get the message and just miss the raid. Also, keeping the last unsucessful raid, the people who DID hit Hamidon didn't cut it, and I never saw it go anywhere NEER 90%. Keeping the date a secret will require a HUGH amount of time to send PMs with the details, and keeping tracks on who is going to be there.
Also, if it will be a secret, not a lot of people will show up, which will, even with the perfect plan, result with an unsucessful raid due to lack of fire power. Therefore, the date and time should be made public to EVERYONE (maybe lock it for some users with moderator's help), and be planned a moth and a half-two months BEFORE the raid itself, have a post 'sticked', including the plans and everything.
Now, onto my next point, and I don't want to insult ANYONE of the Jersey-sucessful-raid planners, but a big part of the lack of people joining the raid is the fact that the scrappers and tankers were HARDLY even allowed anywhere NEER Hamidon. Yes, I know the lag was HUGH, I've been there, but during the last raid I only saw one scrapper.
So, orginizing, the way I see it, has to be done like this: a good focused post with the time, plan, rules, guidelines, etc. Information on getting the vanguard accolodate.
Other then that, regarding my point about not everyone registering on the 50 List, you (maybe we) should just log in a few times a day, and telling the level 50s and anyone neer 45, about the raid, plan, and the forum post. This, as silly and hard work it seems, IMO will pay off with the amount of people getting to the raid.
Also, guides should be written about the PvP Zone's temp powers which are said to debuff resistance. Seeing how our 'in-box' thinking is causing us failiures, this is a good idea. We should start thinking 'Out of the box' - PvP powers, and we should check about the possibility of CONFUSING the Monsters around the hive - it is a good idea and some of them DO have holds. However, maintaining this could be a problem and a controlish team should set up a time and check how hard it will be to confuse the monsters.
Teams should be setted up-front, giving every AT a diffrent leader, sub-leaders, etc. I don't mind having a managment position, and I would be glad to help.
Last point, someone said something about the Mitos re-spawn range - if a hero is out of Hamidon's range, it won't count for another mitos spawn. This range, i've checked, is big. Took my warshade phase shifted to get the exploration badge, and after reaching the rock platform, they were still shooting at me, and I had to run away even further. Someone should check the range.
That is all. I'm very interested in making a plan that will be sucessful. -
11am is also pretty good for me, but i'll have to go afk for half an hour or so for lunch, but i'll be there.
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I might be doing a diffrent TF tommorow night, and sunday is the AV day... any other day of the week is pretty much impossible for me, due to personal issues, so weekends are the best for me.
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I'll come for sure, count my WS in mate
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Well, recharge times are about the same, but while the nuke does a good amount of damage, the unchain attack has a nice effect, and due to the fact it requires a dead body, the damage is pretty high. include the double mire (you can also use with the nuke), the damage is good, and it is a third disorientation attack, so i recommend it BEFORE the Inki Aspect, as soon as possible.
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cheers. sunday, 2PM, see you in Portal Corp.
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I'd skip Dark Matter Detonation completly, and if i'd ever take it, i would NEVER slot it with anything more then the default slot. I'd take Hasten instead and slot it with 3 recharges, because it will help during your 30+s.
Other then that, replace the Unchain Essence with the Inki Aspect, but thats not a big deal, and slot UR with one recharge atleast, taken from Gravity Emanation, since you don't really need it - recharge is pretty fast with GE, it is worth it.
IMO, Stygian Return should recieve recharge instead of heal, but thats just play style. have fun -
If it does, I guess you need to run in before and during any battle so it can effect you, because it will fade away
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Was easier then ever, finished in 90 mins, and even ran a compatition - whose team can get to the heroes chamber first
no deaths, great fun.
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Double, you're also welcome in any event, but how do you think your lobster will do against an AV? Both in terms of staying upright (assuming some support) and holding aggro? This isn't a situation I've come across before, so I have no idea if it's something you'd find easy, impossible, or somewhere in between...
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Easily co-tanked with another WS the crystal titan in the Eden trial. no deads the entire trial, so i can keep the aggro i'm taking as long as i'm healed for those annoying ones such as Chimera and the Psionic Kings -
I'm free tonight. same time? promise not to be late
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I'll be there happily, 2PM with my WS, don't mind exemping down.
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Count me in for this with my shade, as long as it is at 6PM start.
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Well, again, sorry for being 45 minutes late, but i had great time, from the buttom up. We killed the DEs, jumped through holes, fought 2 walls and 3 GM(one AV), and even compete ourselves in the Titan's room.
Anyway, being a Warshade in Eden with another Warshade and a wonderfull group, that included blasters of all kinds, 2 healers if i'm not wrong, 2 kinetic(oh, the power of dmg cap hitting the roof while i nuke), and an illusion guy really made it the best time i had in a long while. We finished in 90 minutes, and spliting up the groups was great fun.
I hope we can re-do this team for another TF... -
I know, this is how good it was for me
thanks for all the comments guys, really appriciate it -
I'll bring my WS for sure, as long as it is after 1PM
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Oh, and eagle, in response to your comment:
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Well if we get more controlers this time it should be do able but we need some thing like 30 of them.
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There is this answer from the US boards (based on one of their raids):
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Post ED with a high of 29 controllers - 50+ epic holds and 9 AMs could not establish a hold - tried for almost 2 hours after Mitos defeated.
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Thats harsh... very harsh. I think you should plan it 2 months ahead, giving other people time to get ready and even start new characters for this...