dombegone_

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  1. [ QUOTE ]
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    I don't know about flight being more popular, but I don't like what the devs did to teleport in PvP. SS, SJ, and flight all have somewhat limited use during combat situations, but the teleport power is completely unavailable. That's effed-up. I think poeple should still be able to use TP, but it would be a much more limited range...like maybe 10-20 yards instead of 100. That way there is at least a little mobility (like there is with the other movement powers), but the suppression is still in place.

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    iirc Castle said he would have like to do this but was unable to, there is no 'tp range' stat that can be modified by suppression, as far as I know, the game's mechanics wont allow it.

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    It could be done by granting a short range tp temp power that is only active while suppression is up.

    Normal TP is grayed out during suppression. Short range tp is grayed out during non-suppression

    They just choose not to and hide behind game mechanics.

    If Castle got really interested in more than a few mins worth of work, he could probably make it so that it would even work under the same power button rather than two separate powers. This I'm not sure of though .

    But making it two powers would be no different than how people switch between cj and sj.

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    If Castle got this to work under the same power button, and it didn't change colors or anything then it would be great, we wouldn't even realize that the button links to two powers depending on the situation. I don't know if it's doable and it might end up being more trouble than it's worth, he probably has tons of work to do getting Going Rogue out in the first place.

    I'd hate it if it were two separate powers, having them each in different slots would be very confusing in the middle of a fight while you're being gangraped. I could imagine I'd mix them up all the time and end up getting killed almost as much as if the change wasn't there at all. Personally, I never swap between cj and sj... and just from casual observation in zones I don't think anyone else does either, am I missing something here?

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    People don't switch much anymore, but everyone did under i12 unless they had Inertial Reduc on them.

    Having it as two powers would be a very small issue (and greatly preferable to not having ANY option available).

    Crap I haven't used TP in some time, but:
    I bind teleport to R, when outside of combat (ie suppression) I use R to move around
    I bind combat teleport to T, when in combat (ie suppression) I use T to move around

    That's the same way I have cj and sj set up (I used to have both powers bound to the same key, but didn't like it).

    IMO having an option available, even one that requires a bit of work, is much preferable to having nothing available.

    Then again, when Castle was wreaking TP I brought up that maybe a "fix" that involves graying out powers isn't a "fix" at all.

    *IF he could make it work on the same power it would be ideal because it would be seamless transition between suppression and non-suppression. I personally have little faith in his capabilities though and trust him to take the path of least resistance. Two powers would be a bit cumbersome at the point suppression kicks in and expires, but not to the point where you'd lose anymore time than it takes to shift a finger from one key to another.
  2. do you already have this toon or thinking of making one?

    if the latter: ice isn't so hawt these days, I'd consider the other primaries.

    If the former: I don't. I only have a fire/cold and a cold/dark
  3. [ QUOTE ]
    ...who was mostly going to solo, and could not have fire or electricity as a powerset, what would you roll?

    Obviously I'd prefer good damage but I know I'm already gimped by eliminating fire, so I'll take fun instead. I haven't played a dominator since my plant/thorns in beta so I'm kind of starting from scratch, and as such have no problem considering /psi as I'm not worried about possible upcoming nerfs. (I played a /regen scrapper through several and she's still my favorite.)

    I've been leaning towards ice/psi, but also thinking earth might be fun. I'd even reroll my plant/thorns if that isn't just a recipe for disaster.

    Thanks for your opinions.

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    If no /fire or /elec I'd actually go /eng because it is very likely going to be similar to the /elec model after it is tweaked. Rather than having buildup though it will have powerboost and a t3 ranged attack. I think it will probably be very good.

    I wouldn't go near /psi right now. There is no way it will end up anywhere near the top of the pile for st damage and it will likely move to middle of the road for aoe. It will probably fall into position 3 for ranged damage too behind /fire and the new /eng.

    /ice is probably your next best choice.

    To be honest though I'd just wait a few more weeks until we know how the sets are being changed. I have a suspicion that if /fire and /elec are off your list the /eng is going to be what you want post buffs.
  4. [ QUOTE ]
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    I don't know about flight being more popular, but I don't like what the devs did to teleport in PvP. SS, SJ, and flight all have somewhat limited use during combat situations, but the teleport power is completely unavailable. That's effed-up. I think poeple should still be able to use TP, but it would be a much more limited range...like maybe 10-20 yards instead of 100. That way there is at least a little mobility (like there is with the other movement powers), but the suppression is still in place.

    [/ QUOTE ]

    iirc Castle said he would have like to do this but was unable to, there is no 'tp range' stat that can be modified by suppression, as far as I know, the game's mechanics wont allow it.

    [/ QUOTE ]

    It could be done by granting a short range tp temp power that is only active while suppression is up.

    Normal TP is grayed out during suppression. Short range tp is grayed out during non-suppression

    They just choose not to and hide behind game mechanics.

    If Castle got really interested in more than a few mins worth of work, he could probably make it so that it would even work under the same power button rather than two separate powers. This I'm not sure of though .

    But making it two powers would be no different than how people switch between cj and sj.