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It probably doesn't help that almost everybody has a bad first experiance with Faultline. The first time most of us went in there was most likely the talk to Security Chief->Hunt 20 Vahz in Faultline that you got as soon as your level was high enough to actually enter the zone.
Great, now I have to hunt Vahz who spawn in large groups at +1 to +6 my level solo because there's nobody else who wants to hunt in here. Oh boy, I can't wait to try attacking a group with 3 +1 Eids, 5 +1 Morts, and a bunch of +1 Abominations alone. I think I did what most people do for that mission, draw the aggro of a nearby mob and run like crazy for the police drones. Once the drones take out the eids and a few morts you can sort of muddle through the rest. It's still no picnic and certainly not a place I wanted to return to.
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Excellent point. I love Faultline. Visually, it's one of the neatest areas I've ever seen in a MMORPG.
On the other hand, I hate Vazhilok with their puke and their slow darts and their DDD eidolons. Ugh. Hate them. -
I am curious... Do I have an [Censored]? If not, where, please, may I get one?
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;dance None of this kiddy stuff. Villans du a sultry/sexy dance.
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Oh god... not the Buffalo Bill "tucked in" dance... *shudders*
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Ugh!!!!You just had to mention that didn't you? Disturbing disturbing disturbing disturbing....
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You only get enhancements for killing a villain if they con Yellow or higher to you. (sometimes white)
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So should I be sending a bug report when I get enhancements from blue-con minions? It happens more often than getting enhancements from yellow-con minions in my experience, so I'm guessing something is wrong.
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I could be wrong, but I believe he's talking about the enhancement awards for story arc completion, not for individual mobs found in the story arc. -
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And, more importantly, might I suggest that next time you launch an invasion closer to the end of the work day so that more paying customers can enjoy the entire invasion rather than just the tail end (assuming the invasion is just a day-long event).
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It makes perfect sense to launch it during the day while most people are at school or work. Primarily: They don't know exactly how the server is going to react when it suddenly gets slammed by a billion people logging it at 5:15. Solution: Lauch it during the day when it's a little quieter. See how the server handles it. If necessary, drop the server when not so many people are going to whine. If the server can handle the small load just fine, chances are at least a little better that it's going to handle the 5:15 rush without crashing.
This paying customer would much rather it worked smoothly during the few hours I have to play this evening.