cirno9destiny

Citizen
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  1. I have no idea what i'm doing or how this will work in game, so i'm hoping someone will go "Whoa no, that is a bad idea and you shall be left like a shattered frog if you do that." This build is mostly gonna be used in teams, but i'd like some solo ability even if I have to put it on easy modo... yeah i have no idea what i'm doing...

    Villain Plan by Mids' Villain Designer 1.954
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    dark plant: Level 50 Natural Dominator
    Primary Power Set: Plant Control
    Secondary Power Set: Dark Assault
    Power Pool: Leadership
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Strangler
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (3) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (13) Basilisk's Gaze - Recharge/Hold
    • (15) Basilisk's Gaze - Endurance/Recharge/Hold
    • (33) Basilisk's Gaze - Accuracy/Recharge
    Level 1: Dark Blast
    • (A) Thunderstrike - Accuracy/Damage
    • (3) Thunderstrike - Damage/Recharge
    • (23) Thunderstrike - Damage/Endurance
    • (45) Thunderstrike - Accuracy/Damage/Endurance
    • (46) Thunderstrike - Damage/Endurance/Recharge
    • (46) Thunderstrike - Accuracy/Damage/Recharge
    Level 2: Roots
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (5) Enfeebled Operation - Endurance/Immobilize
    • (5) Enfeebled Operation - Accuracy/Endurance
    • (21) Enfeebled Operation - Immobilize/Range
    • (34) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (37) Enfeebled Operation - Accuracy/Immobilize
    Level 4: Assault
    • (A) Endurance Reduction IO
    Level 6: Smite
    • (A) Mako's Bite - Accuracy/Damage
    • (7) Mako's Bite - Damage/Endurance
    • (7) Mako's Bite - Damage/Recharge
    • (34) Mako's Bite - Accuracy/Endurance/Recharge
    • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (43) Mako's Bite - Chance of Damage(Lethal)
    Level 8: Seeds of Confusion
    • (A) Coercive Persuasion - Confused
    • (9) Coercive Persuasion - Confused/Recharge
    • (9) Coercive Persuasion - Contagious Confusion
    • (11) Coercive Persuasion - Accuracy/Confused/Recharge
    • (13) Coercive Persuasion - Confused/Endurance
    • (17) Coercive Persuasion - Accuracy/Recharge
    Level 10: Combat Jumping
    • (A) Luck of the Gambler - Defense/Endurance/Recharge
    • (11) Luck of the Gambler - Defense
    Level 12: Super Jump
    • (A) Endurance Reduction
    Level 14: Maneuvers
    • (A) Gift of the Ancients - Endurance/Recharge
    • (15) Gift of the Ancients - Defense/Endurance/Recharge
    • (37) Gift of the Ancients - Defense
    • (39) Gift of the Ancients - Defense/Endurance
    Level 16: Gather Shadows
    • (A) Endurance Reduction
    • (17) Recharge Reduction
    Level 18: Vines
    • (A) Gladiator's Net - Accuracy/Endurance/Recharge/Hold
    • (19) Gladiator's Net - Accuracy/Recharge
    • (19) Gladiator's Net - Chance of Damage(Lethal)
    • (21) Gladiator's Net - Endurance/Recharge/Hold
    • (46) Gladiator's Net - Accuracy/Hold
    Level 20: Boxing
    • (A) Accuracy IO
    Level 22: Tough
    • (A) Titanium Coating - Resistance
    • (23) Titanium Coating - Resistance/Endurance
    Level 24: Engulfing Darkness
    • (A) Dampened Spirits - To Hit Debuff/Endurance
    • (25) Dampened Spirits - To Hit Debuff
    • (25) Dampened Spirits - To Hit Debuff/Recharge
    • (29) Dampened Spirits - To Hit Debuff/Recharge/Endurance
    Level 26: Carrion Creepers
    • (A) Trap of the Hunter - Accuracy/Recharge
    • (27) Trap of the Hunter - Accuracy/Immobilize/Recharge
    • (27) Trap of the Hunter - Endurance/Immobilize
    • (29) Trap of the Hunter - Accuracy/Endurance
    • (40) Trap of the Hunter - Immobilize/Accuracy
    • (45) Trap of the Hunter - Chance of Damage(Lethal)
    Level 28: Life Drain
    • (A) Accuracy IO
    Level 30: Tactics
    • (A) Adjusted Targeting - To Hit Buff/Endurance
    • (31) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (31) Adjusted Targeting - Endurance/Recharge
    • (31) Adjusted Targeting - To Hit Buff
    • (37) Adjusted Targeting - To Hit Buff/Recharge
    Level 32: Fly Trap
    • (A) Blood Mandate - Damage
    • (33) Blood Mandate - Accuracy/Damage
    • (33) Blood Mandate - Accuracy/Damage/Endurance
    • (34) Blood Mandate - Accuracy/Endurance
    • (48) Blood Mandate - Damage/Endurance
    Level 35: Weave
    • (A) Red Fortune - Defense/Endurance/Recharge
    • (36) Red Fortune - Defense/Endurance
    • (36) Red Fortune - Defense
    • (36) Red Fortune - Endurance/Recharge
    Level 38: Midnight Grasp
    • (A) Kinetic Combat - Damage/Endurance
    • (39) Kinetic Combat - Accuracy/Damage
    • (39) Kinetic Combat - Damage/Recharge
    • (50) Kinetic Combat - Damage/Endurance/Recharge
    Level 41: Dark Embrace
    • (A) Impervium Armor - Psionic Resistance
    • (42) Impervium Armor - Resistance/Recharge
    • (42) Impervium Armor - Resistance/Endurance/Recharge
    • (42) Impervium Armor - Resistance/Endurance
    • (43) Impervium Armor - Endurance/Recharge
    • (43) Impervium Armor - Resistance
    Level 44: Hasten
    • (A) Recharge Reduction IO
    • (45) Recharge Reduction IO
    Level 47: Soul Drain
    • (A) Eradication - Damage
    • (48) Eradication - Accuracy/Damage/Endurance/Recharge
    • (48) Eradication - Accuracy/Damage/Recharge
    Level 49: Summon Seer
    • (A) Blood Mandate - Damage
    • (50) Blood Mandate - Accuracy
    • (50) Blood Mandate - Accuracy/Damage/Endurance
    Level 50: Agility Radial Paragon
    Level 50: Cryonic Radial Final Judgement
    Level 50: Spectral Core Flawless Interface
    Level 50: Phantom Radial Superior Ally
    Level 50: Barrier Radial Epiphany
    ------------
    Level 2: Swift
    • (A) Run Speed
    Level 2: Health
    • (A) Healing
    Level 2: Hurdle
    • (A) Jumping
    Level 2: Stamina
    • (A) Energy Manipulator - EndMod
    • (40) Energy Manipulator - EndMod/Recharge
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Domination
    Level 1: Sprint
    • (A) Jumping IO
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 4: Ninja Run
  2. Oh that would explain it. Seriously, I thought something had happened because of all the union based posts and groups opening up. Well that is interesting.
  3. Is it me or does all the roleplaying take place on union now? All these threads seem union based and most of the super/villain groups are as well.

    What exactly happened during in the great global merge that caused this event? Or is it just me and the rp stuff is equal on both servers?

    I remember once that Virtue was supposed to be a place to RP in the U.S and Union was... everything in the UK. XD
  4. Heh, Azucar basically has the reason why I played Thorns down to a T. Although the -tohit and confusion don't seem like a good combo do they, but everyone else is saying it is pretty good... why exactly is that? Is there some sort of secret to it or something?

    Please share your mystic wisdom as to why the combo of plants and darkness is good, oh wise forum goers. or as to why it is not good and that I should use something totally different.
  5. Hi, SO i'm coming back to City of X after a break after a friend of mine wanted to play it as a claws/willpower (or super relfex) brute. I was going to play a Plant/thorn Dom but now we have the darkness powers which i'm interested in, so i'm wondering what you'd suggest.

    Which would be a better combo, Plant/thorn, plant/dark, dark/thron or dark/dark?