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that many switch to smash/lethal. Most do. It's a challenge to find those that don't. So... isn't it silly to base the argument on the exception to the rule rather than the rule (that you'll be mainly up against smash/Lethal)?
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almost as silly as being vulnerable in effect to 3 kinds of damage. and btw how many characters in pvp use s/l . tankers lost a viable power set in the arena and in the future base raids. how many pro-base raiding villains are going to think "hmm, lemme roll a guy that does the kind of damage tankers resist the most" . if i wanted to roll a pvp-able character it wouldnt be a s/l damage dependant one.