black_barrier

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  1. i dont have to kill anyone or even win a match to be successful, as long as i make someone, somewhere, rage or get emo.
  2. Quote:
    Originally Posted by __Divine__ View Post
    get wrecked barrier
    day late bumper to bumper collisions are hardly wrecks unless your name is -divine.
  3. Quote:
    Originally Posted by PumBumbler View Post
    I've seen the word 'lie' used more than once in a couple of threads.

    Just remember that saying something that is false is not always a lie. It will be untrue, but it can only be a lie when the teller knows it to be untrue. It is not lying if you believe what you are saying is true, even if the statement itself is false.
    kk tru warrir
  4. BS is gonna the problem.
    /Elec is nice against all the therms out there, but BS is just trash compared to Fire or even a well slotted Elec/*
  5. Quote:
    Originally Posted by JChaos View Post
    ... What?

    Protip: As money AND supply vanish, inflation skyrockets.

    As money remains excessive, and supply remains unchanged, inflation skyrockets.

    As supply increases, and money remains constant... inflation falls. Considerably.

    Economics 101. It's one of the main reasons why I want to see salvage merchants in the game, no matter what they charged, they'd still be cheaper than the players until the players learn to lower their prices. (But that's a rant for another forum and topic, I think.)

    The Devs are commies.
    Expect heavy taxation in GR.
  6. Quote:
    Originally Posted by Xanatos View Post
    PVP Recipe's have a higher turnover, higher supply, and lower cost than PVP enhancements.
    This is not evidence to your point.
  7. Quote:
    Originally Posted by Red_X2 View Post
    2-3 drops a night... thats pretty funny. i've tried that myself and i'm lucky if i get 1 a night. there have been times i've gone 3-4 nights without getting a single drop. i'm at the point where i hardly do it anymore since it seems every time i do get one it's some crap like glads net or fury of the glad. i make more money at the market and farming tickets then trying to farm pvp ios. you probably need something like 3-4 accounts to do it effectively. the drop rate sucks.
    ding ding ding!

    good to know someone here's confirming my experience.
  8. Quote:
    Originally Posted by Leandro View Post

    People leave that running overnight and make 2-3 PVP IOs a night. Not huge returns, sure, but still worth doing for the chance at a bucketload of inf. I personally know three people who do it.

    .
    Speak for yourself.
    I run such farms and have been doing so for the past few months (my pvp toons aren't gonna fund themselves by PVPing), and I am yet to have a night where I get 3 IOs. My last 4 days of farming have resulted in 0 IOs. Nothing.

    Stop believing your lying friends.
  9. Quote:
    Originally Posted by BigSung View Post
    Ahh, you got a point there...forgot about elec secondary. After the change to elec, I thought about rolling one, but never got around to it. By the way, does that apply to Brutes as well or just for tanks?
    Both.

    Elec, when well built is retardedly powerful. it's just an expensive build.
  10. At this point, elec tanks are better than any of the secondaries you listed.
  11. Quote:
    Originally Posted by Castle View Post
    I don't. 2 hours 8v8 means nothing to me. 26 kills vs. 11 kills means more, but still is not enough information to make any sort of judgment on the validity of the drop rate.
    I don't mean to come off as a dick, but does that mean then that as player skill goes up and kill counts go down, drops should also go down?

    a system where it's more profitable to get 8 good players and gang up on 8 bad players for 10 mins straight while cycling targets in quick succession is just straight up griefy.
  12. Quote:
    Originally Posted by Castle View Post
    I'd like to take this opportunity to remind folks that this system is purposefully difficult to farm. Your BEST chance of getting a PVP IO drop is to have 10+ players fighting one another; either in zones or in arenas.

    The only way I'd be comfortable increasing the drop rates is if we could make then Bind on Pickup, tech which we don't currently have.
    First off, thanks for showing up.
    PMing Devs works.
    +1 point for that.

    second, I've been pvping in 8v8's for the last month and a half non-stop. I generally spend 2-5 hours pvping every night i'm on. i've gotten one single drop in a month. a gladiator's net i got on my sonic/cold about 4 weeks back.

    can you confirm that you guys are in fact looking into the drop rates? 1.5 billion for a glad jav proc is exorbitant and definitely a barrier-to-entry for new pvpers that wanna play something other than support characters.
  13. Quote:
    Originally Posted by RoboBug View Post
    do shielders just farm AE villain side? i farm council and warriors on my shielder hero side but other than Nems, what choices are there redside?
    I don't touch nems anymore.
    AE is infinitely more rewarding.
  14. Actually, castle told us that the acro nerf was because of PVE concerns...


    where the f is the reversal now that pve and pvp powers are separate?
  15. Quote:
    Originally Posted by __Divine__ View Post
    It is but i wanted to try hibernate for awhile. You can ask mage ...the psi resist is very very noticeable from temp invuln, PFF also help's against taunt quite a bit, and i'm able to pop greens when i phase to help against the delayed dmg, as in hibernate you pop hibernate and pray that there is not to much delayed dmg to kill you. Only drawback is ...is no tactics for perception. To each his own i guess.
    is that why you're never the farm target?
  16. Quote:
    Originally Posted by __Divine__ View Post
    It's ok because i don't have PFF anymore....so is that a deal???
    but i thought pff was good and better than hiber?
  17. Quote:
    Originally Posted by brophog02 View Post
    The thread was 'Are Prices Dropping', and to conclude the thread actually established anything remotely near to the statements attributed to it is borderline asinine.

    A thread that establishes such statements requires concrete evidence, tests, and figures. That thread was a very sparse collection of observations with biased individuals waving magic wands in an attempt to "convince" someone that these things are true.

    They may or may not be true statements, but that is yet to be established in that, or any thread on this board.

    If statements such as "all PVPIO prices started to drop" were indeed true then threads such as this one which complain of low or no supply and capped market prices would not need to exist. Then again, if people treated the entire collection of PVPIOs as a source rather than making generalist statements about a very sparse subset threads like this also would not need to exist. The truth is many people are deliberately twisting ideas to fit their own needs, and are being facilitated by those that believe statements do not need to be challenged. People just pass one possibly erroneous statement after another, and people buy into it without the need or desire to question it.

    Thankfully, the devs at least try to avoid the magic wand solutions the players would have them enact. The ramifications of some of the short sided, greed inspired suggestions in this and other threads is simply mind boggling.
    it's ok guys, a real pvper has spoken.
  18. Quote:
    Originally Posted by LuxunS View Post
    For some reason this post reminds me of the anti-gank code.
    ding ding.

    in this imaginary world of carebear pvp-ing, farm targets get magically get better when you stop targeting them... but then again, i guess it's ok for zone pvp, where you get targeted and die just because popping 2 greens slowed you to a crawl and let the 20 scrapper squad catch up to you.

    brb, putting my rage dents on my desk.
  19. Quote:
    Originally Posted by Slax View Post
    Which Divine is the fake one again?
    -Divine Syndrome
  20. The idea that you are competing for PVP drops is inherently flawed.
    I am yet to see a conscious shift in targeting because of PVP drops. You never see a team go "oh let's target that tank because all the squishies, even though they are blasting our squishies, have no rep or drops to claim".

    The drops system is pretty stupid at this point. The Rep system is the culprit. It comes down to this: do you want a system that rewards intelligent pvp play as perceived by the players (keep the mf blaster down before he wrecks your therm) or the carebear ideal-world mentality of the devs where you cycle through targets in order to get higher drop chances, while you sacrificing good, intelligent pvp.
  21. Quote:
    Originally Posted by Ghost_Ripper View Post
    Scrapper: Fire, Elec, BS

    Stalker: Elec, Spines, DM (faster animations than EM, and the non-crit portion is less resisted), EM, etc.

    Blaster: Psy, Sonic, Fire, Rad

    Corr: Sonic, Rad, Fire...

    Tanks: SS, EM. (Fire is too AOE centric).

    Brutes: SS, EM, Fire (not so AoE centric.)
    my take on that list.
  22. Quote:
    Originally Posted by Ghost_Ripper View Post
    Lol...probably so. He does say SR is good or at least serviceable in PvP. Not sure how, I did PM him about how, and haven't received a response back. So the jury is still out on that.
    the one that says sr works is the real divine, not -divine.
  23. Quote:
    Originally Posted by Ghost_Ripper View Post
    I did disclaimer my post by saying I am no Guru and if I am MISSING something please let me know, which ya'll did. I was missing the Crit Factor; however, it still doesn't explain why some people posted EM as better than Elec in some posts I looked at. Now they might just be newbs like me, or perfer EM, I don't know, so I'll leave that in the "Who knows why, but they are wrong" category. Thanks for clearing things up for me, MAC and Black and MrLiberty. I have no problem being told I am wrong, I only have a problem when someone assumes something about my character without asking me? Maybe it has something to do with my years in the service, but never assume something about another individual unless you have proof to support assumption, or you've asked the individual. Now, my coutner to that is, have I ever assumed something, you bet. Do I try not to, absolutely, but we are all human and make mistakes.
    i bet you were reading -divine's posts on how em is better than spines.

    generally speaking, when he says something is good, it's not.
  24. Quote:
    Originally Posted by Slax View Post
    Not my point.

    Yes I agree that the drop rate should be increased as these wouldn't really impact PvE much at all if they fell from the sky like rain. Not that I'd care if it did.
    let me rant in peace, *****.

    my point is, they should have never have even impacted PVE; at all.
    a correction in the drop rates should not be concerned with PVE; at all.
  25. in i12, apocs were not resisted.
    i remember hitting 225 point apoc hits on debuffed targets on my fire/cold :-)


    oh god. i miss that so much. 800 pt scourges on HL and sleeted targets when achilles heel's went off were so much fun.