Interesting thread. Its awesome think about all the changes over the years I have experienced (loved and hated) the ones I mostly hated was the PvP changes. Keep in mind this is all my own (PoV)
PvP was the reason that kept me in the game. I felt like I did everything maybe around the time of i6/i7. Pretty much had my hand in everything. Ive been hear since Beta for CoH (on a different account) but I was there. Ive been on the forum since the day CoH the concept was released and there was no game. Ive seen it all, but PvP by far has been a disappointment. (All Out Base Raids or 8v8 matches are my thing)
Hard Rider,
PvPers (way back when they were around) had an attitude about their realm that pretty much went, "If you cant handle it, get out!" and that was pretty much it because there was really no need for those that could not keep up to be around. Those 'useless' people were just slowing down the rest. Sure it took me hours upon days to actually because an experienced practitioner of PvP, but everyone has got to start somewhere.
There really was no benefit to PvP, just bragging rights. So the normal player that has no knowledge of:
PvP groups, the lingo, all the powers as a whole, what ventrilo/team speak are, base raids, or anything else associated they are not going to be part of it, they just dont have the patience or the time because they got to IOs/Infamy,Influence/XP and all those other goodies that give you something for your time.
In the past it was really a game of skill and playing with the numbers to get characters the way you want them. Sure some characters were worthless, but that happens in any game. They had to take control somehow.
The Devs sorta just sat on it until I dont know, (this is a wild example) maybe they tried to PvP and were getting beat at their own game, who knows. There was no Universality. Not every individual, random, regular a** player with a level 40ish character, could just jump into Recluses Victory from just leaving Pocket D after an RPing session (and I am not dissing RP just proving a point) run in and KS 5 times, take over 3 pylons with a few friends (or even a pick up group), not die, get a few solo take downs and be able to snack on chips and soda. That just doesnt happen. So I think they just simplified. So I understand.