WarronPeace

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  1. <QR>
    Tell me what you think of this frankenbuild:

    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Dark Armor
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Teleportation
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Lunge <ul type="square">[*] (A) HamiO:Nucleolus Exposure[*] (23) HamiO:Nucleolus Exposure[*] (25) Bruising Blow - Damage/Endurance[*] (42) Bruising Blow - Accuracy/Damage[/list]Level 1: Dark Embrace <ul type="square">[*] (A) Impervium Armor - Resistance[*] (3) Impervium Armor - Resistance/Endurance[*] (3) Steadfast Protection - Knockback Protection[*] (5) Steadfast Protection - Resistance/Endurance[*] (9) HamiO:Ribosome Exposure[/list]Level 2: Spine Burst <ul type="square">[*] (A) Cleaving Blow - Accuracy/Damage[*] (17) Cleaving Blow - Damage/Endurance[*] (39) Tempered Readiness - Damage/Slow[*] (39) Tempered Readiness - Accuracy/Damage/Slow[*] (40) Tempered Readiness - Endurance/Recharge/Slow[*] (40) Tempered Readiness - Accuracy/Endurance[/list]Level 4: Murky Cloud <ul type="square">[*] (A) Impervium Armor - Resistance[*] (5) Impervium Armor - Resistance/Endurance[*] (7) Steadfast Protection - Resistance/Endurance[*] (7) Steadfast Protection - Knockback Protection[*] (17) HamiO:Ribosome Exposure[/list]Level 6: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 8: Impale <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage/Endurance[*] (9) Thunderstrike - Damage/Endurance[*] (19) Decimation - Accuracy/Damage/Recharge[*] (23) Decimation - Accuracy/Damage[*] (33) Decimation - Damage/Endurance[*] (33) Decimation - Accuracy/Endurance/Recharge[/list]Level 10: Obsidian Shield <ul type="square">[*] (A) Impervium Armor - Resistance[*] (11) Impervium Armor - Resistance/Endurance[*] (11) Steadfast Protection - Resistance/+Def 3%[*] (15) Steadfast Protection - Knockback Protection[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Gift of the Ancients - Run Speed +7.5%[*] (13) Gift of the Ancients - Defense[*] (13) Kismet - Accuracy +6%[*] (15) Kismet - Defense/Endurance[*] (34) Gift of the Ancients - Defense/Endurance[*] (34) Gift of the Ancients - Defense/Endurance/Recharge[/list]Level 14: Super Jump <ul type="square">[*] (A) Springfoot - Endurance/Jumping[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (50) Miracle - +Recovery[/list]Level 18: Quills <ul type="square">[*] (A) Cleaving Blow - Accuracy/Damage[*] (19) Cleaving Blow - Damage/Endurance[*] (37) Tempered Readiness - Damage/Slow[*] (37) Tempered Readiness - Accuracy/Damage/Slow[*] (37) Tempered Readiness - Accuracy/Endurance[*] (39) Tempered Readiness - Endurance/Recharge/Slow[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (21) Endurance Modification IO[*] (21) Endurance Modification IO[/list]Level 22: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO[*] (36) Endurance Reduction IO[*] (36) Endurance Reduction IO[/list]Level 24: Dark Regeneration <ul type="square">[*] (A) Miracle - Heal[*] (25) Miracle - Endurance/Recharge[*] (27) HamiO:Golgi Exposure[*] (27) Numina's Convalescence - Heal[*] (31) Numina's Convalescence - Endurance/Recharge[*] (34) Accuracy IO[/list]Level 26: Ripper <ul type="square">[*] (A) Cleaving Blow - Accuracy/Damage[*] (43) Cleaving Blow - Damage/Endurance[*] (43) Scirocco's Dervish - Accuracy/Damage[*] (48) Scirocco's Dervish - Damage/Endurance[/list]Level 28: Cloak of Darkness <ul type="square">[*] (A) Gift of the Ancients - Run Speed +7.5%[*] (29) Gift of the Ancients - Defense/Endurance[*] (29) Gift of the Ancients - Endurance/Recharge[*] (31) Gift of the Ancients - Defense/Endurance/Recharge[/list]Level 30: Death Shroud <ul type="square">[*] (A) Cleaving Blow - Damage/Endurance[*] (31) Cleaving Blow - Accuracy/Damage[/list]Level 32: Throw Spines <ul type="square">[*] (A) HamiO:Centriole Exposure[*] (33) HamiO:Nucleolus Exposure[*] (46) HamiO:Nucleolus Exposure[*] (48) HamiO:Centriole Exposure[/list]Level 35: Oppressive Gloom <ul type="square">[*] (A) Stupefy - Endurance/Stun[*] (36) Stupefy - Accuracy/Endurance[/list]Level 38: Build Up <ul type="square">[*] (A) HamiO:Membrane Exposure[*] (40) HamiO:Membrane Exposure[*] (43) HamiO:Membrane Exposure[/list]Level 41: Focused Accuracy <ul type="square">[*] (A) HamiO:Cytoskeleton Exposure[*] (42) HamiO:Cytoskeleton Exposure[*] (42) HamiO:Cytoskeleton Exposure[/list]Level 44: Laser Beam Eyes <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage/Endurance[*] (45) Thunderstrike - Damage/Endurance[*] (45) Decimation - Accuracy/Damage[*] (45) Decimation - Damage/Endurance[*] (46) Decimation - Damage/Recharge[*] (46) Decimation - Accuracy/Endurance/Recharge[/list]Level 47: Energy Torrent <ul type="square">[*] (A) HamiO:Nucleolus Exposure[*] (48) HamiO:Centriole Exposure[*] (50) HamiO:Nucleolus Exposure[*] (50) HamiO:Centriole Exposure[/list]Level 49: Recall Friend <ul type="square">[*] (A) Empty[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]+3% Defense(Smashing)[*]+3% Defense(Lethal)[*]+3% Defense(Fire)[*]+3% Defense(Cold)[*]+3% Defense(Energy)[*]+3% Defense(Negative)[*]+3% Defense(Psionic)[*]+3% Defense(Melee)[*]+3% Defense(Ranged)[*]+3% Defense(AoE)[*]+9.9% Max Endurance[*]+3% Enhancement(Slow)[*]+30.1 (2.25%) HitPoints[*]+Knockback (Mag -12)[*]+MezResist(Immobilize) (Mag 5.5%)[*]+33% Recovery[*]+22% Regeneration[*]+5% Resistance(Fire)[*]+15% RunSpeed[/list]------------
    [u]Set Bonuses:[u]
    [u]Bruising Blow[u]
    (Lunge)<ul type="square">[*] +1% Recovery[/list][u]Impervium Armor[u]
    (Dark Embrace)<ul type="square">[*] +2.5% Recovery[/list][u]Steadfast Protection[u]
    (Dark Embrace)<ul type="square">[*] +1.5% Recovery[*] +Knockback (Mag -4)[/list][u]Cleaving Blow[u]
    (Spine Burst)<ul type="square">[*] +1% Recovery[/list][u]Tempered Readiness[u]
    (Spine Burst)<ul type="square">[*] +1.5% Recovery[*] +1.5% Enhancement(Slow)[*] +0.9% Max Max Endurance[/list][u]Impervium Armor[u]
    (Murky Cloud)<ul type="square">[*] +2.5% Recovery[/list][u]Steadfast Protection[u]
    (Murky Cloud)<ul type="square">[*] +1.5% Recovery[*] +Knockback (Mag -4)[/list][u]Thunderstrike[u]
    (Impale)<ul type="square">[*] +2% Recovery[/list][u]Decimation[u]
    (Impale)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.75%)[*] +15.1 (1.13%) HitPoints[*] +2.25% Max Max Endurance[/list][u]Impervium Armor[u]
    (Obsidian Shield)<ul type="square">[*] +2.5% Recovery[/list][u]Steadfast Protection[u]
    (Obsidian Shield)<ul type="square">[*] +1.5% Recovery[*] +3% Def(All)[*] +Knockback (Mag -4)[/list][u]Gift of the Ancients[u]
    (Combat Jumping)<ul type="square">[*] +2% Recovery[*] +2.5% Resistance(Fire)[*] +1.8% Max Max Endurance[*] +7.5% RunSpeed[/list][u]Kismet[u]
    (Combat Jumping)<ul type="square">[*] +1.5% Recovery[/list][u]Cleaving Blow[u]
    (Quills)<ul type="square">[*] +1% Recovery[/list][u]Tempered Readiness[u]
    (Quills)<ul type="square">[*] +1.5% Recovery (Exceeded 5 Bonus Cap)[*] +1.5% Enhancement(Slow)[*] +0.9% Max Max Endurance[/list][u]Miracle[u]
    (Dark Regeneration)<ul type="square">[*] +2.5% Recovery[/list][u]Numina's Convalescence[u]
    (Dark Regeneration)<ul type="square">[*] +12% Regeneration[/list][u]Cleaving Blow[u]
    (Ripper)<ul type="square">[*] +1% Recovery[/list][u]Scirocco's Dervish[u]
    (Ripper)<ul type="square">[*] +10% Regeneration[/list][u]Gift of the Ancients[u]
    (Cloak of Darkness)<ul type="square">[*] +2% Recovery[*] +2.5% Resistance(Fire)[*] +1.8% Max Max Endurance[*] +7.5% RunSpeed[/list][u]Cleaving Blow[u]
    (Death Shroud)<ul type="square">[*] +1% Recovery[/list][u]Stupefy[u]
    (Oppressive Gloom)<ul type="square">[*] +2.5% Recovery[/list][u]Thunderstrike[u]
    (Laser Beam Eyes)<ul type="square">[*] +2% Recovery[/list][u]Decimation[u]
    (Laser Beam Eyes)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.75%)[*] +15.1 (1.13%) HitPoints[*] +2.25% Max Max Endurance[/list]


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    </pre><hr />

    I swear, this build has better recovery than my Regen does...
  2. I like the idea of a porter accessing all the beacons in a room. Would lessen the amount of porters needed, for sure. Small room, fill it with one porter and as many beacons as you can place, and no more do you have half the plot filled with porters, especially heroside.
  3. &lt;QR&gt;

    I think Jock let this thread die. =(