VexXxa

Legend
  • Posts

    3365
  • Joined

  1. Quote:
    Originally Posted by Lord_Goat View Post
    Just wanted to share a Vid my fellow SG captain made.

    Click Here for Youtube Link.
    Awesome video, LG! Your SG captain did a nice job showcasing the artz!
  2. Quote:
    Originally Posted by ChristopherRobin View Post
    Very nice VexXxa.
    Two things really stand out in this pic...

    Her hair and oh hey you got the V in her neck. Ahem.
    Thanks CR! Not nearly as good as your work, but an improvement in my book.
  3. VexXxa

    *Ice Refs Baby!*

    OH! I do believe I have a tiny toon that may fit your bill! I'll get some screenies for you!
  4. Here is another one of my own drawings.

  5. Thank you for joining in on the fun run!! Stay tuned for next Friday's "In The Mood"!

  6. Quote:
    Originally Posted by Caemgen View Post
    Is there a dress code or theme for tonight???
    Oh yah!! Come dressed as an ICE ICE CUBE!!

    http://www.youtube.com/watch?v=rog8o...Nkrsv-9RFfzR8f <<-- ICE ICE
  7. YAY! 'tiz FRIDAYYY!!! Enjoy your weekend!! And remember, Double XP is right around the corner!!! ENJOY!!

    http://www.youtube.com/watch?v=wDZLB...eature=related <<-- TRiUMPH

    http://www.youtube.com/watch?v=8PvwV...eature=related <<-- ReD MiTTENs

  8. Thank you Airhead and GQ! Bakart never disappoints!
  9. REMINDER!!!


    ~*~ICE ICE MISTRAL~*~


    Come to the dark side and join in this SF for a change of pace! It is good towards an accolade!

    This is TONIGHT!! (Jan. 21), 6pm pacific time. All are welcome!!


  10. Quote:
    Originally Posted by Caemgen View Post
    Fenian Wolf shall be there!!
    YAY!! Fenian Wolf will make it more...um...interesting? Ya! That's it! More INTERESTING!
  11. Quote:
    Originally Posted by rezin View Post
    Rezin! I don't know which is more freaky...your avatar or the frog in the coffee! I keep looking at both of them!
  12. VexXxa

    Buy This

    Quote:
    Originally Posted by FrozenDeath View Post
    A wip of VexXxa for the sketchbook:

    Oh wow, FD!! What a fantastic surprise!! She looks fantastic!!



  13. Your collection is looking great, Bubba! I totally love the newest addition! Now we know how Matchstick became "Burnt"!
  14. Those looks very kool!! I love you how you did Virgo Maiden!!!
    Quote:
    Originally Posted by warden_de_dios View Post
  15. The mood for this Friday, Jan. 21st shall be Ice Mistral!

    ~*~ICE ICE MISTRAL~*~


    Come to the dark side and join in this SF for a change of pace! It is good towards an accolade!

    The Ice Ice Mistral shall be on the Virtue server at 6pm pacific time! All are welcome!!

  16. Wow! This was a lot more time consuming than I thought! But I finally have mine pulled together.

    This is Virgo Maiden. She is an Illusion/Empath Controller. If the game offered long flowing skirts/dresses that is what she would be wearing.

    x*x*x*x*x*x*x*x*x*x*x*x*x*x*x*x*x*x*x*x*x*x*




    Virgo Maiden is as pure as the driven snow. She is the heart that keeps her loved ones healthy and safe. If any should fall in battle, she has the ability to breath life back into their broken bodies so they may live to continue to fight for the safety and freedom of the Paragon community.

    Because Virgo Maiden is not a hand to hand fighter, she has been blessed with the extraordinary power of illusion. When she is in danger, she summons her phantoms who fight to protect her, and she uses illusions to defeat her foes.

    COSTUME


    Code:
    {
    Scale -27
    BoneScale -1
    ShoulderScale -0.7831
    ChestScale 0.09089
    WaistScale -1
    HipScale -1
    LegScale -0.1
    HeadScales  0,  0,  0
    BrowScales  0.82,  -1,  0
    CheekScales  0.69,  -0.62,  0
    ChinScales  -1,  -1,  0
    CraniumScales  1,  0,  0
    JawScales  -1,  -1,  0.01
    NoseScales  -1,  -0.13,  -1
    SkinColor  155,  99,  63
    NumParts 28
    BodyType 1
    CostumePart ""
    {
    	Geometry shorts
    	Texture1 Tights_Shiny
    	Texture2 !SF_HIPS_bikini_3
    	DisplayName P1525729866
    	RegionName "Lower Body"
    	BodySetName NewSkirts
    	Color1  127,  241,  126
    	Color2  188,  126,  241
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry Tight
    	Texture1 Tights_Shiny
    	Texture2 !chest_blend
    	DisplayName P566009771
    	RegionName "Upper Body"
    	BodySetName Tight
    	Color1  126,  127,  241
    	Color2  126,  241,  238
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard
    	Texture1 !v_sf_face_skin_head_03
    	Texture2 !V_Sf_Face_Makeup_5
    	DisplayName P687117166
    	RegionName Head
    	BodySetName MaskW/Hair
    	Color1  51,  0,  0
    	Color2  255,  255,  255
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry Smooth
    	Texture1 !sf_glove_tights_Sleek
    	Texture2 !GLOVE_Blend
    	DisplayName P3937616722
    	RegionName "Upper Body"
    	BodySetName Tight
    	Color1  126,  127,  241
    	Color2  240,  153,  243
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry Tallboot
    	Texture1 smooth_01
    	Texture2 !BOOT_Blend
    	DisplayName P2104750136
    	RegionName "Lower Body"
    	BodySetName NewSkirts
    	Color1  194,  241,  126
    	Color2  255,  103,  28
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry None
    	Texture1 None
    	Texture2 None
    	DisplayName P177456852
    	RegionName "Upper Body"
    	BodySetName Tight
    	Color1  126,  241,  194
    	Color2  126,  127,  241
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry Long_05
    	Texture1 Long_01a
    	Texture2 Long_01b
    	DisplayName P2681220175
    	RegionName Head
    	BodySetName MaskW/Hair
    	Color1  255,  255,  255
    	Color2  126,  127,  241
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Fx None
    	Geometry None
    	Texture1 None
    	Texture2 None
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry Tiara_01
    	Texture1 Tiara_01a
    	Texture2 Tiara_01b
    	DisplayName P2793026233
    	RegionName Head
    	BodySetName MaskW/Hair
    	Color1  170,  112,  0
    	Color2  170,  112,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry Tight
    	Texture1 Base
    	Texture2 !emblem_greek_nu_lower
    	DisplayName P2281134661
    	RegionName "Upper Body"
    	BodySetName Tight
    	Color1  126,  127,  241
    	Color2  49,  49,  97
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry Rings
    	Texture1 Ring_01a
    	Texture2 Ring_01b
    	DisplayName P772741860
    	RegionName "Upper Body"
    	BodySetName Tight
    	Color1  255,  190,  63
    	Color2  126,  127,  241
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Fx None
    	Geometry None
    	Texture1 None
    	Texture2 None
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Fx None
    	Geometry None
    	Texture1 None
    	Texture2 None
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry None
    	Texture1 None
    	Texture2 None
    	DisplayName P2371314042
    	RegionName Head
    	BodySetName MaskW/Hair
    	Color1  0,  172,  255
    	Color2  0,  172,  255
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Fx None
    	Geometry None
    	Texture1 None
    	Texture2 None
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Fx None
    	Geometry None
    	Texture1 None
    	Texture2 None
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Fx None
    	Geometry None
    	Texture1 None
    	Texture2 None
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Fx GENERIC/FX_wings_Female_ANGEL.fx
    	Geometry None
    	Texture1 !X_Wings_Angel_01
    	Texture2 None
    	DisplayName P2318333026
    	RegionName Capes
    	BodySetName Wings
    	Color1  241,  238,  126
    	Color2  255,  103,  28
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Fx Auras/Female/Fireflies/Fireflies_Body.fx
    	Geometry None
    	Texture1 None
    	Texture2 None
    	DisplayName P3636920680
    	RegionName Special
    	BodySetName Fireflies
    	Color1  255,  0,  88
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry Roman_01
    	Texture1 !Skirt_V_Roman_01
    	Texture2 !Skirt_V_Roman_01_Mask
    	DisplayName P3930658043
    	RegionName "Lower Body"
    	BodySetName NewSkirts
    	Color1  126,  241,  194
    	Color2  126,  204,  241
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Fx None
    	Geometry None
    	Texture1 None
    	Texture2 None
    	Color1  126,  127,  241
    	Color2  170,  112,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Fx None
    	Geometry None
    	Texture1 None
    	Texture2 None
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry None
    	Texture1 None
    	Texture2 None
    	DisplayName P1848153390
    	RegionName Head
    	BodySetName MaskW/Hair
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Fx None
    	Geometry None
    	Texture1 None
    	Texture2 None
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Fx None
    	Geometry None
    	Texture1 None
    	Texture2 None
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Fx None
    	Geometry None
    	Texture1 None
    	Texture2 None
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Fx None
    	Geometry None
    	Texture1 None
    	Texture2 None
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry None
    	Texture1 None
    	Texture2 None
    	DisplayName P546439883
    	RegionName "Lower Body"
    	BodySetName NewSkirts
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    }
    POWERS

    Code:
    {
    PowerCustomization
    {
    	PowerName Controller_Control.Illusion_Control.Spectral_Wounds
    	Color1  96,  0,  255,  255
    	Color2  255,  97,  137,  255
    	Token Bright
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Control.Illusion_Control.Blind
    	Color1  48,  255,  48,  255
    	Color2  255,  160,  0,  255
    	Token Bright
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Control.Illusion_Control.Deceive
    	Color1  255,  0,  64,  255
    	Color2  255,  160,  0,  255
    	Token Bright
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Control.Illusion_Control.Flash
    	Color1  0,  255,  0,  255
    	Color2  96,  0,  255,  255
    	Token Bright
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Control.Illusion_Control.Invisibility
    	Color1  255,  160,  0,  255
    	Color2  97,  97,  255,  255
    	Token Bright
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Control.Illusion_Control.Group_Invisibility
    	Color1  97,  255,  255,  255
    	Color2  255,  160,  0,  255
    	Token Bright
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Control.Illusion_Control.Decoy
    	Color1  145,  255,  200,  255
    	Color2  255,  214,  145,  255
    	Token Bright
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Control.Illusion_Control.Spectral_Terror
    	Color1  97,  255,  97,  255
    	Color2  97,  97,  255,  255
    	Token Bright
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Control.Illusion_Control.Phantasm
    	Color1  255,  97,  137,  255
    	Color2  87,  48,  255,  255
    	Token Bright
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Buff.Empathy.Siphon_Energy
    	Color1  128,  255,  0,  255
    	Color2  255,  160,  0,  255
    	Token "Color Tintable"
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Buff.Empathy.Heal_Other
    	Color1  87,  48,  255,  255
    	Color2  255,  97,  137,  255
    	Token "Color Tintable"
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Buff.Empathy.Absorb_Pain
    	Color1  255,  48,  100,  255
    	Color2  255,  160,  0,  255
    	Token "Color Tintable"
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Buff.Empathy.Resurrect
    	Color1  178,  48,  255,  255
    	Color2  0,  255,  0,  255
    	Token "Color Tintable"
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Buff.Empathy.Clear_Mind
    	Color1  48,  152,  255,  255
    	Color2  255,  48,  100,  255
    	Token "Color Tintable"
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Buff.Empathy.Fortitude
    	Color1  255,  0,  64,  255
    	Color2  97,  137,  255,  255
    	Token "Color Tintable"
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Buff.Empathy.Recovery_Aura
    	Color1  48,  255,  255,  255
    	Color2  0,  255,  0,  255
    	Token "Color Tintable"
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Buff.Empathy.Regeneration_Aura
    	Color1  48,  255,  48,  255
    	Color2  96,  0,  255,  255
    	Token "Color Tintable"
    }
    
    
    PowerCustomization
    {
    	PowerName Controller_Buff.Empathy.Adrenalin_Boost
    	Color1  255,  160,  0,  255
    	Color2  255,  0,  64,  255
    	Token "Color Tintable"
    }
    
    
    }
  17. Thank you for the fun tonight, guyz! Stay tuned for next Friday's "In The Mood"!

  18. G' morning Rooksters! Look what the chefbots made for me this morning!


    I don't think the ham can get any greener!
  19. Looks great, Henri! I can't wait to get home to do mine!!!
  20. Quote:
    Originally Posted by Caemgen View Post
    Have to miss tonight - work at 6am Saturday... But I should be able to make vast majority after this!
    Aw shucks, Caemgen! You will be missed! Hopefully you can join us next Friday!
  21. I totally love that Nema piece! It is definitely one of Swanzy's best coloring jobs!! Gratzzz Caemgen for another fine piece in your collection!!
  22. FOO!! That Airhead one is HILARIOUS!!!