UnholySentinel

Super-Powered
  • Posts

    7
  • Joined

  1. [ QUOTE ]
    While in beta, I noticed that Tsoo sorcerers were debuffing my Brute's range, which is something Scrappers and Tankers are not vulnerable to. I bugged it and PM'd Jonyu about it, but I don't know if the matter got any attention. PlasmaStream tried as well, and found that hurricane debuffed Stalker range.

    when CoV is live, can people watch for this?

    [/ QUOTE ]

    Unless it got screwed up again (in the initial release of CoH, it was, makeing killing a pair of Scorcerers solo pragmatically IMPOSSIBLE for any melee class...what, between not being able to attack them, and their inscessent healing of one another and all), NO melee attack should be effected by the range debuff.
  2. [ QUOTE ]
    - open up the new super-secret cowbell emote

    [/ QUOTE ]

    ROFLMAO!!

    WE NEED MORE COWBELL, DAMMIT!!!!
  3. [ QUOTE ]
    Some upcoming fixes:
    1. You will be able to do old TFs by exemplaring.
    2. Bad will not run away from exemplars.


    [/ QUOTE ]

    Awsome news, thanks poz.
  4. UnholySentinel

    Tanker Update

    [ QUOTE ]
    Uhh no. Show me a Tanker without Burn who is better than a non-gimped Scrapper. I've played both AT's more than you have and I can say that this is utter crap.

    [/ QUOTE ]

    The only crap here is the crap you incessantly spew on the subject.

    Fire Secondary does more damage than a Spines Scrapper, both in AoE damage, and in single target damage. That isn't opinion, that is fact. Go ahead and compare the damage. Oh, and just don't forget that nearly everything resists lethal damage whereas nearly nothing resists fire damage. But even if that WEREN'T the case, Fire Secondary does more than Spines.

    [ QUOTE ]
    No ... no it won't. I don't care what changes they do my Regen Scrapper will always be more desirable in a group then my Tank. There is no way around this. It's an unfortunate truth.

    [/ QUOTE ]

    No way around it? You can herd so well because foes don't do that much damage. When 5 foes can alpha strike you for the "one shot kill", how good are you going to be to a group then?

    Yeah, I know, Thorn, your current FOTM build is a Tanker, and you don't like that they don't do certain things as well, so you've been calling for Scrapper nerfs so they can't even solo grey cons. Its easier to believe that than to actually recognize the root of the problem. Foes in the late game are not dangerous enough to make the difference in the defenses between a Tanker and a Scrapper matter. They (the devs) are, thankfully upping the difficulty late game, and hopefully that difference will matter again. Nerfing Scrappers into uselessness or buffing Tankers into uber Scrappers may be your solution, but I'd rather have balance in the game than a monthly "adjustment" to satisfy your current FOTM needs.
  5. UnholySentinel

    Tanker Update

    [ QUOTE ]
    Hummm no? In game, I see Scrappers with enough defense to tank +2/3, while tankers most of the time can't even kill white con mobs.

    Yeah, I know, Burn tankers. But like you said, specific build. You take any scrapper secondary (except DA, which is about to change anyway), put a dozen slots and you have your tanker. Tankers have more secondary options... so the random chance that a player picked one, hummm... inferior secondary is greater.

    [/ QUOTE ]

    Can't kill an even con? Let's return to reality here, and quit with the pathetic exaggerations.

    As Statesman has been pointing out time and again, the post-30 game is too easy. Tankers have, IN FACT, not in opinion, better defenses than a Scrapper. The problem is because, as I and Statesman have said, the post-30 game being too easy, foes don't do enough damage to make the difference in defense matter. Post-30 foes can't overcome Scrapper secondaries, so who cares if the Tanker primaries are better?

    Like I said, one SPECIFICALLY BUILT Scrapper secondary can APPROACH Tanker defenses, but NOT equal it. That is a fact, whether you like it or not.

    But, then, like I also said, you can build a Tanker with better offensive capabilities than many (most when you take into account the uberness of AoEs) Scrappers, and that is WITHOUT Burn.

    Again, on both sides we are talking about SPECIFICALLY built heros to make these exceptions, and in BOTH cases, they are indeed exceptions, NOT the rule.

    The #1 reason why Tanks are not what they should be (other than some powersets being broken) is because the late game does not allow the strengths of a Tanker to be useful. That will soon change, though (both the broken powersets and the ease of the late game).
  6. UnholySentinel

    Tanker Update

    [ QUOTE ]
    2. The Tanker's defense stats can be matched by a properly slotted Scrapper - but the Tanker can not approach the Scrapper in damage.

    [/ QUOTE ]

    With the exception of a few particular Tanker secondaries, which I agree are "broken", this is not an accurate statement.

    Can a Scrapper have the same defenses as a Tanker? Not unless there are hackers out there upping Scrapper abilities. The CLOSEST they can come is a SPECIFICALLY BUILT Invulnerable Scrapper, but even then they don't have the hit points, and must invest more enhancement slots in their defenses, and thus they must sacrifice offenive and other powers.

    But to say a Tanker cannot approach the damage of a Scrapper is an utter falsehood as well. A Fire secondary Tanker, for example, does more single-target and AoE damage than a Spines Scrapper. Yeah, their powers take more endurace, but that changes with issue 2. Their powers take longer to recharge, but that is moot with Hasten.

    Again, in both cases, SPECIFIC examples, properly built, are required to show the exceptions, but in fairness, only pointing out one side while ignoring the other is just dishonest.

    If, as planned, a Fire Tanker's damage will increase even further with every attack, since they already do more damage than a Scrapper, how, then, are you going to keep them from doing more damage than a Scrapper when they've already got that?
  7. I've got 1,000 influence that says it will hit the live servers "soon".