I suppose thats one way to build it, but it skips Tornado, most of the DS attacks which I'd like to pick up at least to try, and no travel power until level 47. I'd hate to try and Ninja run or save temps until much of the way through Grandville. Not sure about the Tankermind direction either.
My quick and dirty attempt at something more the way I was thinking has every power from ds and all but clap from storm, which leaves 7 spots, 3 for stam, 2 for travel, 1 for patron shield, and one for whatever at 49. I think its a bit more my direction than Atago's even if the travel problem is still there.
I usually suck at making my own builds without a little something to go off of though, so hopefully this will give other people ideas, or at least let someone that's actually tried either of these sets or both to fix it for me.
Also ignore when slots were placed, I just went for number per power. (oh, and Hell on Earth, I don't know much of anything about it so I left it blank, if it doesn't deserve 6 slots then there are good places to add more)
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Storm Summoning
Power Pool: Fitness
Power Pool: Flight
Power Pool: Teleportation
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Summon Demonlings -- Acc(A)
, Acc(3)
, Acc(3)
, Dmg(5)
, Dmg(5)
, Dmg(7)
Level 1: Gale -- Acc(A)
Level 2: Lash -- Acc(A)
, Dmg(9)
, Dmg(11)
, Dmg(11)
Level 4: Snow Storm -- EndRdx(A)
, EndRdx(34)
, Slow(48)
, Slow(50)
, Slow(50)
Level 6: Enchant Demon -- EndRdx(A)
, EndRdx(7)
Level 8: O2 Boost -- Heal(A)
, Heal(9)
, Heal(37)
, RechRdx(40)
, RechRdx(43)
Level 10: Swift -- Flight(A)
Level 12: Summon Demons -- Acc(A)
, Acc(13)
, Dmg(13)
, Dmg(15)
, Dmg(15)
, EndRdx(17)
Level 14: Crack Whip -- Acc(A)
, Dmg(17)
, Dmg(23)
, Dmg(23)
Level 16: Freezing Rain -- RechRdx(A)
, RechRdx(19)
, DefDeb(19)
, DefDeb(33)
, DefDeb(34)
, EndRdx(50)
Level 18: Health -- Heal(A)
Level 20: Stamina -- EndMod(A)
, EndMod(21)
, EndMod(21)
Level 22: Steamy Mist -- ResDam(A)
, ResDam(34)
, ResDam(43)
, EndRdx(43)
, EndRdx(45)
Level 24: Hurricane -- ToHitDeb(A)
, ToHitDeb(25)
, ToHitDeb(25)
, EndRdx(45)
, EndRdx(48)
Level 26: Summon Demon Prince -- Acc(A)
, Acc(27)
, Dmg(27)
, Dmg(29)
, Dmg(29)
, EndRdx(31)
Level 28: Corruption -- Acc(A)
, Dmg(31)
, Dmg(31)
, Dmg(33)
Level 30: Hell on Earth -- Empty(A)
, Empty(45)
, Empty(46)
, Empty(46)
, Empty(46)
, Empty(48)
Level 32: Abyssal Empowerment -- EndRdx(A)
, EndRdx(33)
Level 35: Tornado -- Dmg(A)
, Dmg(36)
, Dmg(36)
, RechRdx(36)
, RechRdx(37)
, EndRdx(37)
Level 38: Lightning Storm -- Acc(A)
, RechRdx(39)
, RechRdx(39)
, Dmg(39)
, Dmg(40)
, Dmg(40)
Level 41: Dark Embrace -- EndRdx(A)
, ResDam(42)
, ResDam(42)
, ResDam(42)
Level 44: Hover -- Flight(A)
Level 47: Fly -- Flight(A)
Level 49: Recall Friend -- Range(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 6: Ninja Run