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Tech Support sent me the following instructions when I encountered the same problem (which I'm posting here for the next time someone is searching for the solution to the "ProjectInfo" bug):
Quote:I expect one could always try hunting down the CoH/NCSoft cookies, but that might be a needle-in-a-haystack quest for some people.The updater is basically a front end for webkit, so clearing the Safari cache would be the way to clear the updater cache. This can be done by doing the following:
1. From the Safari menu, click Empty Cache.
2. When asked Are you sure you want to empty the cache?, click Empty.
3. From the Safari menu, click Preferences.
4. From the Security dialog box, click Bookmarks.
5. Click Show Cookies.
6. From the Cookie dialog box, Remove All.
7. Click Done. -
I'd like to sign up my signature character, True Gentleman, a lvl 49 MA/regen scrapper.
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Massively gives CoH regular coverage and have hit all the highlights in the last month (viz. the recent double XP weekend, Going Rogue beta keys at Hero Con, guest author AE missions, the new Halloween event, Hero Con's contests, and schedule). They even ran an item in which another MMO site did a compare & contrast piece on CoH vs. CO and concluded the former was the better game. Massively being a few days behind the weekend wrap-up doesn't sound like a snub, especially if NC Soft's marketing department is still working on the post-con press kit.
(If you want to see a site where CoH deserves more coverage, check out InsideMacGames.) -
For players still flipping a scarred silver dollar over which superhero MMO game to play, Bigdownload compares and contrasts the two currently on the market in their Big Versus feature.
Executive summary: After giving Champions Online the edge for the "character customization" category and a clear win for "combat" and City of Heroes top marks for "general customization" and "content", their reviewer declares CoH the obvious winner.
Quote:Meanwhile on the review aggregator site Metacritic, Champions Online's mean score is only 73 (a high "mixed"), compared to 85 for City of Heroes at the time it was launched.Overall, both games have their merits. City of Heroes is much better in the areas of content and general customization, which is where the meat of any MMO lies. Champions Online has better combat and character customization, which are essential for the superhero genre. However, where Champions Online is better, it is only marginally so. Where City of Heroes is better, it is that way through a huge divide. Therefore, City of Heroes is the better choice for your money. With the same subscription cost, a cheaper initial purchase, and all of the things mentioned above, it is leaps and bounds ahead of Champions Online. While Champions Online is not a bad game, and should be recommended to anybody who enjoys City of Heroes (and even some who don't, if their gripes were some of the things Champions Online fixed), it's obvious which one wins.
Overall, CO is giving CoH enough competition to warn Paragon Studios against complacency without being a "game changer". -
Bill Willingham has ties going way back to pen-and-paper superhero gaming with Villains and Vigilantes (the chief competitor to Champions). These days he's best known for his award-winning comic series Fables.
(And kudos to CoH for getting him back into the game! Obviously I'm going to have to check out "Quest for Magic". Dare one dream of a port of Death Duel with the Destroyers?) -
Quote:Thanks for the replies. First thing this morning, I opened a help ticket with support (available only M-F, I gather). I waited long enough for iPatcher to start responding again, but it seemed content to hang for as long as I had patience.Support will have better luck figuring out your problem based on specific info you send them (they'll tell you what to send) - but first, try to be patient, the iPatcher takes a while to unpack the files.
And this definitely is a Mac issue - my apologies for the mis-posting - since I was able to update without difficulty on my Windows partition. -
Today I've run into persistent problems updating City of Heroes with the latest auto-patch.
The updater on the welcome screen would download the Cider-COHR-Updated-002923.tgz patch but afterward iPatcher would hang while trying to unpack it. City of Heroes came up "not responding" in the Activity Monitor, so I force quit it, which unfortunately left the application unbootable afterward. I tried this again off a clean install from the AE edition DVD with the same failed results.
Anyone got any idea what's going wrong and how to fix it? Thanks in advance for the help,
Running 10.5.8 on a Mac Pro Dual-Core 2.66 w/4 GB RAM