Trix_Shots

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  1. actualy 1 yes i ahve played MMs was actualy me first alt on cov poin in case, and i've deleted a lvl 36, lvl 25 and lvl 19 MM mainly for the above reason and also it's NOT just me said that, several friends of mine with lvl 30+ MM including a fair few lvl 40's say same
    but it's nice to kow they trying to fix the maps then
  2. several things about cov and this is from about 6 months of playing almost EVERY day.
    1 the lack of more than 5 general areas, ok know this is gonna take time to build up and yes we getting grandville as another main area but even so you look at the variaty and number of places in coh in comparrison to cov and well erm... also what's with the gloomy atmosphere all the time, when was last time you say a sun set etc in say nerva, etc, heard from a fair few players, cov always looks dirty dull etc, ok from playing on test servers and grandville least one ares dif, but well you can sorta see peeps point on this, and when say sun rise/set etc, try going talos coh way sometime and just wait and watch you'll see exactly what i mean

    2 cov is TOO EASY it's stupidly easy to solo on relentless, hell i've taken my stone stone brute up against purples and reds plenty of times and still do, k on some AV's you do need to team realy but others and most missions erm nope

    which leads to 3
    lack of teams, yes some team on regualr basis specialy good sg's and that's how it should be but drop in teams, sometimes you can be ther for ages on broadcast doing LFT and still not find any which again goes back to how easy it is to solo

    4 Maaster Mind AT soloing is stupidly over powered, it's too damn easy to solo specialy high lvl as in effect you got a 6 man team in a mission set for 1

    5 Master mind players, no disrespect to the good ones, but some well they kinda need to learn NOT to block small doorways with their pets so the rest of teams when you on can ACTUALY GET THROUGH, i've lost traack of the amount of times i've had to force my way ( and thats a very very slow pace indead) through a masterminds pets jsut to get into a fight to point where i'm seriously considering not playing along side ANY master mind players i haven't teamed with before, wouldn't be so bad if players were able to force their way through a lot more easily but way it is now sometimes a team wipe out can occure cause the brutes and stalkers cant get through fast enough, and as for setup times DONT even get me started on that it's a pain in the (well, you know) only thing in cox that takes longer setup time wise is a dev blaster setting up a small mine field lol and yes know with issue 7 some of the setup time has been reduced, wether it's enough erm well i'll be waiting to see :/

    6 a lot of the cov maps are just same as the old coh maps, just reused, only ones even really dif is one of the first snake missions, can't remember which but at least the graphics are a bit better on the cave textures but end of day a LOT of the maps jsut rehash's of the old coh maps, and experianced players of coh can take an educated guess as to where to find the boss, grab the item, find the "kidnap victim" etc etc BORING!!!!!!!!!!!!!!!!
    speaking of maps THE OE MAPS I DESPISE LIKE HELL personaly and think i speak for most of the cov players here is the anarc- maps aka lag maps fr hell, HAVE suggested via petition of making the walls SOLID instead of mesh, cause when there is a lot going on during a mission lots of aoes attackes etc, doesn't matter WHAT system you got you get stuttering during the game play hell friend of mine has 2GB ddr 400 dual channel, duel sli linked nvidia 6800GTX (excuse me but isn't cov more optimised towards nvidia cards?) and a AMD X2 4200+ among other things and EVEN he gets the really bad slow down that most other players get as well, TRY REDUCING THE DETAIL ON THE MAPS FOR GOD SAKE

    7 the constant bloody sg spamming in mercy on broadcast
    ok it's not always the same person several mins in a row doing though that's been known to happen, and ask most experianced cov players and they'll tell you one thing that drives em nuts about mercy is the constant sg spamming WHY can't cryptic introduce a screen where SGs that ARE recruting wether new or existing can flag themselfs, and when players new or returning come into mercy they get a dialog box explaining breifly what SGs are and if the players decideds they are looking for a sg that it presents them with a list of SGs that are recruiting, amybe have it so that it auto invites if they select SG but DONT include the rankings in the top 100, that way at least some of the smaller and/or newer SGs get the chance to get new players into their SGs

    sorry this posts so long but well thought it was time to put this up on the forums, bear in mind most of this is my persoanl opinions but chunks of it are things i've listened to other players complain about suggest etc, hoping that this thread brings more things out, that way amybe cryptic get a better feel for what upsets annoys players, maybe some new ideas on things, ot things that peeps might not have petitioned :?
    so please DO NOT 1 flame me for this and 2 DO NOT attack me or other players that post in responce to it, end of day we all have our optinions and each persons entitled to them and it'll be interesting to see the responces
  3. KK lol, guess i've been told lol
    but personaly i'd like the choice as to wether i'm slotting crystal or rim with dam resists or defence, personaly i'd prefer to slot crystal with dam resists not defence :/ but that's me
  4. Trix_Shots

    Brute accuracy

    ok reading through all the posts in this thread most complains about brute acc- seem to be centered round COTs, someoen do us all a fav, 1 see if coh way wether the COT acc debuffs stack, also to what degree they debuffing then see cov way just how many stakc and also again to what degree, got feeling it maybe case that cov way that COTs acc debuffs more powerful and/or stack more :/
  5. soz it's 12:27pm and i've been on the go since 2pm yesterday afternoon, as for censored well yes 2 words and they were an abriviation of what the (you know the rest) if this is being rebalanced then good, but let me put it this way about brimstone armour for example, take 12 dot from fire no brimstone, take 9 dot from fire with brimstone :/ kinda see me point? does NOT do a lot tbt so again still begs question whats the point in havinging em if they are that shall we say poor to avoid another [censored] mark?
  6. what is the point to brimstone or crystal armour?
    when i have them running against say fire and nrg attacks, they DONT cut the dam i receive down by much even 3 slotted with dam resists and 1 end reduct SOs

    so [censored] is the point in having them???????
    they cost endurance to run, they offer little actual protection so anyone know why should bother with these?
    PVP against nrg blasters well had it several times where they've taken me down to 1/4 HP in 1 blow so again [censored] the point? :/ think this is something cryptic SHOULD look into as brimstone 3 slotted = 30.94% and crystal = 20.63%
  7. Trix_Shots

    Brute accuracy

    1 MAJOR thing
    hero stats IS NOT ALWAYS 100% acc so i'd use it more as a guide
    as for misses against COTs i'd have to agree that the miss's are higher than against any other groups/mobs even taking into account the COTs acc debuff's i have a lvl 40 DM/FA and even kicking in firey embrace and soul drain my 1 SO slotted brawl hits MORE OFTEN than any other of my attacks, dunno what it is but maybe cov way the COTs acc debuff is higher than the ones coh way, either way i'd rather cut my left testicle off that go against high lvl COTs
  8. ok i tried the mini/max stamina less build and well soloing its fine, team or pvp = eeeepp :/ reason being is teaming, well things die too fast so by time you need to use consume or dark consumption.... :/
    below is my current build for me lvl 40 dm/fa brute and also list of changes i'm gonna be making, as for tof it's a dam handy power to have, can use to pin things in place so avoiding face planting, cause i've ended up in situations where either i or other on my team have over agroed stuff... as for shadow maul i'd keep, jsut takes a little lining up is all lol, i've hit 8 npcs in a doorway before now at once... watch their health drop fast


    Powers
    DM
    shadow punch 1xACC 1X end reduc 3X dam
    smite same (as shadow punch)
    shadow maul (same as shadow punch)
    touch of fear 1X ACC 2X acc Deg
    siphon life 1X acc 1X end reduc 3X heal 1X acc deg
    dark consumption 1X acc 3X recharge
    soul drain 1X acc 3X recharge
    midnight grasp 1X acc 1 x end reduc 2X dam

    FA
    fire shield 1X end reduct 3X dam resist
    Healing flames 3X recharge 3X heals
    plasma Shield 1X end reduct 3X dam resist
    consume 1X acc 3X recharge
    firery embrace 3X recharge

    Leaping
    Combat Jumping 1X jump
    Super Jump 1X jump
    Acrobatics 1X end reduct

    Fitness
    swift 1X run
    Health 3X heal

    Fighting
    Boxing 1X acc
    Tough 1X end reduct 3X dam resist

    Post respec
    Powers
    DM

    smite same 1xACC 1X end reduc 3X dam
    shadow maul 1xACC 1X end reduc 3X dam
    touch of fear 1X ACC 2X acc Deg
    siphon life 1X acc 1X end reduc 3X heal 1X acc deg
    dark consumption 1X acc 3X recharge
    soul drain 1X acc 3X recharge
    midnight grasp 1X acc 1 x end reduc 2X dam

    FA
    fire shield 1X end reduct 3X dam resist
    blazing Aura 1X acc 1X end
    Healing flames 3X recharge 3X heals
    plasma Shield 1X end reduct 3X dam resist
    consume 1X acc 3X recharge
    firery embrace 3X recharge
    Rise of the phoenix 3X recharge 1X end mod

    Leaping
    Combat Jumping 1X jump
    Super Jump 1X jump
    Acrobatics 1X end reduct

    Fitness
    swift 1X run
    Health 3X heal
    STAMINA 3X end mod

    putting back in stamina again as this is NESSESITY when teaming as said things die fast and well boxing pardon my