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Posts
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But you can add entirely new effects to enhancements. There is, for example, no stealth effect to hover or fly, unless you use Freebird: Stealth. That's why it would require a whole new type of enhancement.
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Uh, that's actually my entire suggestion, right there. -Hurdle would provide a -jump effect *exactly* equal to the positive jump an unenhanced Hurdle gives you, thus negating it precisely.
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Quote:Blacksmithing and metallurgy are both forms of technology. Firearms are most definitely forms of technology. (Natural guns? What, like M16s that grow out of your tuchus?)By that definition, Broadsword would be technology. Heck, WAR MACE and SHIELD would be technology.
But hey, the line between natural and not is a little different for everyone... personally, I wish that category didn't exist. It's the blurriest one of all. Me, the only Naturals I've got are aliens... their powers are standard species abilities, similar to Kryptonians on Earth. -
Hey, I want all four fitness powers forever and ever amen. This was just my idea about how to satisfy those people who, for roleplay reasons, don't want them. And only those people... as this would be, by necessity, 100% opt-in (you actually have to drop an Enhancement into a slot to do it). People who want Fitness powers: win. People who don't: win. People who want extra slots... well, two out of three ain't bad.
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Okay, with Issue 19, the Fitness pool is going to be inherent. And this is, understandably, upsetting some people who want their characters to be... shall we say, down-to-earth. Not everybody wants to leap over speeding bullets in a locomotive, after all.
So I have a solution, one that will satisfy everybody (except people wanting free slots, but you can't please all of the people all of the time.)
Put a vendor in Nova Praetoria, Atlas Park, and Mercy. These people would have four Enhancements, all free. -Health, -Stamina, -Swift, and -Hurdle. These Enhancements would have one ability: they would exactly offset the gains that the appropriate Fitness power would give. Any -Fitness Enhancement would, therefore, make the character that slots them behave as if they didn't have it at all. Even better, if it were decided that they wanted that Fitness, they'd just have to overwrite the -Fitness Enhancement with whatever they wanted.
Each -Fitness would only go into that exact power, and it would be the only Enhancement that could be slotted there. Simple, elegant, and easy. -
My votes for Best Multi-Part Arc (2+ arcs) are:
First place: The Consequences of War Part 1 #227331 and Part 2 #241496 @Dalghryn
Runner-up: The Audition Part 1 and Part 2 #221240 and #221241