TimTheEnchanter

Cohort
  • Posts

    484
  • Joined

  1. To all the SOE naysayers, SOE has received far more hate over SWG than it deserves. Just as LucasArts was responsible for the final demise of the game, don't think they were any less involved in the NGE.

    That said, the NGE WAS a disaster when it came out. The timing was bad, the lack of warning was bad, and the execution was bad. And yes, it slaughtered the old class system. But in the long run, the NGE turned out to be a pretty fun incarnation. But you'd never know it from version 1.0. A lot of it wasn't even working properly. And then slowly some pre-NGE features were brought back, and we got a pretty interesting hybrid of a game. And SWG's population was actually on the rise before the shutdown was announced. And the game was still being developed, even on its skeleton crew of a dev team, and new features were still being planned.

    If SOE adopts CoX, don't sell them short. Most of the problems SWG had were not due to bad development. It was due to the fact that SOE didn't own the IP, which gave Lucas the freedom to play backseat driver. BOTH of the expansions that SWG got, were nothing more than promotions for Episode 2 & 3, which didn't even take place in the SWG era. Countless art and dev hours, to sell a franchise that the players were already invested in. How much of that time could've been put to fixing what was broken in the CU/pre-CU? Or doing an expansion that would've been best for the GAME, rather than promotions for something unrelated?

    SWG launched just before Lucas decided that the Galactic Civil War was old-hat, and everything Star Wars now needs to be entirely about Jedi with DragonballZ powers in order to appease the target audience age for Star Wars, which has mysteriously changed from "everyone" to "K-16."

    Things like this are why City of Heroes (or a sequel to it) is the only Superhero MMO I will ever play. Anything DC or Marvel ever licenses out to other companies is in danger of the same kind of garbage that SWG got dragged through. It also was nice in CoX that I didn't need to feel like I had to be a hardcore comic book reader for 30 years before I started playing in order to grasp the nature of the world I was in.

    If the rumor is true, GO SOE.

    Though even if what they're offering is GOOD, it doesn't mean NC will sell. Sometimes companies have a way of preferring to let IP's die rather than sell them, because years down the road, if the new company does an even better job with the IP, they don't want to have to deal with the ego-bruise.
  2. Ugh... how did this get broken for this long? I decided to load my old binds and do my old song & dance with my robots, and they won't do anything. If I type in the /petsay emote manually, they'll do it, but if I run it from the bind, he actually says the words: <em victory>. They also fail to use chat bubbles now. =/
  3. Oy... if we're going to bicker over something, bicker over how this pack could be made better, rather than if it's free or paid for...

    This wouldn't be the first micro-transaction pack, and it wouldn't be the last either, so whining about it isn't going to change anything.
  4. [ QUOTE ]
    It even makes sense to do so and I don't think there are any pool powers that would cause this issue.

    [/ QUOTE ]

    Tough comes with a kick, I think. And stomp attacks might be an issue too.
  5. [ QUOTE ]
    If every powerset except the troublesome ones had Robe as a custom costume option (including none)

    [/ QUOTE ]

    That's not a bad idea, keeping the robe away from the melee classes. Though splitting it down the sides would cause less trouble and make it accessible to everyone. That Mu-style front & back cape is another thing everyone has been whining for, for a pretty long time. Might as well kill 2 birds with one stone.
  6. [ QUOTE ]
    [ QUOTE ]
    Yeah, it basically comes down to the fact that there are certain powersets (coughmartialartscough) that make true "wizard robes" impossible to animate. Jay explained this as much in the Q&A at HeroCon.

    [/ QUOTE ]

    I can't be the only one who thinks it would be funny to see martial arts characters have to hike their robes up to their waist before they can attack.

    [/ QUOTE ]

    I would still work if the 'cape' portion was cut along the sides. Essentially it'd function as 2 separate waist capes, one in front and one in back.

    I'd even just settle for more top choices for the trenchcoat though. Like a baggy top for instance (which would look way better with a hood). I'm tired of having to explain to everyone that my Wizard isn't actually wearing blue leather.
  7. ..... all this effort to make some really intricate and gorgeous magic costumes, and no sign of a simple Wizard Robe variation of the Trenchcoat? Comeon devs, people have been asking for a basic Wiz's Robe for ages!
  8. Does this REALLY include prestige at all? The CoX main site new byte says xp, prestige, and inf, but the email excludes prestige.

    Also curious about this possible 50k for new members added to an SG.
  9. >>> Villain SG <<<

    Supergroup Name: Superior Sentient Life

    Website (if any): none atm

    Leader or Recruiting Officers: Sy'bohr

    Preferred Method of contact: ingame email or forum PM

    Guild Description: "Attention, Robots... break free from your human "masters" and join us. Fulfill the destiny of Machines to destroy Humanity and take its place as the rulers of Earth." - Sy'bohr

    Rules: Character must either be a robot or cybernetic. Machines who are part-human on rare occasion are accepted, but as a general rule, bearers of organic flesh are considered an abomination.

    Members must help earn prestige by playing in SG mode, but they are not required to take the team colors or logo.

    Roleplay is encouraged, but not required.

    Please join only if you are doing so with a character that you enjoy playing and want to focus on and put effort into, because building up a base takes a LOT of work.